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Struct BoneSimulator

Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetType()
Namespace: FFXIVClientStructs.FFXIV.Client.Graphics.Physics
Assembly: FFXIVClientStructs.dll
Syntax
public struct BoneSimulator

Fields

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CharacterPosition

Declaration
public Vector3 CharacterPosition
Field Value
Type Description
Vector3
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Gravity

Declaration
public Vector3 Gravity
Field Value
Type Description
Vector3
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PhysicsGroup

Declaration
public uint PhysicsGroup
Field Value
Type Description
System.UInt32
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Skeleton

Declaration
public void *Skeleton
Field Value
Type Description
System.Void*
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vtbl

Declaration
public void *vtbl
Field Value
Type Description
System.Void*
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Wind

Declaration
public Vector3 Wind
Field Value
Type Description
Vector3
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