using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Reflection;
using System.Runtime.InteropServices;
using Dalamud.Memory;
using JetBrains.Annotations;
namespace Dalamud.Hooking.Internal;
///
/// Manages a hook with MinHook.
///
/// Delegate type to represents a function prototype. This must be the same prototype as original function do.
internal class FunctionPointerVariableHook : Hook
where T : Delegate
{
private readonly nint pfnDetour;
// Keep it referenced so that pfnDetour doesn't become invalidated.
[UsedImplicitly]
private readonly T detourDelegate;
private readonly nint pfnThunk;
private readonly nint ppfnThunkJumpTarget;
private readonly nint pfnOriginal;
private readonly T originalDelegate;
private bool enabled;
///
/// Initializes a new instance of the class.
///
/// A memory address to install a hook.
/// Callback function. Delegate must have a same original function prototype.
/// Calling assembly.
internal FunctionPointerVariableHook(IntPtr address, T detour, Assembly callingAssembly)
: base(address)
{
lock (HookManager.HookEnableSyncRoot)
{
var unhooker = HookManager.RegisterUnhooker(this.Address, 8, 8);
if (!HookManager.MultiHookTracker.TryGetValue(this.Address, out var indexList))
{
indexList = HookManager.MultiHookTracker[this.Address] = new List();
}
this.detourDelegate = detour;
this.pfnDetour = Marshal.GetFunctionPointerForDelegate(detour);
unsafe
{
// Note: WINE seemingly tries to clean up all heap allocations on process exit.
// We want our allocation to be kept there forever, until no running thread remains.
// Therefore we're using VirtualAlloc instead of HeapCreate/HeapAlloc.
var pfnThunkBytes = (byte*)NativeFunctions.VirtualAlloc(
0,
12,
NativeFunctions.AllocationType.Reserve | NativeFunctions.AllocationType.Commit,
MemoryProtection.ExecuteReadWrite);
if (pfnThunkBytes == null)
{
throw new OutOfMemoryException("Failed to allocate memory for import hooks.");
}
// movabs rax, imm
pfnThunkBytes[0] = 0x48;
pfnThunkBytes[1] = 0xB8;
// jmp rax
pfnThunkBytes[10] = 0xFF;
pfnThunkBytes[11] = 0xE0;
this.pfnThunk = (nint)pfnThunkBytes;
}
this.ppfnThunkJumpTarget = this.pfnThunk + 2;
if (!NativeFunctions.VirtualProtect(
this.Address,
(UIntPtr)Marshal.SizeOf(),
MemoryProtection.ExecuteReadWrite,
out var oldProtect))
{
throw new Win32Exception(Marshal.GetLastWin32Error());
}
this.pfnOriginal = Marshal.ReadIntPtr(this.Address);
this.originalDelegate = Marshal.GetDelegateForFunctionPointer(this.pfnOriginal);
Marshal.WriteIntPtr(this.ppfnThunkJumpTarget, this.pfnOriginal);
Marshal.WriteIntPtr(this.Address, this.pfnThunk);
// This really should not fail, but then even if it does, whatever.
NativeFunctions.VirtualProtect(this.Address, (UIntPtr)Marshal.SizeOf(), oldProtect, out _);
// Add afterwards, so the hookIdent starts at 0.
indexList.Add(this);
unhooker.TrimAfterHook();
HookManager.TrackedHooks.TryAdd(Guid.NewGuid(), new HookInfo(this, detour, callingAssembly));
}
}
///
public override T Original
{
get
{
this.CheckDisposed();
return this.originalDelegate;
}
}
///
public override bool IsEnabled
{
get
{
this.CheckDisposed();
return this.enabled;
}
}
///
public override string BackendName => "MinHook";
///
public override void Dispose()
{
if (this.IsDisposed)
{
return;
}
this.Disable();
var index = HookManager.MultiHookTracker[this.Address].IndexOf(this);
HookManager.MultiHookTracker[this.Address][index] = null;
base.Dispose();
}
///
public override void Enable()
{
this.CheckDisposed();
if (this.enabled)
{
return;
}
lock (HookManager.HookEnableSyncRoot)
{
Marshal.WriteIntPtr(this.ppfnThunkJumpTarget, this.pfnDetour);
this.enabled = true;
}
}
///
public override void Disable()
{
this.CheckDisposed();
if (!this.enabled)
{
return;
}
lock (HookManager.HookEnableSyncRoot)
{
Marshal.WriteIntPtr(this.ppfnThunkJumpTarget, this.pfnOriginal);
this.enabled = false;
}
}
}