using System; using System.Collections.Generic; using System.Linq; using System.Runtime.InteropServices; using System.Text; using System.Threading.Tasks; namespace Dalamud.Game.ClientState.Structs.JobGauge { [StructLayout(LayoutKind.Explicit)] public struct SCHGauge { [FieldOffset(2)] public byte NumAetherflowStacks; [FieldOffset(3)] public byte FairyGaugeAmount; [FieldOffset(4)] public short SeraphTimer; [FieldOffset(6)] public DismissedFairy DismissedFairy; } }