Dalamud/imgui/Dalamud.Bindings.ImGui/Generated/Structs/ImDrawData.cs
2025-07-20 01:24:17 +02:00

245 lines
6.1 KiB
C#
Generated

// ------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
// ------------------------------------------------------------------------------
using System;
using System.Diagnostics;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using HexaGen.Runtime;
using System.Numerics;
namespace Dalamud.Bindings.ImGui
{
/// <summary>
/// To be documented.
/// </summary>
[StructLayout(LayoutKind.Sequential)]
public partial struct ImDrawData
{
/// <summary>
/// To be documented.
/// </summary>
public byte Valid;
/// <summary>
/// To be documented.
/// </summary>
public int CmdListsCount;
/// <summary>
/// To be documented.
/// </summary>
public int TotalIdxCount;
/// <summary>
/// To be documented.
/// </summary>
public int TotalVtxCount;
/// <summary>
/// To be documented.
/// </summary>
public unsafe ImDrawList** CmdLists;
/// <summary>
/// To be documented.
/// </summary>
public Vector2 DisplayPos;
/// <summary>
/// To be documented.
/// </summary>
public Vector2 DisplaySize;
/// <summary>
/// To be documented.
/// </summary>
public Vector2 FramebufferScale;
/// <summary>
/// To be documented.
/// </summary>
public unsafe ImGuiViewport* OwnerViewport;
/// <summary>
/// To be documented.
/// </summary>
public unsafe ImDrawData(bool valid = default, int cmdListsCount = default, int totalIdxCount = default, int totalVtxCount = default, ImDrawListPtrPtr cmdLists = default, Vector2 displayPos = default, Vector2 displaySize = default, Vector2 framebufferScale = default, ImGuiViewport* ownerViewport = default)
{
Valid = valid ? (byte)1 : (byte)0;
CmdListsCount = cmdListsCount;
TotalIdxCount = totalIdxCount;
TotalVtxCount = totalVtxCount;
CmdLists = cmdLists;
DisplayPos = displayPos;
DisplaySize = displaySize;
FramebufferScale = framebufferScale;
OwnerViewport = ownerViewport;
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void Clear()
{
fixed (ImDrawData* @this = &this)
{
ImGui.ClearNative(@this);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void DeIndexAllBuffers()
{
fixed (ImDrawData* @this = &this)
{
ImGui.DeIndexAllBuffersNative(@this);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void Destroy()
{
fixed (ImDrawData* @this = &this)
{
ImGui.DestroyNative(@this);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void ScaleClipRects(Vector2 fbScale)
{
fixed (ImDrawData* @this = &this)
{
ImGui.ScaleClipRectsNative(@this, fbScale);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
#if NET5_0_OR_GREATER
[DebuggerDisplay("{DebuggerDisplay,nq}")]
#endif
public unsafe struct ImDrawDataPtr : IEquatable<ImDrawDataPtr>
{
public ImDrawDataPtr(ImDrawData* handle) { Handle = handle; }
public ImDrawData* Handle;
public bool IsNull => Handle == null;
public static ImDrawDataPtr Null => new ImDrawDataPtr(null);
public ImDrawData this[int index] { get => Handle[index]; set => Handle[index] = value; }
public static implicit operator ImDrawDataPtr(ImDrawData* handle) => new ImDrawDataPtr(handle);
public static implicit operator ImDrawData*(ImDrawDataPtr handle) => handle.Handle;
public static bool operator ==(ImDrawDataPtr left, ImDrawDataPtr right) => left.Handle == right.Handle;
public static bool operator !=(ImDrawDataPtr left, ImDrawDataPtr right) => left.Handle != right.Handle;
public static bool operator ==(ImDrawDataPtr left, ImDrawData* right) => left.Handle == right;
public static bool operator !=(ImDrawDataPtr left, ImDrawData* right) => left.Handle != right;
public bool Equals(ImDrawDataPtr other) => Handle == other.Handle;
/// <inheritdoc/>
public override bool Equals(object obj) => obj is ImDrawDataPtr handle && Equals(handle);
/// <inheritdoc/>
public override int GetHashCode() => ((nuint)Handle).GetHashCode();
#if NET5_0_OR_GREATER
private string DebuggerDisplay => string.Format("ImDrawDataPtr [0x{0}]", ((nuint)Handle).ToString("X"));
#endif
/// <summary>
/// To be documented.
/// </summary>
public ref bool Valid => ref Unsafe.AsRef<bool>(&Handle->Valid);
/// <summary>
/// To be documented.
/// </summary>
public ref int CmdListsCount => ref Unsafe.AsRef<int>(&Handle->CmdListsCount);
/// <summary>
/// To be documented.
/// </summary>
public ref int TotalIdxCount => ref Unsafe.AsRef<int>(&Handle->TotalIdxCount);
/// <summary>
/// To be documented.
/// </summary>
public ref int TotalVtxCount => ref Unsafe.AsRef<int>(&Handle->TotalVtxCount);
/// <summary>
/// To be documented.
/// </summary>
public ref ImDrawListPtrPtr CmdLists => ref Unsafe.AsRef<ImDrawListPtrPtr>(&Handle->CmdLists);
/// <summary>
/// To be documented.
/// </summary>
public ref Vector2 DisplayPos => ref Unsafe.AsRef<Vector2>(&Handle->DisplayPos);
/// <summary>
/// To be documented.
/// </summary>
public ref Vector2 DisplaySize => ref Unsafe.AsRef<Vector2>(&Handle->DisplaySize);
/// <summary>
/// To be documented.
/// </summary>
public ref Vector2 FramebufferScale => ref Unsafe.AsRef<Vector2>(&Handle->FramebufferScale);
/// <summary>
/// To be documented.
/// </summary>
public ref ImGuiViewportPtr OwnerViewport => ref Unsafe.AsRef<ImGuiViewportPtr>(&Handle->OwnerViewport);
/// <summary>
/// To be documented.
/// </summary>
public unsafe void Clear()
{
ImGui.ClearNative(Handle);
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void DeIndexAllBuffers()
{
ImGui.DeIndexAllBuffersNative(Handle);
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void Destroy()
{
ImGui.DestroyNative(Handle);
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void ScaleClipRects(Vector2 fbScale)
{
ImGui.ScaleClipRectsNative(Handle, fbScale);
}
}
}