Dalamud/docs/api/Dalamud.Game.ClientState.Fates.Fate.html
2022-04-03 04:09:45 +02:00

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<title>Class Fate
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<article class="content wrap" id="_content" data-uid="Dalamud.Game.ClientState.Fates.Fate">
<h1 id="Dalamud_Game_ClientState_Fates_Fate" data-uid="Dalamud.Game.ClientState.Fates.Fate" class="text-break">Class Fate
</h1>
<div class="markdown level0 summary"><p>This class represents an FFXIV Fate.</p>
</div>
<div class="markdown level0 conceptual"></div>
<div class="inheritance">
<h5>Inheritance</h5>
<div class="level0"><span class="xref">System.Object</span></div>
<div class="level1"><span class="xref">Fate</span></div>
</div>
<div classs="implements">
<h5>Implements</h5>
<div><span class="xref">System.IEquatable</span>&lt;<a class="xref" href="Dalamud.Game.ClientState.Fates.Fate.html">Fate</a>&gt;</div>
</div>
<div class="inheritedMembers">
<h5>Inherited Members</h5>
<div>
<span class="xref">System.Object.Equals(System.Object, System.Object)</span>
</div>
<div>
<span class="xref">System.Object.GetType()</span>
</div>
<div>
<span class="xref">System.Object.MemberwiseClone()</span>
</div>
<div>
<span class="xref">System.Object.ReferenceEquals(System.Object, System.Object)</span>
</div>
<div>
<span class="xref">System.Object.ToString()</span>
</div>
</div>
<h6><strong>Namespace</strong>: <a class="xref" href="Dalamud.Game.ClientState.Fates.html">Dalamud.Game.ClientState.Fates</a></h6>
<h6><strong>Assembly</strong>: Dalamud.dll</h6>
<h5 id="Dalamud_Game_ClientState_Fates_Fate_syntax">Syntax</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public class Fate : IEquatable&lt;Fate&gt;</code></pre>
</div>
<h3 id="properties">Properties
</h3>
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<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Fates_Fate_Address.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Fates.Fate.Address%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/goatcorp/Dalamud/blob/master/Dalamud/Game/ClientState/Fates/Fate.cs/#L28">View Source</a>
</span>
<a id="Dalamud_Game_ClientState_Fates_Fate_Address_" data-uid="Dalamud.Game.ClientState.Fates.Fate.Address*"></a>
<h4 id="Dalamud_Game_ClientState_Fates_Fate_Address" data-uid="Dalamud.Game.ClientState.Fates.Fate.Address">Address</h4>
<div class="markdown level1 summary"><p>Gets the address of this Fate in memory.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public IntPtr Address { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.IntPtr</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Fates_Fate_Duration.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Fates.Fate.Duration%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/goatcorp/Dalamud/blob/master/Dalamud/Game/ClientState/Fates/Fate.cs/#L99">View Source</a>
</span>
<a id="Dalamud_Game_ClientState_Fates_Fate_Duration_" data-uid="Dalamud.Game.ClientState.Fates.Fate.Duration*"></a>
<h4 id="Dalamud_Game_ClientState_Fates_Fate_Duration" data-uid="Dalamud.Game.ClientState.Fates.Fate.Duration">Duration</h4>
<div class="markdown level1 summary"><p>Gets how long this <a class="xref" href="Dalamud.Game.ClientState.Fates.Fate.html">Fate</a> will run.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public short Duration { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Int16</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Fates_Fate_FateId.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Fates.Fate.FateId%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/goatcorp/Dalamud/blob/master/Dalamud/Game/ClientState/Fates/Fate.cs/#L84">View Source</a>
</span>
<a id="Dalamud_Game_ClientState_Fates_Fate_FateId_" data-uid="Dalamud.Game.ClientState.Fates.Fate.FateId*"></a>
<h4 id="Dalamud_Game_ClientState_Fates_Fate_FateId" data-uid="Dalamud.Game.ClientState.Fates.Fate.FateId">FateId</h4>
<div class="markdown level1 summary"><p>Gets the Fate ID of this <a class="xref" href="Dalamud.Game.ClientState.Fates.Fate.html">Fate</a>.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public ushort FateId { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.UInt16</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Fates_Fate_GameData.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Fates.Fate.GameData%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/goatcorp/Dalamud/blob/master/Dalamud/Game/ClientState/Fates/Fate.cs/#L89">View Source</a>
</span>
<a id="Dalamud_Game_ClientState_Fates_Fate_GameData_" data-uid="Dalamud.Game.ClientState.Fates.Fate.GameData*"></a>
<h4 id="Dalamud_Game_ClientState_Fates_Fate_GameData" data-uid="Dalamud.Game.ClientState.Fates.Fate.GameData">GameData</h4>
<div class="markdown level1 summary"><p>Gets game data linked to this Fate.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public Lumina.Excel.GeneratedSheets.Fate GameData { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">Lumina.Excel.GeneratedSheets.Fate</span></td>
<td></td>
</tr>
</tbody>
</table>
<span class="small pull-right mobile-hide">
<span class="divider">|</span>
<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Fates_Fate_Level.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Fates.Fate.Level%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/goatcorp/Dalamud/blob/master/Dalamud/Game/ClientState/Fates/Fate.cs/#L124">View Source</a>
</span>
<a id="Dalamud_Game_ClientState_Fates_Fate_Level_" data-uid="Dalamud.Game.ClientState.Fates.Fate.Level*"></a>
<h4 id="Dalamud_Game_ClientState_Fates_Fate_Level" data-uid="Dalamud.Game.ClientState.Fates.Fate.Level">Level</h4>
<div class="markdown level1 summary"><p>Gets the level of this <a class="xref" href="Dalamud.Game.ClientState.Fates.Fate.html">Fate</a>.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public byte Level { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Byte</span></td>
<td></td>
</tr>
</tbody>
</table>
<span class="small pull-right mobile-hide">
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<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Fates_Fate_Name.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Fates.Fate.Name%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/goatcorp/Dalamud/blob/master/Dalamud/Game/ClientState/Fates/Fate.cs/#L109">View Source</a>
</span>
<a id="Dalamud_Game_ClientState_Fates_Fate_Name_" data-uid="Dalamud.Game.ClientState.Fates.Fate.Name*"></a>
<h4 id="Dalamud_Game_ClientState_Fates_Fate_Name" data-uid="Dalamud.Game.ClientState.Fates.Fate.Name">Name</h4>
<div class="markdown level1 summary"><p>Gets the displayname of this <a class="xref" href="Dalamud.Game.ClientState.Fates.Fate.html">Fate</a>.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public SeString Name { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><a class="xref" href="Dalamud.Game.Text.SeStringHandling.SeString.html">SeString</a></td>
<td></td>
</tr>
</tbody>
</table>
<span class="small pull-right mobile-hide">
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<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Fates_Fate_Position.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Fates.Fate.Position%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/goatcorp/Dalamud/blob/master/Dalamud/Game/ClientState/Fates/Fate.cs/#L129">View Source</a>
</span>
<a id="Dalamud_Game_ClientState_Fates_Fate_Position_" data-uid="Dalamud.Game.ClientState.Fates.Fate.Position*"></a>
<h4 id="Dalamud_Game_ClientState_Fates_Fate_Position" data-uid="Dalamud.Game.ClientState.Fates.Fate.Position">Position</h4>
<div class="markdown level1 summary"><p>Gets the position of this <a class="xref" href="Dalamud.Game.ClientState.Fates.Fate.html">Fate</a>.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public Vector3 Position { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Numerics.Vector3</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Fates_Fate_Progress.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Fates.Fate.Progress%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/goatcorp/Dalamud/blob/master/Dalamud/Game/ClientState/Fates/Fate.cs/#L119">View Source</a>
</span>
<a id="Dalamud_Game_ClientState_Fates_Fate_Progress_" data-uid="Dalamud.Game.ClientState.Fates.Fate.Progress*"></a>
<h4 id="Dalamud_Game_ClientState_Fates_Fate_Progress" data-uid="Dalamud.Game.ClientState.Fates.Fate.Progress">Progress</h4>
<div class="markdown level1 summary"><p>Gets the progress amount of this <a class="xref" href="Dalamud.Game.ClientState.Fates.Fate.html">Fate</a>.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public byte Progress { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Byte</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Fates_Fate_StartTimeEpoch.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Fates.Fate.StartTimeEpoch%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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</span>
<a id="Dalamud_Game_ClientState_Fates_Fate_StartTimeEpoch_" data-uid="Dalamud.Game.ClientState.Fates.Fate.StartTimeEpoch*"></a>
<h4 id="Dalamud_Game_ClientState_Fates_Fate_StartTimeEpoch" data-uid="Dalamud.Game.ClientState.Fates.Fate.StartTimeEpoch">StartTimeEpoch</h4>
<div class="markdown level1 summary"><p>Gets the time this <a class="xref" href="Dalamud.Game.ClientState.Fates.Fate.html">Fate</a> started.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public int StartTimeEpoch { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Int32</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Fates_Fate_State.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Fates.Fate.State%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Dalamud_Game_ClientState_Fates_Fate_State_" data-uid="Dalamud.Game.ClientState.Fates.Fate.State*"></a>
<h4 id="Dalamud_Game_ClientState_Fates_Fate_State" data-uid="Dalamud.Game.ClientState.Fates.Fate.State">State</h4>
<div class="markdown level1 summary"><p>Gets the state of this <a class="xref" href="Dalamud.Game.ClientState.Fates.Fate.html">Fate</a> (Running, Ended, Failed, Preparation, WaitingForEnd).</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public FateState State { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><a class="xref" href="Dalamud.Game.ClientState.Fates.FateState.html">FateState</a></td>
<td></td>
</tr>
</tbody>
</table>
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<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Fates_Fate_TerritoryType.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Fates.Fate.TerritoryType%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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</span>
<a id="Dalamud_Game_ClientState_Fates_Fate_TerritoryType_" data-uid="Dalamud.Game.ClientState.Fates.Fate.TerritoryType*"></a>
<h4 id="Dalamud_Game_ClientState_Fates_Fate_TerritoryType" data-uid="Dalamud.Game.ClientState.Fates.Fate.TerritoryType">TerritoryType</h4>
<div class="markdown level1 summary"><p>Gets the territory this <a class="xref" href="Dalamud.Game.ClientState.Fates.Fate.html">Fate</a> is located in.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public ExcelResolver&lt;Lumina.Excel.GeneratedSheets.TerritoryType&gt; TerritoryType { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><a class="xref" href="Dalamud.Game.ClientState.Resolvers.ExcelResolver-1.html">ExcelResolver</a>&lt;<span class="xref">Lumina.Excel.GeneratedSheets.TerritoryType</span>&gt;</td>
<td></td>
</tr>
</tbody>
</table>
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<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Fates_Fate_TimeRemaining.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Fates.Fate.TimeRemaining%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Dalamud_Game_ClientState_Fates_Fate_TimeRemaining_" data-uid="Dalamud.Game.ClientState.Fates.Fate.TimeRemaining*"></a>
<h4 id="Dalamud_Game_ClientState_Fates_Fate_TimeRemaining" data-uid="Dalamud.Game.ClientState.Fates.Fate.TimeRemaining">TimeRemaining</h4>
<div class="markdown level1 summary"><p>Gets the remaining time in seconds for this <a class="xref" href="Dalamud.Game.ClientState.Fates.Fate.html">Fate</a>.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public long TimeRemaining { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Int64</span></td>
<td></td>
</tr>
</tbody>
</table>
<h3 id="methods">Methods
</h3>
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<a id="Dalamud_Game_ClientState_Fates_Fate_Equals_" data-uid="Dalamud.Game.ClientState.Fates.Fate.Equals*"></a>
<h4 id="Dalamud_Game_ClientState_Fates_Fate_Equals_System_Object_" data-uid="Dalamud.Game.ClientState.Fates.Fate.Equals(System.Object)">Equals(Object)</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public override bool Equals(object obj)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Object</span></td>
<td><span class="parametername">obj</span></td>
<td></td>
</tr>
</tbody>
</table>
<h5 class="returns">Returns</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td></td>
</tr>
</tbody>
</table>
<h5 class="overrides">Overrides</h5>
<div><span class="xref">System.Object.Equals(System.Object)</span></div>
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<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Fates_Fate_GetHashCode.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Fates.Fate.GetHashCode%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Dalamud_Game_ClientState_Fates_Fate_GetHashCode_" data-uid="Dalamud.Game.ClientState.Fates.Fate.GetHashCode*"></a>
<h4 id="Dalamud_Game_ClientState_Fates_Fate_GetHashCode" data-uid="Dalamud.Game.ClientState.Fates.Fate.GetHashCode">GetHashCode()</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public override int GetHashCode()</code></pre>
</div>
<h5 class="returns">Returns</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Int32</span></td>
<td></td>
</tr>
</tbody>
</table>
<h5 class="overrides">Overrides</h5>
<div><span class="xref">System.Object.GetHashCode()</span></div>
<span class="small pull-right mobile-hide">
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<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Fates_Fate_IsValid.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Fates.Fate.IsValid%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Dalamud_Game_ClientState_Fates_Fate_IsValid_" data-uid="Dalamud.Game.ClientState.Fates.Fate.IsValid*"></a>
<h4 id="Dalamud_Game_ClientState_Fates_Fate_IsValid" data-uid="Dalamud.Game.ClientState.Fates.Fate.IsValid">IsValid()</h4>
<div class="markdown level1 summary"><p>Gets a value indicating whether this actor is still valid in memory.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public bool IsValid()</code></pre>
</div>
<h5 class="returns">Returns</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td><p>True or false.</p>
</td>
</tr>
</tbody>
</table>
<span class="small pull-right mobile-hide">
<span class="divider">|</span>
<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Fates_Fate_IsValid_Dalamud_Game_ClientState_Fates_Fate_.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Fates.Fate.IsValid(Dalamud.Game.ClientState.Fates.Fate)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Dalamud_Game_ClientState_Fates_Fate_IsValid_" data-uid="Dalamud.Game.ClientState.Fates.Fate.IsValid*"></a>
<h4 id="Dalamud_Game_ClientState_Fates_Fate_IsValid_Dalamud_Game_ClientState_Fates_Fate_" data-uid="Dalamud.Game.ClientState.Fates.Fate.IsValid(Dalamud.Game.ClientState.Fates.Fate)">IsValid(Fate)</h4>
<div class="markdown level1 summary"><p>Gets a value indicating whether this Fate is still valid in memory.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public static bool IsValid(Fate fate)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><a class="xref" href="Dalamud.Game.ClientState.Fates.Fate.html">Fate</a></td>
<td><span class="parametername">fate</span></td>
<td><p>The fate to check.</p>
</td>
</tr>
</tbody>
</table>
<h5 class="returns">Returns</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td><p>True or false.</p>
</td>
</tr>
</tbody>
</table>
<h3 id="operators">Operators
</h3>
<span class="small pull-right mobile-hide">
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<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Fates_Fate_op_Equality_Dalamud_Game_ClientState_Fates_Fate_Dalamud_Game_ClientState_Fates_Fate_.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Fates.Fate.op_Equality(Dalamud.Game.ClientState.Fates.Fate%2CDalamud.Game.ClientState.Fates.Fate)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Dalamud_Game_ClientState_Fates_Fate_op_Equality_" data-uid="Dalamud.Game.ClientState.Fates.Fate.op_Equality*"></a>
<h4 id="Dalamud_Game_ClientState_Fates_Fate_op_Equality_Dalamud_Game_ClientState_Fates_Fate_Dalamud_Game_ClientState_Fates_Fate_" data-uid="Dalamud.Game.ClientState.Fates.Fate.op_Equality(Dalamud.Game.ClientState.Fates.Fate,Dalamud.Game.ClientState.Fates.Fate)">Equality(Fate, Fate)</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public static bool operator ==(Fate fate1, Fate fate2)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><a class="xref" href="Dalamud.Game.ClientState.Fates.Fate.html">Fate</a></td>
<td><span class="parametername">fate1</span></td>
<td></td>
</tr>
<tr>
<td><a class="xref" href="Dalamud.Game.ClientState.Fates.Fate.html">Fate</a></td>
<td><span class="parametername">fate2</span></td>
<td></td>
</tr>
</tbody>
</table>
<h5 class="returns">Returns</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td></td>
</tr>
</tbody>
</table>
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<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public static bool operator !=(Fate fate1, Fate fate2)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><a class="xref" href="Dalamud.Game.ClientState.Fates.Fate.html">Fate</a></td>
<td><span class="parametername">fate1</span></td>
<td></td>
</tr>
<tr>
<td><a class="xref" href="Dalamud.Game.ClientState.Fates.Fate.html">Fate</a></td>
<td><span class="parametername">fate2</span></td>
<td></td>
</tr>
</tbody>
</table>
<h5 class="returns">Returns</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td></td>
</tr>
</tbody>
</table>
<h3 id="eii">Explicit Interface Implementations
</h3>
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<a id="Dalamud_Game_ClientState_Fates_Fate_System_IEquatable_Dalamud_Game_ClientState_Fates_Fate__Equals_" data-uid="Dalamud.Game.ClientState.Fates.Fate.System#IEquatable{Dalamud#Game#ClientState#Fates#Fate}#Equals*"></a>
<h4 id="Dalamud_Game_ClientState_Fates_Fate_System_IEquatable_Dalamud_Game_ClientState_Fates_Fate__Equals_Dalamud_Game_ClientState_Fates_Fate_" data-uid="Dalamud.Game.ClientState.Fates.Fate.System#IEquatable{Dalamud#Game#ClientState#Fates#Fate}#Equals(Dalamud.Game.ClientState.Fates.Fate)">IEquatable&lt;Fate&gt;.Equals(Fate)</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">bool IEquatable&lt;Fate&gt;.Equals(Fate other)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><a class="xref" href="Dalamud.Game.ClientState.Fates.Fate.html">Fate</a></td>
<td><span class="parametername">other</span></td>
<td></td>
</tr>
</tbody>
</table>
<h5 class="returns">Returns</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td></td>
</tr>
</tbody>
</table>
<h3 id="implements">Implements</h3>
<div>
<span class="xref">System.IEquatable&lt;T&gt;</span>
</div>
</article>
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