// ------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // // ------------------------------------------------------------------------------ using System; using HexaGen.Runtime; using System.Numerics; namespace Dalamud.Bindings.ImGui { /// /// To be documented. /// [Flags] public enum ImGuiItemStatusFlags : int { /// /// To be documented. /// None = unchecked(0), /// /// Mouse position is within item rectangle (does NOT mean that the window is in correct z-order and can be hovered!, this is only one part of the most-common IsItemHovered test)
///
HoveredRect = unchecked(1), /// /// g.LastItemData.DisplayRect is valid
///
HasDisplayRect = unchecked(2), /// /// Value exposed by item was edited in the current frame (should match the bool return value of most widgets)
///
Edited = unchecked(4), /// /// Set when Selectable(), TreeNode() reports toggling a selection. We can't report "Selected", only state changes, in order to easily handle clipping with less issues.
///
ToggledSelection = unchecked(8), /// /// Set when TreeNode() reports toggling their open state.
///
ToggledOpen = unchecked(16), /// /// Set if the widgetgroup is able to provide data for the ImGuiItemStatusFlags_Deactivated flag.
///
HasDeactivated = unchecked(32), /// /// Only valid if ImGuiItemStatusFlags_HasDeactivated is set.
///
Deactivated = unchecked(64), /// /// Override the HoveredWindow test to allow cross-window hover testing.
///
HoveredWindow = unchecked(128), /// /// To be documented. /// FocusedByTabbing = unchecked(256), } }