mirror of
https://github.com/goatcorp/Dalamud.git
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204 lines
5.5 KiB
C#
Generated
204 lines
5.5 KiB
C#
Generated
// ------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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// ------------------------------------------------------------------------------
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using System;
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using System.Diagnostics;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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using HexaGen.Runtime;
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using System.Numerics;
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namespace Dalamud.Bindings.ImGui
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{
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/// <summary>
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/// To be documented.
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/// </summary>
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[StructLayout(LayoutKind.Sequential)]
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public partial struct ImGuiInputEvent
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{
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/// <summary>
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/// To be documented.
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/// </summary>
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[StructLayout(LayoutKind.Explicit)]
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public partial struct ImGuiInputEventUnion
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{
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/// <summary>
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/// To be documented.
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/// </summary>
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[FieldOffset(0)]
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public ImGuiInputEventMousePos MousePos;
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/// <summary>
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/// To be documented.
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/// </summary>
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[FieldOffset(0)]
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public ImGuiInputEventMouseWheel MouseWheel;
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/// <summary>
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/// To be documented.
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/// </summary>
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[FieldOffset(0)]
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public ImGuiInputEventMouseButton MouseButton;
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/// <summary>
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/// To be documented.
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/// </summary>
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[FieldOffset(0)]
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public ImGuiInputEventMouseViewport MouseViewport;
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/// <summary>
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/// To be documented.
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/// </summary>
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[FieldOffset(0)]
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public ImGuiInputEventKey Key;
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/// <summary>
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/// To be documented.
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/// </summary>
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[FieldOffset(0)]
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public ImGuiInputEventText Text;
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/// <summary>
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/// To be documented.
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/// </summary>
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[FieldOffset(0)]
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public ImGuiInputEventAppFocused AppFocused;
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/// <summary>
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/// To be documented.
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/// </summary>
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public unsafe ImGuiInputEventUnion(ImGuiInputEventMousePos mousePos = default, ImGuiInputEventMouseWheel mouseWheel = default, ImGuiInputEventMouseButton mouseButton = default, ImGuiInputEventMouseViewport mouseViewport = default, ImGuiInputEventKey key = default, ImGuiInputEventText text = default, ImGuiInputEventAppFocused appFocused = default)
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{
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MousePos = mousePos;
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MouseWheel = mouseWheel;
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MouseButton = mouseButton;
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MouseViewport = mouseViewport;
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Key = key;
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Text = text;
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AppFocused = appFocused;
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}
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}
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/// <summary>
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/// To be documented.
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/// </summary>
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public ImGuiInputEventType Type;
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/// <summary>
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/// To be documented.
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/// </summary>
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public ImGuiInputSource Source;
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/// <summary>
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/// To be documented.
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/// </summary>
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public ImGuiInputEventUnion Union;
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/// <summary>
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/// To be documented.
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/// </summary>
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public byte AddedByTestEngine;
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/// <summary>
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/// To be documented.
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/// </summary>
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public unsafe ImGuiInputEvent(ImGuiInputEventType type = default, ImGuiInputSource source = default, ImGuiInputEventUnion union = default, bool addedByTestEngine = default)
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{
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Type = type;
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Source = source;
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Union = union;
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AddedByTestEngine = addedByTestEngine ? (byte)1 : (byte)0;
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}
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/// <summary>
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/// To be documented.
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/// </summary>
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public unsafe void Destroy()
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{
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fixed (ImGuiInputEvent* @this = &this)
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{
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ImGui.DestroyNative(@this);
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}
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}
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}
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/// <summary>
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/// To be documented.
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/// </summary>
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#if NET5_0_OR_GREATER
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[DebuggerDisplay("{DebuggerDisplay,nq}")]
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#endif
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public unsafe struct ImGuiInputEventPtr : IEquatable<ImGuiInputEventPtr>
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{
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public ImGuiInputEventPtr(ImGuiInputEvent* handle) { Handle = handle; }
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public ImGuiInputEvent* Handle;
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public bool IsNull => Handle == null;
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public static ImGuiInputEventPtr Null => new ImGuiInputEventPtr(null);
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public ImGuiInputEvent this[int index] { get => Handle[index]; set => Handle[index] = value; }
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public static implicit operator ImGuiInputEventPtr(ImGuiInputEvent* handle) => new ImGuiInputEventPtr(handle);
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public static implicit operator ImGuiInputEvent*(ImGuiInputEventPtr handle) => handle.Handle;
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public static bool operator ==(ImGuiInputEventPtr left, ImGuiInputEventPtr right) => left.Handle == right.Handle;
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public static bool operator !=(ImGuiInputEventPtr left, ImGuiInputEventPtr right) => left.Handle != right.Handle;
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public static bool operator ==(ImGuiInputEventPtr left, ImGuiInputEvent* right) => left.Handle == right;
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public static bool operator !=(ImGuiInputEventPtr left, ImGuiInputEvent* right) => left.Handle != right;
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public bool Equals(ImGuiInputEventPtr other) => Handle == other.Handle;
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/// <inheritdoc/>
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public override bool Equals(object obj) => obj is ImGuiInputEventPtr handle && Equals(handle);
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/// <inheritdoc/>
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public override int GetHashCode() => ((nuint)Handle).GetHashCode();
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#if NET5_0_OR_GREATER
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private string DebuggerDisplay => string.Format("ImGuiInputEventPtr [0x{0}]", ((nuint)Handle).ToString("X"));
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#endif
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/// <summary>
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/// To be documented.
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/// </summary>
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public ref ImGuiInputEventType Type => ref Unsafe.AsRef<ImGuiInputEventType>(&Handle->Type);
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/// <summary>
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/// To be documented.
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/// </summary>
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public ref ImGuiInputSource Source => ref Unsafe.AsRef<ImGuiInputSource>(&Handle->Source);
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/// <summary>
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/// To be documented.
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/// </summary>
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public ref ImGuiInputEvent.ImGuiInputEventUnion Union => ref Unsafe.AsRef<ImGuiInputEvent.ImGuiInputEventUnion>(&Handle->Union);
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/// <summary>
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/// To be documented.
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/// </summary>
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public ref bool AddedByTestEngine => ref Unsafe.AsRef<bool>(&Handle->AddedByTestEngine);
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/// <summary>
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/// To be documented.
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/// </summary>
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public unsafe void Destroy()
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{
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ImGui.DestroyNative(Handle);
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}
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}
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}
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