namespace Dalamud.Bindings.ImGui; public enum ImDrawCallbackEnum : long { Empty, /// /// Special Draw callback value to request renderer backend to reset the graphics/render state. /// The renderer backend needs to handle this special value, otherwise it will crash trying to call a function at /// this address. This is useful for example if you submitted callbacks which you know have altered the render /// state, and you want it to be restored. It is not done by default because they are many perfectly useful way of /// altering render state for imgui contents (e.g. changing shader/blending settings before an Image call). /// ResetRenderState = ImGui.ImDrawCallbackResetRenderState, }