namespace Dalamud.Game.Gui; /// /// ActionKinds used in AgentActionDetail. /// These describe the possible kinds of actions being hovered. /// public enum HoverActionKind { /// /// No action is hovered. /// None = 0, /// /// A regular action is hovered. /// Action = 28, /// /// A crafting action is hovered. /// CraftingAction = 29, /// /// A general action is hovered. /// GeneralAction = 30, /// /// A companion order type of action is hovered. /// CompanionOrder = 31, // Game Term: BuddyOrder /// /// A main command type of action is hovered. /// MainCommand = 32, /// /// An extras command type of action is hovered. /// ExtraCommand = 33, /// /// A companion action is hovered. /// Companion = 34, /// /// A pet order type of action is hovered. /// PetOrder = 35, /// /// A trait is hovered. /// Trait = 36, /// /// A buddy action is hovered. /// BuddyAction = 37, /// /// A company action is hovered. /// CompanyAction = 38, /// /// A mount is hovered. /// Mount = 39, /// /// A chocobo race action is hovered. /// ChocoboRaceAction = 40, /// /// A chocobo race item is hovered. /// ChocoboRaceItem = 41, /// /// A deep dungeon equipment is hovered. /// DeepDungeonEquipment = 42, /// /// A deep dungeon equipment 2 is hovered. /// DeepDungeonEquipment2 = 43, /// /// A deep dungeon item is hovered. /// DeepDungeonItem = 44, /// /// A quick chat is hovered. /// QuickChat = 45, /// /// An action combo route is hovered. /// ActionComboRoute = 46, /// /// A pvp trait is hovered. /// PvPSelectTrait = 47, /// /// A squadron action is hovered. /// BgcArmyAction = 48, /// /// A perform action is hovered. /// Perform = 49, /// /// A deep dungeon magic stone is hovered. /// DeepDungeonMagicStone = 50, /// /// A deep dungeon demiclone is hovered. /// DeepDungeonDemiclone = 51, /// /// An eureka magia action is hovered. /// EurekaMagiaAction = 52, /// /// An island sanctuary temporary item is hovered. /// MYCTemporaryItem = 53, /// /// An ornament is hovered. /// Ornament = 54, /// /// Glasses are hovered. /// Glasses = 55, }