namespace Dalamud.Game.Gui;
///
/// ActionKinds used in AgentActionDetail.
/// These describe the possible kinds of actions being hovered.
///
public enum HoverActionKind
{
///
/// No action is hovered.
///
None = 0,
///
/// A regular action is hovered.
///
Action = 28,
///
/// A crafting action is hovered.
///
CraftingAction = 29,
///
/// A general action is hovered.
///
GeneralAction = 30,
///
/// A companion order type of action is hovered.
///
CompanionOrder = 31, // Game Term: BuddyOrder
///
/// A main command type of action is hovered.
///
MainCommand = 32,
///
/// An extras command type of action is hovered.
///
ExtraCommand = 33,
///
/// A companion action is hovered.
///
Companion = 34,
///
/// A pet order type of action is hovered.
///
PetOrder = 35,
///
/// A trait is hovered.
///
Trait = 36,
///
/// A buddy action is hovered.
///
BuddyAction = 37,
///
/// A company action is hovered.
///
CompanyAction = 38,
///
/// A mount is hovered.
///
Mount = 39,
///
/// A chocobo race action is hovered.
///
ChocoboRaceAction = 40,
///
/// A chocobo race item is hovered.
///
ChocoboRaceItem = 41,
///
/// A deep dungeon equipment is hovered.
///
DeepDungeonEquipment = 42,
///
/// A deep dungeon equipment 2 is hovered.
///
DeepDungeonEquipment2 = 43,
///
/// A deep dungeon item is hovered.
///
DeepDungeonItem = 44,
///
/// A quick chat is hovered.
///
QuickChat = 45,
///
/// An action combo route is hovered.
///
ActionComboRoute = 46,
///
/// A pvp trait is hovered.
///
PvPSelectTrait = 47,
///
/// A squadron action is hovered.
///
BgcArmyAction = 48,
///
/// A perform action is hovered.
///
Perform = 49,
///
/// A deep dungeon magic stone is hovered.
///
DeepDungeonMagicStone = 50,
///
/// A deep dungeon demiclone is hovered.
///
DeepDungeonDemiclone = 51,
///
/// An eureka magia action is hovered.
///
EurekaMagiaAction = 52,
///
/// An island sanctuary temporary item is hovered.
///
MYCTemporaryItem = 53,
///
/// An ornament is hovered.
///
Ornament = 54,
///
/// Glasses are hovered.
///
Glasses = 55,
}