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https://github.com/goatcorp/Dalamud.git
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163 lines
6 KiB
C#
163 lines
6 KiB
C#
using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using Dalamud.Interface.ManagedFontAtlas;
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using Dalamud.Utility;
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using Dalamud.Bindings.ImGui;
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using Newtonsoft.Json;
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using TerraFX.Interop.DirectX;
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using TerraFX.Interop.Windows;
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namespace Dalamud.Interface.FontIdentifier;
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/// <summary>
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/// Represents a font installed in the system.
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/// </summary>
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public sealed class SystemFontId : IFontId
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{
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/// <summary>
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/// Initializes a new instance of the <see cref="SystemFontId"/> class.
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/// </summary>
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/// <param name="family">The parent font family.</param>
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/// <param name="font">The font.</param>
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internal unsafe SystemFontId(SystemFontFamilyId family, ComPtr<IDWriteFont> font)
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{
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this.Family = family;
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this.Weight = (int)font.Get()->GetWeight();
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this.Stretch = (int)font.Get()->GetStretch();
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this.Style = (int)font.Get()->GetStyle();
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using var fn = default(ComPtr<IDWriteLocalizedStrings>);
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font.Get()->GetFaceNames(fn.GetAddressOf()).ThrowOnError();
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this.LocaleNames = IObjectWithLocalizableName.GetLocaleNames(fn);
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if (this.LocaleNames.TryGetValue("en-us", out var name))
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this.EnglishName = name;
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else if (this.LocaleNames.TryGetValue("en", out name))
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this.EnglishName = name;
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else
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this.EnglishName = this.LocaleNames.Values.First();
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}
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[JsonConstructor]
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private SystemFontId(string englishName, IReadOnlyDictionary<string, string> localeNames, IFontFamilyId family)
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{
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this.EnglishName = englishName;
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this.LocaleNames = localeNames;
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this.Family = family;
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}
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/// <inheritdoc/>
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[JsonProperty]
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public string EnglishName { get; init; }
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/// <inheritdoc/>
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[JsonProperty]
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public IReadOnlyDictionary<string, string>? LocaleNames { get; }
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/// <inheritdoc/>
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[JsonProperty]
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public IFontFamilyId Family { get; init; }
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/// <inheritdoc/>
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[JsonProperty]
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public int Weight { get; init; } = (int)DWRITE_FONT_WEIGHT.DWRITE_FONT_WEIGHT_NORMAL;
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/// <inheritdoc/>
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[JsonProperty]
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public int Stretch { get; init; } = (int)DWRITE_FONT_STRETCH.DWRITE_FONT_STRETCH_NORMAL;
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/// <inheritdoc/>
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[JsonProperty]
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public int Style { get; init; } = (int)DWRITE_FONT_STYLE.DWRITE_FONT_STYLE_NORMAL;
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public static bool operator ==(SystemFontId? left, SystemFontId? right) => Equals(left, right);
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public static bool operator !=(SystemFontId? left, SystemFontId? right) => !Equals(left, right);
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/// <inheritdoc/>
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public override bool Equals(object? obj) =>
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ReferenceEquals(this, obj) || (obj is SystemFontId other && this.Equals(other));
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/// <inheritdoc/>
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public override int GetHashCode() => HashCode.Combine(this.Family, this.Weight, this.Stretch, this.Style);
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/// <inheritdoc/>
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public override string ToString() =>
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$"{nameof(SystemFontId)}:{this.Weight}:{this.Stretch}:{this.Style}:{this.Family}";
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/// <inheritdoc/>
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public ImFontPtr AddToBuildToolkit(IFontAtlasBuildToolkitPreBuild tk, in SafeFontConfig config)
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{
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var (path, index) = this.GetFileAndIndex();
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return tk.AddFontFromFile(path, config with { FontNo = index });
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}
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/// <summary>
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/// Gets the file containing this font, and the font index within.
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/// </summary>
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/// <returns>The path and index.</returns>
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public unsafe (string Path, int Index) GetFileAndIndex()
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{
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using var dwf = default(ComPtr<IDWriteFactory>);
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fixed (Guid* piid = &IID.IID_IDWriteFactory)
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{
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DirectX.DWriteCreateFactory(
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DWRITE_FACTORY_TYPE.DWRITE_FACTORY_TYPE_SHARED,
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piid,
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(IUnknown**)dwf.GetAddressOf()).ThrowOnError();
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}
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using var sfc = default(ComPtr<IDWriteFontCollection>);
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dwf.Get()->GetSystemFontCollection(sfc.GetAddressOf(), false).ThrowOnError();
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var familyIndex = 0u;
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BOOL exists = false;
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fixed (void* name = this.Family.EnglishName)
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sfc.Get()->FindFamilyName((ushort*)name, &familyIndex, &exists).ThrowOnError();
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if (!exists)
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throw new FileNotFoundException($"Font \"{this.Family.EnglishName}\" not found.");
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using var family = default(ComPtr<IDWriteFontFamily>);
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sfc.Get()->GetFontFamily(familyIndex, family.GetAddressOf()).ThrowOnError();
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using var font = default(ComPtr<IDWriteFont>);
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family.Get()->GetFirstMatchingFont(
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(DWRITE_FONT_WEIGHT)this.Weight,
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(DWRITE_FONT_STRETCH)this.Stretch,
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(DWRITE_FONT_STYLE)this.Style,
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font.GetAddressOf()).ThrowOnError();
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using var fface = default(ComPtr<IDWriteFontFace>);
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font.Get()->CreateFontFace(fface.GetAddressOf()).ThrowOnError();
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var fileCount = 0;
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fface.Get()->GetFiles((uint*)&fileCount, null).ThrowOnError();
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if (fileCount != 1)
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throw new NotSupportedException();
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using var ffile = default(ComPtr<IDWriteFontFile>);
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fface.Get()->GetFiles((uint*)&fileCount, ffile.GetAddressOf()).ThrowOnError();
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void* refKey;
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var refKeySize = 0u;
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ffile.Get()->GetReferenceKey(&refKey, &refKeySize).ThrowOnError();
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using var floader = default(ComPtr<IDWriteFontFileLoader>);
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ffile.Get()->GetLoader(floader.GetAddressOf()).ThrowOnError();
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using var flocal = default(ComPtr<IDWriteLocalFontFileLoader>);
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floader.As(&flocal).ThrowOnError();
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var pathSize = 0u;
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flocal.Get()->GetFilePathLengthFromKey(refKey, refKeySize, &pathSize).ThrowOnError();
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var path = stackalloc char[(int)pathSize + 1];
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flocal.Get()->GetFilePathFromKey(refKey, refKeySize, (ushort*)path, pathSize + 1).ThrowOnError();
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return (new(path, 0, (int)pathSize), (int)fface.Get()->GetIndex());
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}
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private bool Equals(SystemFontId other) => this.Family.Equals(other.Family) && this.Weight == other.Weight &&
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this.Stretch == other.Stretch && this.Style == other.Style;
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}
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