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Class RPRGauge

In-memory RPR job gauge.

Inheritance
System.Object
JobGaugeBase
JobGaugeBase<ReaperGauge>
RPRGauge
Inherited Members
JobGaugeBase.Address
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Dalamud.Game.ClientState.JobGauge.Types
Assembly: Dalamud.dll
Syntax
public class RPRGauge : JobGaugeBase<ReaperGauge>

Properties

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EnshroudedTimeRemaining

Gets the time remaining that Enshrouded is active.

Declaration
public ushort EnshroudedTimeRemaining { get; }
Property Value
Type Description
System.UInt16
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LemureShroud

Gets the amount of Lemure Shroud available.

Declaration
public byte LemureShroud { get; }
Property Value
Type Description
System.Byte
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Shroud

Gets the amount of Shroud available.

Declaration
public byte Shroud { get; }
Property Value
Type Description
System.Byte
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Soul

Gets the amount of Soul available.

Declaration
public byte Soul { get; }
Property Value
Type Description
System.Byte
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VoidShroud

Gets the amount of Void Shroud available.

Declaration
public byte VoidShroud { get; }
Property Value
Type Description
System.Byte
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