Class FlyTextGuiAddressResolver
An address resolver for the FlyTextGui class.
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Dalamud.Game.Gui.FlyText
Assembly: Dalamud.dll
Syntax
public class FlyTextGuiAddressResolver : BaseAddressResolver
Properties
| Improve this Doc View SourceAddFlyText
Gets the address of the native AddFlyText method, which occurs when the game adds fly text elements to the UI. Multiple fly text elements can be added in a single AddFlyText call.
Declaration
public IntPtr AddFlyText { get; }
Property Value
| Type | Description |
|---|---|
| System.IntPtr |
CreateFlyText
Gets the address of the native CreateFlyText method, which occurs when the game creates a new fly text element. This method is called once per fly text element, and can be called multiple times per AddFlyText call.
Declaration
public IntPtr CreateFlyText { get; }
Property Value
| Type | Description |
|---|---|
| System.IntPtr |
Methods
| Improve this Doc View SourceSetup64Bit(SigScanner)
Setup the resolver by finding any necessary memory addresses.
Declaration
protected override void Setup64Bit(SigScanner sig)
Parameters
| Type | Name | Description |
|---|---|---|
| SigScanner | sig |