mirror of
https://github.com/goatcorp/Dalamud.git
synced 2025-12-12 10:17:22 +01:00
55 lines
2.3 KiB
C#
55 lines
2.3 KiB
C#
using System;
|
|
using System.Runtime.InteropServices;
|
|
|
|
namespace Dalamud.Game.Internal
|
|
{
|
|
/// <summary>
|
|
/// The address resolver for the <see cref="Framework"/> class.
|
|
/// </summary>
|
|
public sealed class FrameworkAddressResolver : BaseAddressResolver
|
|
{
|
|
/// <summary>
|
|
/// Gets the base address native Framework class.
|
|
/// </summary>
|
|
public IntPtr BaseAddress { get; private set; }
|
|
|
|
/// <summary>
|
|
/// Gets the address for the native GuiManager class.
|
|
/// </summary>
|
|
public IntPtr GuiManager { get; private set; }
|
|
|
|
/// <summary>
|
|
/// Gets the address for the native ScriptManager class.
|
|
/// </summary>
|
|
public IntPtr ScriptManager { get; private set; }
|
|
|
|
/// <inheritdoc/>
|
|
protected override void Setup64Bit(SigScanner sig)
|
|
{
|
|
this.SetupFramework(sig);
|
|
|
|
// Xiv__Framework__GetGuiManager+8 000 mov rax, [rcx+2C00h]
|
|
// Xiv__Framework__GetGuiManager+F 000 retn
|
|
this.GuiManager = Marshal.ReadIntPtr(this.BaseAddress, 0x2C08);
|
|
|
|
// Called from Framework::Init
|
|
this.ScriptManager = this.BaseAddress + 0x2C68; // note that no deref here
|
|
}
|
|
|
|
private void SetupFramework(SigScanner scanner)
|
|
{
|
|
// Dissasembly of part of the .dtor
|
|
// 00007FF701AD665A | 48 C7 05 ?? ?? ?? ?? 00 00 00 00 | MOV QWORD PTR DS:[g_mainFramework],0
|
|
// 00007FF701AD6665 | E8 ?? ?? ?? ?? | CALL ffxiv_dx11.7FF701E27130
|
|
// 00007FF701AD666A | 48 8D ?? ?? ?? 00 00 | LEA RCX,QWORD PTR DS:[RBX + 2C38]
|
|
// 00007FF701AD6671 | E8 ?? ?? ?? ?? | CALL ffxiv_dx11.7FF701E2A7D0
|
|
// 00007FF701AD6676 | 48 8D ?? ?? ?? ?? ?? | LEA RAX,QWORD PTR DS:[7FF702C31F80
|
|
var fwDtor = scanner.ScanText("48 C7 05 ?? ?? ?? ?? 00 00 00 00 E8 ?? ?? ?? ?? 48 8D ?? ?? ?? 00 00 E8 ?? ?? ?? ?? 48 8D");
|
|
var fwOffset = Marshal.ReadInt32(fwDtor + 3);
|
|
var pFramework = scanner.ResolveRelativeAddress(fwDtor + 11, fwOffset);
|
|
|
|
// Framework does not change once initialized in startup so don't bother to deref again and again.
|
|
this.BaseAddress = Marshal.ReadIntPtr(pFramework);
|
|
}
|
|
}
|
|
}
|