Dalamud/imgui/Dalamud.Bindings.ImPlot/Generated/Structs/ImPlotInputMap.cs
2025-04-06 21:08:34 +02:00

219 lines
6.2 KiB
C#
Generated

// ------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
// ------------------------------------------------------------------------------
using System;
using System.Diagnostics;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using HexaGen.Runtime;
using System.Numerics;
using Dalamud.Bindings.ImGui;
namespace Dalamud.Bindings.ImPlot
{
/// <summary>
/// To be documented.
/// </summary>
[StructLayout(LayoutKind.Sequential)]
public partial struct ImPlotInputMap
{
/// <summary>
/// To be documented.
/// </summary>
public ImGuiMouseButton Pan;
/// <summary>
/// To be documented.
/// </summary>
public ImGuiModFlags PanMod;
/// <summary>
/// To be documented.
/// </summary>
public ImGuiMouseButton Fit;
/// <summary>
/// To be documented.
/// </summary>
public ImGuiMouseButton Select;
/// <summary>
/// To be documented.
/// </summary>
public ImGuiMouseButton SelectCancel;
/// <summary>
/// To be documented.
/// </summary>
public ImGuiModFlags SelectMod;
/// <summary>
/// To be documented.
/// </summary>
public ImGuiModFlags SelectHorzMod;
/// <summary>
/// To be documented.
/// </summary>
public ImGuiModFlags SelectVertMod;
/// <summary>
/// To be documented.
/// </summary>
public ImGuiMouseButton Menu;
/// <summary>
/// To be documented.
/// </summary>
public ImGuiModFlags OverrideMod;
/// <summary>
/// To be documented.
/// </summary>
public ImGuiModFlags ZoomMod;
/// <summary>
/// To be documented.
/// </summary>
public float ZoomRate;
/// <summary>
/// To be documented.
/// </summary>
public unsafe ImPlotInputMap(ImGuiMouseButton pan = default, ImGuiModFlags panMod = default, ImGuiMouseButton fit = default, ImGuiMouseButton select = default, ImGuiMouseButton selectCancel = default, ImGuiModFlags selectMod = default, ImGuiModFlags selectHorzMod = default, ImGuiModFlags selectVertMod = default, ImGuiMouseButton menu = default, ImGuiModFlags overrideMod = default, ImGuiModFlags zoomMod = default, float zoomRate = default)
{
Pan = pan;
PanMod = panMod;
Fit = fit;
Select = select;
SelectCancel = selectCancel;
SelectMod = selectMod;
SelectHorzMod = selectHorzMod;
SelectVertMod = selectVertMod;
Menu = menu;
OverrideMod = overrideMod;
ZoomMod = zoomMod;
ZoomRate = zoomRate;
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void Destroy()
{
fixed (ImPlotInputMap* @this = &this)
{
ImPlot.DestroyNative(@this);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
#if NET5_0_OR_GREATER
[DebuggerDisplay("{DebuggerDisplay,nq}")]
#endif
public unsafe struct ImPlotInputMapPtr : IEquatable<ImPlotInputMapPtr>
{
public ImPlotInputMapPtr(ImPlotInputMap* handle) { Handle = handle; }
public ImPlotInputMap* Handle;
public bool IsNull => Handle == null;
public static ImPlotInputMapPtr Null => new ImPlotInputMapPtr(null);
public ImPlotInputMap this[int index] { get => Handle[index]; set => Handle[index] = value; }
public static implicit operator ImPlotInputMapPtr(ImPlotInputMap* handle) => new ImPlotInputMapPtr(handle);
public static implicit operator ImPlotInputMap*(ImPlotInputMapPtr handle) => handle.Handle;
public static bool operator ==(ImPlotInputMapPtr left, ImPlotInputMapPtr right) => left.Handle == right.Handle;
public static bool operator !=(ImPlotInputMapPtr left, ImPlotInputMapPtr right) => left.Handle != right.Handle;
public static bool operator ==(ImPlotInputMapPtr left, ImPlotInputMap* right) => left.Handle == right;
public static bool operator !=(ImPlotInputMapPtr left, ImPlotInputMap* right) => left.Handle != right;
public bool Equals(ImPlotInputMapPtr other) => Handle == other.Handle;
/// <inheritdoc/>
public override bool Equals(object obj) => obj is ImPlotInputMapPtr handle && Equals(handle);
/// <inheritdoc/>
public override int GetHashCode() => ((nuint)Handle).GetHashCode();
#if NET5_0_OR_GREATER
private string DebuggerDisplay => string.Format("ImPlotInputMapPtr [0x{0}]", ((nuint)Handle).ToString("X"));
#endif
/// <summary>
/// To be documented.
/// </summary>
public ref ImGuiMouseButton Pan => ref Unsafe.AsRef<ImGuiMouseButton>(&Handle->Pan);
/// <summary>
/// To be documented.
/// </summary>
public ref ImGuiModFlags PanMod => ref Unsafe.AsRef<ImGuiModFlags>(&Handle->PanMod);
/// <summary>
/// To be documented.
/// </summary>
public ref ImGuiMouseButton Fit => ref Unsafe.AsRef<ImGuiMouseButton>(&Handle->Fit);
/// <summary>
/// To be documented.
/// </summary>
public ref ImGuiMouseButton Select => ref Unsafe.AsRef<ImGuiMouseButton>(&Handle->Select);
/// <summary>
/// To be documented.
/// </summary>
public ref ImGuiMouseButton SelectCancel => ref Unsafe.AsRef<ImGuiMouseButton>(&Handle->SelectCancel);
/// <summary>
/// To be documented.
/// </summary>
public ref ImGuiModFlags SelectMod => ref Unsafe.AsRef<ImGuiModFlags>(&Handle->SelectMod);
/// <summary>
/// To be documented.
/// </summary>
public ref ImGuiModFlags SelectHorzMod => ref Unsafe.AsRef<ImGuiModFlags>(&Handle->SelectHorzMod);
/// <summary>
/// To be documented.
/// </summary>
public ref ImGuiModFlags SelectVertMod => ref Unsafe.AsRef<ImGuiModFlags>(&Handle->SelectVertMod);
/// <summary>
/// To be documented.
/// </summary>
public ref ImGuiMouseButton Menu => ref Unsafe.AsRef<ImGuiMouseButton>(&Handle->Menu);
/// <summary>
/// To be documented.
/// </summary>
public ref ImGuiModFlags OverrideMod => ref Unsafe.AsRef<ImGuiModFlags>(&Handle->OverrideMod);
/// <summary>
/// To be documented.
/// </summary>
public ref ImGuiModFlags ZoomMod => ref Unsafe.AsRef<ImGuiModFlags>(&Handle->ZoomMod);
/// <summary>
/// To be documented.
/// </summary>
public ref float ZoomRate => ref Unsafe.AsRef<float>(&Handle->ZoomRate);
/// <summary>
/// To be documented.
/// </summary>
public unsafe void Destroy()
{
ImPlot.DestroyNative(Handle);
}
}
}