Struct GameObject
Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Assembly: FFXIVClientStructs.dll
Syntax
Fields
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DataID
Declaration
Field Value
| Type |
Description |
| System.UInt32 |
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DrawObject
Declaration
public DrawObject*DrawObject
Field Value
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FateId
Declaration
Field Value
| Type |
Description |
| System.UInt32 |
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Gender
Declaration
Field Value
| Type |
Description |
| System.Byte |
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Height
Declaration
Field Value
| Type |
Description |
| System.Single |
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HitboxRadius
Declaration
public float HitboxRadius
Field Value
| Type |
Description |
| System.Single |
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LuaActor
Declaration
Field Value
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Name
Declaration
Field Value
| Type |
Description |
| System.Byte* |
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ObjectID
Declaration
Field Value
| Type |
Description |
| System.UInt32 |
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ObjectIndex
Declaration
public ushort ObjectIndex
Field Value
| Type |
Description |
| System.UInt16 |
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ObjectKind
Declaration
Field Value
| Type |
Description |
| System.Byte |
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OwnerID
Declaration
Field Value
| Type |
Description |
| System.UInt32 |
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Position
Declaration
Field Value
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RenderFlags
Declaration
Field Value
| Type |
Description |
| System.Int32 |
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Rotation
Declaration
Field Value
| Type |
Description |
| System.Single |
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Scale
Declaration
Field Value
| Type |
Description |
| System.Single |
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SubKind
Declaration
Field Value
| Type |
Description |
| System.Byte |
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TargetStatus
Declaration
Field Value
| Type |
Description |
| System.Byte |
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VfxScale
Declaration
Field Value
| Type |
Description |
| System.Single |
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YalmDistanceFromPlayerX
Declaration
public byte YalmDistanceFromPlayerX
Field Value
| Type |
Description |
| System.Byte |
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YalmDistanceFromPlayerZ
Declaration
public byte YalmDistanceFromPlayerZ
Field Value
| Type |
Description |
| System.Byte |
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Methods
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GetDrawObject()
Declaration
[VirtualFunction(28)]
public DrawObject*GetDrawObject()
Returns
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GetHeight()
Declaration
[VirtualFunction(9)]
public float GetHeight()
Returns
| Type |
Description |
| System.Single |
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GetIsTargetable()
Declaration
[VirtualFunction(5)]
public bool GetIsTargetable()
Returns
| Type |
Description |
| System.Boolean |
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GetName()
Declaration
[VirtualFunction(7)]
public byte *GetName()
Returns
| Type |
Description |
| System.Byte* |
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GetNpcID()
Declaration
[VirtualFunction(49)]
public uint GetNpcID()
Returns
| Type |
Description |
| System.UInt32 |
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GetObjectID()
Declaration
[VirtualFunction(2)]
public GameObjectID GetObjectID()
Returns
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GetObjectKind()
Declaration
[VirtualFunction(3)]
public byte GetObjectKind()
Returns
| Type |
Description |
| System.Byte |
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GetRadius()
Declaration
[VirtualFunction(8)]
public float GetRadius()
Returns
| Type |
Description |
| System.Single |
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IsCharacter()
Declaration
[VirtualFunction(62)]
public bool IsCharacter()
Returns
| Type |
Description |
| System.Boolean |
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IsDead()
Declaration
[VirtualFunction(58)]
public bool IsDead()
Returns
| Type |
Description |
| System.Boolean |
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