Show / Hide Table of Contents

Class EventObj

This class represents an EventObj.

Inheritance
System.Object
GameObject
EventObj
Implements
System.IEquatable<GameObject>
Inherited Members
GameObject.InvalidGameObjectId
GameObject.Address
GameObject.IsValid(GameObject)
GameObject.IsValid()
GameObject.IEquatable<GameObject>.Equals(GameObject)
GameObject.Equals(Object)
GameObject.GetHashCode()
GameObject.Name
GameObject.ObjectId
GameObject.DataId
GameObject.OwnerId
GameObject.ObjectKind
GameObject.SubKind
GameObject.YalmDistanceX
GameObject.YalmDistanceZ
GameObject.Position
GameObject.Rotation
GameObject.HitboxRadius
GameObject.TargetObjectId
GameObject.TargetObject
GameObject.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: Dalamud.Game.ClientState.Objects.SubKinds
Assembly: Dalamud.dll
Syntax
public class EventObj : GameObject, IEquatable<GameObject>

Implements

System.IEquatable<T>
  • Improve this Doc
  • View Source
In This Article
Back to top Generated by DocFX