Struct AgentDeepDungeonMapData
Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Assembly: FFXIVClientStructs.dll
Syntax
public struct AgentDeepDungeonMapData
Fields
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DeepDungeonId
Declaration
public byte DeepDungeonId
Field Value
| Type |
Description |
| System.Byte |
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MapArray
Declaration
Field Value
| Type |
Description |
| System.SByte* |
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MapLocked
Declaration
Field Value
| Type |
Description |
| System.Boolean |
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RoomIndexArray
Declaration
public sbyte *RoomIndexArray
Field Value
| Type |
Description |
| System.SByte* |
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RoomIndexCount
Declaration
public byte RoomIndexCount
Field Value
| Type |
Description |
| System.Byte |
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Unk_34
Declaration
Field Value
| Type |
Description |
| System.Byte |
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Properties
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IndexSpan
Declaration
public readonly Span<sbyte> IndexSpan { get; }
Property Value
| Type |
Description |
| Span<System.SByte> |
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MapSpan
Declaration
public readonly Span<sbyte> MapSpan { get; }
Property Value
| Type |
Description |
| Span<System.SByte> |
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