// ------------------------------------------------------------------------------
//
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
//
// ------------------------------------------------------------------------------
using System;
using HexaGen.Runtime;
using System.Numerics;
namespace Dalamud.Bindings.ImGui
{
///
/// To be documented.
///
[Flags]
public enum ImGuiItemStatusFlags : int
{
///
/// To be documented.
///
None = unchecked(0),
///
/// Mouse position is within item rectangle (does NOT mean that the window is in correct z-order and can be hovered!, this is only one part of the most-common IsItemHovered test)
///
HoveredRect = unchecked(1),
///
/// g.LastItemData.DisplayRect is valid
///
HasDisplayRect = unchecked(2),
///
/// Value exposed by item was edited in the current frame (should match the bool return value of most widgets)
///
Edited = unchecked(4),
///
/// Set when Selectable(), TreeNode() reports toggling a selection. We can't report "Selected", only state changes, in order to easily handle clipping with less issues.
///
ToggledSelection = unchecked(8),
///
/// Set when TreeNode() reports toggling their open state.
///
ToggledOpen = unchecked(16),
///
/// Set if the widgetgroup is able to provide data for the ImGuiItemStatusFlags_Deactivated flag.
///
HasDeactivated = unchecked(32),
///
/// Only valid if ImGuiItemStatusFlags_HasDeactivated is set.
///
Deactivated = unchecked(64),
///
/// Override the HoveredWindow test to allow cross-window hover testing.
///
HoveredWindow = unchecked(128),
///
/// To be documented.
///
FocusedByTabbing = unchecked(256),
}
}