// ------------------------------------------------------------------------------
//
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
//
// ------------------------------------------------------------------------------
using System;
using HexaGen.Runtime;
using System.Numerics;
namespace Dalamud.Bindings.ImGui
{
///
/// To be documented.
///
[Flags]
public enum ImGuiNavInput : int
{
///
/// To be documented.
///
Activate = unchecked(0),
///
/// To be documented.
///
Cancel = unchecked(1),
///
/// To be documented.
///
Input = unchecked(2),
///
/// To be documented.
///
Menu = unchecked(3),
///
/// To be documented.
///
DpadLeft = unchecked(4),
///
/// To be documented.
///
DpadRight = unchecked(5),
///
/// To be documented.
///
DpadUp = unchecked(6),
///
/// To be documented.
///
DpadDown = unchecked(7),
///
/// To be documented.
///
LStickLeft = unchecked(8),
///
/// To be documented.
///
LStickRight = unchecked(9),
///
/// To be documented.
///
LStickUp = unchecked(10),
///
/// To be documented.
///
LStickDown = unchecked(11),
///
/// To be documented.
///
FocusPrev = unchecked(12),
///
/// To be documented.
///
FocusNext = unchecked(13),
///
/// To be documented.
///
TweakSlow = unchecked(14),
///
/// To be documented.
///
TweakFast = unchecked(15),
///
/// To be documented.
///
KeyMenu = unchecked(16),
///
/// To be documented.
///
KeyLeft = unchecked(17),
///
/// To be documented.
///
KeyRight = unchecked(18),
///
/// To be documented.
///
KeyUp = unchecked(19),
///
/// To be documented.
///
KeyDown = unchecked(20),
///
/// To be documented.
///
Count = unchecked(21),
}
}