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Class ClientState

This class represents the state of the game client at the time of access.

Inheritance
System.Object
ClientState
Implements
System.ComponentModel.INotifyPropertyChanged
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: Dalamud.Game.ClientState
Assembly: Dalamud.dll
Syntax
public class ClientState : INotifyPropertyChanged

Constructors

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ClientState(Dalamud, DalamudStartInfo, SigScanner)

Set up client state access.

Declaration
public ClientState(Dalamud dalamud, DalamudStartInfo startInfo, SigScanner scanner)
Parameters
Type Name Description
Dalamud.Dalamud dalamud

Dalamud instance

Dalamud.DalamudStartInfo startInfo

StartInfo of the current Dalamud launch

SigScanner scanner

Sig scanner

Fields

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Actors

The table of all present actors.

Declaration
public readonly ActorTable Actors
Field Value
Type Description
ActorTable
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ClientLanguage

Declaration
public readonly ClientLanguage ClientLanguage
Field Value
Type Description
Dalamud.ClientLanguage
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JobGauges

The class facilitating Job Gauge data access

Declaration
public JobGauges JobGauges
Field Value
Type Description
JobGauges

Properties

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LocalContentId

The content ID of the local character.

Declaration
public ulong LocalContentId { get; }
Property Value
Type Description
System.UInt64
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LocalPlayer

The local player character, if one is present.

Declaration
public PlayerCharacter LocalPlayer { get; }
Property Value
Type Description
PlayerCharacter
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TerritoryType

The current Territory the player resides in.

Declaration
public uint TerritoryType { get; }
Property Value
Type Description
System.UInt32

Events

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PropertyChanged

Declaration
public event PropertyChangedEventHandler PropertyChanged
Event Type
Type Description
System.ComponentModel.PropertyChangedEventHandler

Implements

System.ComponentModel.INotifyPropertyChanged
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