Show / Hide Table of Contents

Struct GameObject

Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: FFXIVClientStructs.FFXIV.Client.Game.Object
Assembly: FFXIVClientStructs.dll
Syntax
public struct GameObject

Fields

| Improve this Doc View Source

DataID

Declaration
public uint DataID
Field Value
Type Description
System.UInt32
| Improve this Doc View Source

DrawObject

Declaration
public DrawObject*DrawObject
Field Value
Type Description
DrawObject*
| Improve this Doc View Source

FateId

Declaration
public uint FateId
Field Value
Type Description
System.UInt32
| Improve this Doc View Source

Gender

Declaration
public byte Gender
Field Value
Type Description
System.Byte
| Improve this Doc View Source

Height

Declaration
public float Height
Field Value
Type Description
System.Single
| Improve this Doc View Source

HitboxRadius

Declaration
public float HitboxRadius
Field Value
Type Description
System.Single
| Improve this Doc View Source

LuaActor

Declaration
public LuaActor*LuaActor
Field Value
Type Description
LuaActor*
| Improve this Doc View Source

Name

Declaration
public byte *Name
Field Value
Type Description
System.Byte*
| Improve this Doc View Source

ObjectID

Declaration
public uint ObjectID
Field Value
Type Description
System.UInt32
| Improve this Doc View Source

ObjectIndex

Declaration
public ushort ObjectIndex
Field Value
Type Description
System.UInt16
| Improve this Doc View Source

ObjectKind

Declaration
public byte ObjectKind
Field Value
Type Description
System.Byte
| Improve this Doc View Source

OwnerID

Declaration
public uint OwnerID
Field Value
Type Description
System.UInt32
| Improve this Doc View Source

Position

Declaration
public Vector3 Position
Field Value
Type Description
Vector3
| Improve this Doc View Source

RenderFlags

Declaration
public int RenderFlags
Field Value
Type Description
System.Int32
| Improve this Doc View Source

Rotation

Declaration
public float Rotation
Field Value
Type Description
System.Single
| Improve this Doc View Source

Scale

Declaration
public float Scale
Field Value
Type Description
System.Single
| Improve this Doc View Source

SubKind

Declaration
public byte SubKind
Field Value
Type Description
System.Byte
| Improve this Doc View Source

TargetStatus

Declaration
public byte TargetStatus
Field Value
Type Description
System.Byte
| Improve this Doc View Source

VfxScale

Declaration
public float VfxScale
Field Value
Type Description
System.Single
| Improve this Doc View Source

YalmDistanceFromPlayerX

Declaration
public byte YalmDistanceFromPlayerX
Field Value
Type Description
System.Byte
| Improve this Doc View Source

YalmDistanceFromPlayerZ

Declaration
public byte YalmDistanceFromPlayerZ
Field Value
Type Description
System.Byte

Methods

| Improve this Doc View Source

GetDrawObject()

Declaration
[VirtualFunction(28)]
public DrawObject*GetDrawObject()
Returns
Type Description
DrawObject*
| Improve this Doc View Source

GetHeight()

Declaration
[VirtualFunction(9)]
public float GetHeight()
Returns
Type Description
System.Single
| Improve this Doc View Source

GetIsTargetable()

Declaration
[VirtualFunction(5)]
public bool GetIsTargetable()
Returns
Type Description
System.Boolean
| Improve this Doc View Source

GetName()

Declaration
[VirtualFunction(7)]
public byte *GetName()
Returns
Type Description
System.Byte*
| Improve this Doc View Source

GetNpcID()

Declaration
[VirtualFunction(49)]
public uint GetNpcID()
Returns
Type Description
System.UInt32
| Improve this Doc View Source

GetObjectID()

Declaration
[VirtualFunction(2)]
public GameObjectID GetObjectID()
Returns
Type Description
GameObjectID
| Improve this Doc View Source

GetObjectKind()

Declaration
[VirtualFunction(3)]
public byte GetObjectKind()
Returns
Type Description
System.Byte
| Improve this Doc View Source

GetRadius()

Declaration
[VirtualFunction(8)]
public float GetRadius()
Returns
Type Description
System.Single
| Improve this Doc View Source

IsCharacter()

Declaration
[VirtualFunction(62)]
public bool IsCharacter()
Returns
Type Description
System.Boolean
| Improve this Doc View Source

IsDead()

Declaration
[VirtualFunction(58)]
public bool IsDead()
Returns
Type Description
System.Boolean
  • Improve this Doc
  • View Source
In This Article
Back to top Generated by DocFX