Struct BoneSimulator
Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetType()
Namespace: FFXIVClientStructs.FFXIV.Client.Graphics.Physics
Assembly: FFXIVClientStructs.dll
Syntax
public struct BoneSimulator
Fields
| Improve this Doc View SourceCharacterPosition
Declaration
public Vector3 CharacterPosition
Field Value
| Type | Description |
|---|---|
| Vector3 |
Gravity
Declaration
public Vector3 Gravity
Field Value
| Type | Description |
|---|---|
| Vector3 |
PhysicsGroup
Declaration
public uint PhysicsGroup
Field Value
| Type | Description |
|---|---|
| System.UInt32 |
Skeleton
Declaration
public void *Skeleton
Field Value
| Type | Description |
|---|---|
| System.Void* |
vtbl
Declaration
public void *vtbl
Field Value
| Type | Description |
|---|---|
| System.Void* |
Wind
Declaration
public Vector3 Wind
Field Value
| Type | Description |
|---|---|
| Vector3 |