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Struct ShaderNode

Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: FFXIVClientStructs.FFXIV.Client.Graphics.Kernel
Assembly: FFXIVClientStructs.dll
Syntax
public struct ShaderNode

Fields

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OwnerPackage

Declaration
public ShaderPackage*OwnerPackage
Field Value
Type Description
ShaderPackage*
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Passes

Declaration
public ShaderNode.ShaderPass*Passes
Field Value
Type Description
ShaderNode.ShaderPass*
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PassIndices

Declaration
public byte *PassIndices
Field Value
Type Description
System.Byte*
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PassNum

Declaration
public uint PassNum
Field Value
Type Description
System.UInt32
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ShaderKeys

Declaration
public uint *ShaderKeys
Field Value
Type Description
System.UInt32*
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vtbl

Declaration
public void *vtbl
Field Value
Type Description
System.Void*
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