// ------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // // ------------------------------------------------------------------------------ using System; using HexaGen.Runtime; using System.Numerics; namespace Dalamud.Bindings.ImGui { /// /// To be documented. /// [Flags] public enum ImGuiNavInput : int { /// /// To be documented. /// Activate = unchecked(0), /// /// To be documented. /// Cancel = unchecked(1), /// /// To be documented. /// Input = unchecked(2), /// /// To be documented. /// Menu = unchecked(3), /// /// To be documented. /// DpadLeft = unchecked(4), /// /// To be documented. /// DpadRight = unchecked(5), /// /// To be documented. /// DpadUp = unchecked(6), /// /// To be documented. /// DpadDown = unchecked(7), /// /// To be documented. /// LStickLeft = unchecked(8), /// /// To be documented. /// LStickRight = unchecked(9), /// /// To be documented. /// LStickUp = unchecked(10), /// /// To be documented. /// LStickDown = unchecked(11), /// /// To be documented. /// FocusPrev = unchecked(12), /// /// To be documented. /// FocusNext = unchecked(13), /// /// To be documented. /// TweakSlow = unchecked(14), /// /// To be documented. /// TweakFast = unchecked(15), /// /// To be documented. /// KeyMenu = unchecked(16), /// /// To be documented. /// KeyLeft = unchecked(17), /// /// To be documented. /// KeyRight = unchecked(18), /// /// To be documented. /// KeyUp = unchecked(19), /// /// To be documented. /// KeyDown = unchecked(20), /// /// To be documented. /// Count = unchecked(21), } }