Struct BoneSimulators
Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetType()
Namespace: FFXIVClientStructs.FFXIV.Client.Graphics.Physics
Assembly: FFXIVClientStructs.dll
Syntax
public struct BoneSimulators
Fields
| Improve this Doc View SourceBoneSimulator_1
Declaration
public PointerVector<BoneSimulator> BoneSimulator_1
Field Value
| Type | Description |
|---|---|
| PointerVector<BoneSimulator> |
BoneSimulator_2
Declaration
public PointerVector<BoneSimulator> BoneSimulator_2
Field Value
| Type | Description |
|---|---|
| PointerVector<BoneSimulator> |
BoneSimulator_3
Declaration
public PointerVector<BoneSimulator> BoneSimulator_3
Field Value
| Type | Description |
|---|---|
| PointerVector<BoneSimulator> |
BoneSimulator_4
Declaration
public PointerVector<BoneSimulator> BoneSimulator_4
Field Value
| Type | Description |
|---|---|
| PointerVector<BoneSimulator> |
BoneSimulator_5
Declaration
public PointerVector<BoneSimulator> BoneSimulator_5
Field Value
| Type | Description |
|---|---|
| PointerVector<BoneSimulator> |