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Class RawDX11Scene

Inheritance
System.Object
RawDX11Scene
Implements
System.IDisposable
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: ImGuiScene
Assembly: ImGuiScene.dll
Syntax
public sealed class RawDX11Scene : IDisposable

Constructors

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RawDX11Scene(IntPtr)

Declaration
public RawDX11Scene(IntPtr nativeSwapChain)
Parameters
Type Name Description
System.IntPtr nativeSwapChain
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RawDX11Scene(IntPtr, IntPtr)

Declaration
public RawDX11Scene(IntPtr nativeDevice, IntPtr nativeSwapChain)
Parameters
Type Name Description
System.IntPtr nativeDevice
System.IntPtr nativeSwapChain

Fields

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OnBuildUI

User methods invoked every ImGui frame to construct custom UIs.

Declaration
public RawDX11Scene.BuildUIDelegate OnBuildUI
Field Value
Type Description
RawDX11Scene.BuildUIDelegate

Properties

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ImGuiIniPath

Declaration
public string ImGuiIniPath { get; set; }
Property Value
Type Description
System.String

Methods

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CaptureScreenshot()

Declaration
public byte[] CaptureScreenshot()
Returns
Type Description
System.Byte[]
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Dispose()

Declaration
public void Dispose()
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Finalize()

Declaration
protected void Finalize()
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IsImGuiCursor(IntPtr)

Declaration
public bool IsImGuiCursor(IntPtr hCursor)
Parameters
Type Name Description
System.IntPtr hCursor
Returns
Type Description
System.Boolean
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LoadImage(Byte[])

Declaration
public TextureWrap LoadImage(byte[] imageBytes)
Parameters
Type Name Description
System.Byte[] imageBytes
Returns
Type Description
TextureWrap
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LoadImage(String)

Declaration
public TextureWrap LoadImage(string path)
Parameters
Type Name Description
System.String path
Returns
Type Description
TextureWrap
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Render()

Declaration
public void Render()

Implements

System.IDisposable
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