Dalamud/imgui/Dalamud.Bindings.ImGui/Generated/Structs/ImGuiStyleMod.cs
2025-07-20 01:24:17 +02:00

178 lines
4.5 KiB
C#
Generated

// ------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
// ------------------------------------------------------------------------------
using System;
using System.Diagnostics;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using HexaGen.Runtime;
using System.Numerics;
namespace Dalamud.Bindings.ImGui
{
/// <summary>
/// To be documented.
/// </summary>
[StructLayout(LayoutKind.Sequential)]
public partial struct ImGuiStyleMod
{
/// <summary>
/// To be documented.
/// </summary>
[StructLayout(LayoutKind.Explicit)]
public partial struct ImGuiStyleModUnion
{
/// <summary>
/// To be documented.
/// </summary>
[FieldOffset(0)]
public int BackupInt_0;
[FieldOffset(8)]
public int BackupInt_1;
/// <summary>
/// To be documented.
/// </summary>
[FieldOffset(0)]
public float BackupFloat_0;
[FieldOffset(8)]
public float BackupFloat_1;
/// <summary>
/// To be documented.
/// </summary>
public unsafe ImGuiStyleModUnion(int* backupInt = default, float* backupFloat = default)
{
if (backupInt != default(int*))
{
BackupInt_0 = backupInt[0];
BackupInt_1 = backupInt[1];
}
if (backupFloat != default(float*))
{
BackupFloat_0 = backupFloat[0];
BackupFloat_1 = backupFloat[1];
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe ImGuiStyleModUnion(Span<int> backupInt = default, Span<float> backupFloat = default)
{
if (backupInt != default(Span<int>))
{
BackupInt_0 = backupInt[0];
BackupInt_1 = backupInt[1];
}
if (backupFloat != default(Span<float>))
{
BackupFloat_0 = backupFloat[0];
BackupFloat_1 = backupFloat[1];
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public ImGuiStyleVar VarIdx;
/// <summary>
/// To be documented.
/// </summary>
public ImGuiStyleModUnion Union;
/// <summary>
/// To be documented.
/// </summary>
public unsafe ImGuiStyleMod(ImGuiStyleVar varIdx = default, ImGuiStyleModUnion union = default)
{
VarIdx = varIdx;
Union = union;
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void Destroy()
{
fixed (ImGuiStyleMod* @this = &this)
{
ImGui.DestroyNative(@this);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
#if NET5_0_OR_GREATER
[DebuggerDisplay("{DebuggerDisplay,nq}")]
#endif
public unsafe struct ImGuiStyleModPtr : IEquatable<ImGuiStyleModPtr>
{
public ImGuiStyleModPtr(ImGuiStyleMod* handle) { Handle = handle; }
public ImGuiStyleMod* Handle;
public bool IsNull => Handle == null;
public static ImGuiStyleModPtr Null => new ImGuiStyleModPtr(null);
public ImGuiStyleMod this[int index] { get => Handle[index]; set => Handle[index] = value; }
public static implicit operator ImGuiStyleModPtr(ImGuiStyleMod* handle) => new ImGuiStyleModPtr(handle);
public static implicit operator ImGuiStyleMod*(ImGuiStyleModPtr handle) => handle.Handle;
public static bool operator ==(ImGuiStyleModPtr left, ImGuiStyleModPtr right) => left.Handle == right.Handle;
public static bool operator !=(ImGuiStyleModPtr left, ImGuiStyleModPtr right) => left.Handle != right.Handle;
public static bool operator ==(ImGuiStyleModPtr left, ImGuiStyleMod* right) => left.Handle == right;
public static bool operator !=(ImGuiStyleModPtr left, ImGuiStyleMod* right) => left.Handle != right;
public bool Equals(ImGuiStyleModPtr other) => Handle == other.Handle;
/// <inheritdoc/>
public override bool Equals(object obj) => obj is ImGuiStyleModPtr handle && Equals(handle);
/// <inheritdoc/>
public override int GetHashCode() => ((nuint)Handle).GetHashCode();
#if NET5_0_OR_GREATER
private string DebuggerDisplay => string.Format("ImGuiStyleModPtr [0x{0}]", ((nuint)Handle).ToString("X"));
#endif
/// <summary>
/// To be documented.
/// </summary>
public ref ImGuiStyleVar VarIdx => ref Unsafe.AsRef<ImGuiStyleVar>(&Handle->VarIdx);
/// <summary>
/// To be documented.
/// </summary>
public ref ImGuiStyleMod.ImGuiStyleModUnion Union => ref Unsafe.AsRef<ImGuiStyleMod.ImGuiStyleModUnion>(&Handle->Union);
/// <summary>
/// To be documented.
/// </summary>
public unsafe void Destroy()
{
ImGui.DestroyNative(Handle);
}
}
}