// ------------------------------------------------------------------------------
//
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
//
// ------------------------------------------------------------------------------
using System;
using HexaGen.Runtime;
using System.Numerics;
namespace Dalamud.Bindings.ImGui
{
///
/// To be documented.
///
[Flags]
public enum ImGuiActivateFlags : int
{
///
/// To be documented.
///
None = unchecked(0),
///
/// Favor activation that requires keyboard text input (e.g. for SliderDrag). Default for Enter key.
///
PreferInput = unchecked(1),
///
/// Favor activation for tweaking with arrows or gamepad (e.g. for SliderDrag). Default for Space key and if keyboard is not used.
///
PreferTweak = unchecked(2),
///
/// Request widget to preserve state if it can (e.g. InputText will try to preserve cursorselection)
///
TryToPreserveState = unchecked(4),
}
}