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Struct RoleEditInfo

Represents information for a role edit.

Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetType()
Namespace: Discord.Rest
Assembly: Discord.Net.Rest.dll
Syntax
public struct RoleEditInfo

Properties

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Color

Gets the color of this role.

Declaration
public Color? Color { get; }
Property Value
Type Description
System.Nullable<Color>

A color object representing the color assigned to this role; null if this role does not have a color.

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Hoist

Gets a value that indicates whether this role is hoisted (i.e. its members will appear in a separate section on the user list).

Declaration
public bool? Hoist { get; }
Property Value
Type Description
System.Nullable<System.Boolean>

true if this role's members will appear in a separate section in the user list; otherwise false; null if this is not mentioned in this entry.

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Mentionable

Gets a value that indicates whether this role is mentionable.

Declaration
public bool? Mentionable { get; }
Property Value
Type Description
System.Nullable<System.Boolean>

true if other members can mention this role in a text channel; otherwise false; null if this is not mentioned in this entry.

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Name

Gets the name of this role.

Declaration
public string Name { get; }
Property Value
Type Description
System.String

A string containing the name of this role.

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Permissions

Gets the permissions assigned to this role.

Declaration
public GuildPermissions? Permissions { get; }
Property Value
Type Description
System.Nullable<GuildPermissions>

A guild permissions object representing the permissions that have been assigned to this role; null if no permissions have been assigned.

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