Dalamud/docs/api/Discord.AddGuildUserProperties.html
2020-03-24 03:22:08 +09:00

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<h1 id="Discord_AddGuildUserProperties" data-uid="Discord.AddGuildUserProperties" class="text-break">Class AddGuildUserProperties
</h1>
<div class="markdown level0 summary"><p>Properties that are used to add a new <a class="xref" href="Discord.IGuildUser.html">IGuildUser</a> to the guild with the following parameters.</p>
</div>
<div class="markdown level0 conceptual"></div>
<div class="inheritance">
<h5>Inheritance</h5>
<div class="level0"><span class="xref">System.Object</span></div>
<div class="level1"><span class="xref">AddGuildUserProperties</span></div>
</div>
<div class="inheritedMembers">
<h5>Inherited Members</h5>
<div>
<span class="xref">System.Object.ToString()</span>
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<span class="xref">System.Object.Equals(System.Object)</span>
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<span class="xref">System.Object.Equals(System.Object, System.Object)</span>
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<span class="xref">System.Object.ReferenceEquals(System.Object, System.Object)</span>
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<span class="xref">System.Object.GetHashCode()</span>
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<div>
<span class="xref">System.Object.GetType()</span>
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<div>
<span class="xref">System.Object.MemberwiseClone()</span>
</div>
</div>
<h6><strong>Namespace</strong>: <a class="xref" href="Discord.html">Discord</a></h6>
<h6><strong>Assembly</strong>: Discord.Net.Core.dll</h6>
<h5 id="Discord_AddGuildUserProperties_syntax">Syntax</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public class AddGuildUserProperties</code></pre>
</div>
<h3 id="properties">Properties
</h3>
<span class="small pull-right mobile-hide">
<span class="divider">|</span>
<a href="https://github.com/goaaats/Discord.Net/new/dev/apiSpec/new?filename=Discord_AddGuildUserProperties_Deaf.md&amp;value=---%0Auid%3A%20Discord.AddGuildUserProperties.Deaf%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/goaaats/Discord.Net/blob/dev/src/Discord.Net.Core/Entities/Users/AddGuildUserProperties.cs/#L32">View Source</a>
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<a id="Discord_AddGuildUserProperties_Deaf_" data-uid="Discord.AddGuildUserProperties.Deaf*"></a>
<h4 id="Discord_AddGuildUserProperties_Deaf" data-uid="Discord.AddGuildUserProperties.Deaf">Deaf</h4>
<div class="markdown level1 summary"><p>Gets or sets whether the user should be deafened in a voice channel.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public Optional&lt;bool&gt; Deaf { get; set; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><a class="xref" href="Discord.Optional-1.html">Optional</a>&lt;<span class="xref">System.Boolean</span>&gt;</td>
<td></td>
</tr>
</tbody>
</table>
<h5 id="Discord_AddGuildUserProperties_Deaf_remarks">Remarks</h5>
<div class="markdown level1 remarks"><p>If this value is set to <code>true</code>, this user will not be able to hear anyone speak in the guild.</p>
</div>
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<a href="https://github.com/goaaats/Discord.Net/new/dev/apiSpec/new?filename=Discord_AddGuildUserProperties_Mute.md&amp;value=---%0Auid%3A%20Discord.AddGuildUserProperties.Mute%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/goaaats/Discord.Net/blob/dev/src/Discord.Net.Core/Entities/Users/AddGuildUserProperties.cs/#L25">View Source</a>
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<a id="Discord_AddGuildUserProperties_Mute_" data-uid="Discord.AddGuildUserProperties.Mute*"></a>
<h4 id="Discord_AddGuildUserProperties_Mute" data-uid="Discord.AddGuildUserProperties.Mute">Mute</h4>
<div class="markdown level1 summary"><p>Gets or sets whether the user should be muted in a voice channel.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public Optional&lt;bool&gt; Mute { get; set; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><a class="xref" href="Discord.Optional-1.html">Optional</a>&lt;<span class="xref">System.Boolean</span>&gt;</td>
<td></td>
</tr>
</tbody>
</table>
<h5 id="Discord_AddGuildUserProperties_Mute_remarks">Remarks</h5>
<div class="markdown level1 remarks"><p>If this value is set to <code>true</code>, no user will be able to hear this user speak in the guild.</p>
</div>
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<span class="divider">|</span>
<a href="https://github.com/goaaats/Discord.Net/new/dev/apiSpec/new?filename=Discord_AddGuildUserProperties_Nickname.md&amp;value=---%0Auid%3A%20Discord.AddGuildUserProperties.Nickname%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/goaaats/Discord.Net/blob/dev/src/Discord.Net.Core/Entities/Users/AddGuildUserProperties.cs/#L18">View Source</a>
</span>
<a id="Discord_AddGuildUserProperties_Nickname_" data-uid="Discord.AddGuildUserProperties.Nickname*"></a>
<h4 id="Discord_AddGuildUserProperties_Nickname" data-uid="Discord.AddGuildUserProperties.Nickname">Nickname</h4>
<div class="markdown level1 summary"><p>Gets or sets the user's nickname.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public Optional&lt;string&gt; Nickname { get; set; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><a class="xref" href="Discord.Optional-1.html">Optional</a>&lt;<span class="xref">System.String</span>&gt;</td>
<td></td>
</tr>
</tbody>
</table>
<h5 id="Discord_AddGuildUserProperties_Nickname_remarks">Remarks</h5>
<div class="markdown level1 remarks"><p>To clear the user's nickname, this value can be set to <code>null</code> or
<span class="xref">System.String.Empty</span>.</p>
</div>
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<span class="divider">|</span>
<a href="https://github.com/goaaats/Discord.Net/new/dev/apiSpec/new?filename=Discord_AddGuildUserProperties_RoleIds.md&amp;value=---%0Auid%3A%20Discord.AddGuildUserProperties.RoleIds%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/goaaats/Discord.Net/blob/dev/src/Discord.Net.Core/Entities/Users/AddGuildUserProperties.cs/#L60">View Source</a>
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<a id="Discord_AddGuildUserProperties_RoleIds_" data-uid="Discord.AddGuildUserProperties.RoleIds*"></a>
<h4 id="Discord_AddGuildUserProperties_RoleIds" data-uid="Discord.AddGuildUserProperties.RoleIds">RoleIds</h4>
<div class="markdown level1 summary"><p>Gets or sets the roles the user should have.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public Optional&lt;IEnumerable&lt;ulong&gt;&gt; RoleIds { get; set; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><a class="xref" href="Discord.Optional-1.html">Optional</a>&lt;<span class="xref">System.Collections.Generic.IEnumerable</span>&lt;<span class="xref">System.UInt64</span>&gt;&gt;</td>
<td></td>
</tr>
</tbody>
</table>
<h5 id="Discord_AddGuildUserProperties_RoleIds_remarks">Remarks</h5>
<div class="markdown level1 remarks"><p>
To add a role to a user:
<a class="xref" href="Discord.IGuildUser.html#Discord_IGuildUser_AddRolesAsync_System_Collections_Generic_IEnumerable_Discord_IRole__Discord_RequestOptions_">AddRolesAsync(IEnumerable&lt;IRole&gt;, RequestOptions)</a>
</p>
<p>
To remove a role from a user:
<a class="xref" href="Discord.IGuildUser.html#Discord_IGuildUser_RemoveRolesAsync_System_Collections_Generic_IEnumerable_Discord_IRole__Discord_RequestOptions_">RemoveRolesAsync(IEnumerable&lt;IRole&gt;, RequestOptions)</a>
</p>
</div>
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<span class="divider">|</span>
<a href="https://github.com/goaaats/Discord.Net/new/dev/apiSpec/new?filename=Discord_AddGuildUserProperties_Roles.md&amp;value=---%0Auid%3A%20Discord.AddGuildUserProperties.Roles%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/goaaats/Discord.Net/blob/dev/src/Discord.Net.Core/Entities/Users/AddGuildUserProperties.cs/#L46">View Source</a>
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<a id="Discord_AddGuildUserProperties_Roles_" data-uid="Discord.AddGuildUserProperties.Roles*"></a>
<h4 id="Discord_AddGuildUserProperties_Roles" data-uid="Discord.AddGuildUserProperties.Roles">Roles</h4>
<div class="markdown level1 summary"><p>Gets or sets the roles the user should have.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public Optional&lt;IEnumerable&lt;IRole&gt;&gt; Roles { get; set; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><a class="xref" href="Discord.Optional-1.html">Optional</a>&lt;<span class="xref">System.Collections.Generic.IEnumerable</span>&lt;<a class="xref" href="Discord.IRole.html">IRole</a>&gt;&gt;</td>
<td></td>
</tr>
</tbody>
</table>
<h5 id="Discord_AddGuildUserProperties_Roles_remarks">Remarks</h5>
<div class="markdown level1 remarks"><p>
To add a role to a user:
<a class="xref" href="Discord.IGuildUser.html#Discord_IGuildUser_AddRolesAsync_System_Collections_Generic_IEnumerable_Discord_IRole__Discord_RequestOptions_">AddRolesAsync(IEnumerable&lt;IRole&gt;, RequestOptions)</a>
</p>
<p>
To remove a role from a user:
<a class="xref" href="Discord.IGuildUser.html#Discord_IGuildUser_RemoveRolesAsync_System_Collections_Generic_IEnumerable_Discord_IRole__Discord_RequestOptions_">RemoveRolesAsync(IEnumerable&lt;IRole&gt;, RequestOptions)</a>
</p>
</div>
<h3 id="seealso">See Also</h3>
<div class="seealso">
<div><a class="xref" href="Discord.IGuild.html#Discord_IGuild_AddGuildUserAsync_System_UInt64_System_String_System_Action_Discord_AddGuildUserProperties__Discord_RequestOptions_">AddGuildUserAsync</a>(<span class="xref">System.UInt64</span>, <span class="xref">System.String</span>, <span class="xref">System.Action</span>&lt;<a class="xref" href="Discord.AddGuildUserProperties.html">AddGuildUserProperties</a>&gt;, <a class="xref" href="Discord.RequestOptions.html">RequestOptions</a>)</div>
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