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Struct LuaState

Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: FFXIVClientStructs.FFXIV.Common.Lua
Assembly: FFXIVClientStructs.dll
Syntax
public struct LuaState

Fields

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db_errorfb

Declaration
public delegate*<lua_State*, int> db_errorfb
Field Value
Type Description
delegate*<lua_State*, System.Int32>
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GCEnabled

Declaration
public bool GCEnabled
Field Value
Type Description
System.Boolean
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LastGCRestart

Declaration
public long LastGCRestart
Field Value
Type Description
System.Int64
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State

Declaration
public lua_State*State
Field Value
Type Description
lua_State*

Methods

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DoString(String, String)

Declaration
public string[] DoString(string code, string name = null)
Parameters
Type Name Description
System.String code
System.String name
Returns
Type Description
System.String[]
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