Interface TextureWrap
Simple wrapper to handle texture resources from different APIs, while accounting for resource freeing and ImGui interaction.
Inherited Members
System.IDisposable.Dispose()
Namespace: ImGuiScene
Assembly: ImGuiScene.dll
Syntax
public interface TextureWrap : IDisposable
Properties
| Improve this Doc View SourceHeight
Declaration
int Height { get; }
Property Value
| Type | Description |
|---|---|
| System.Int32 |
ImGuiHandle
A texture handle suitable for direct use with ImGui::Image() etc.
Declaration
IntPtr ImGuiHandle { get; }
Property Value
| Type | Description |
|---|---|
| System.IntPtr |
Width
Declaration
int Width { get; }
Property Value
| Type | Description |
|---|---|
| System.Int32 |