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<title>Class WindowCreateInfo
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<article class="content wrap" id="_content" data-uid="ImGuiScene.WindowCreateInfo">
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<h1 id="ImGuiScene_WindowCreateInfo" data-uid="ImGuiScene.WindowCreateInfo" class="text-break">Class WindowCreateInfo
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</h1>
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<div class="markdown level0 summary"><p>Simple wrapper for information necessary to create an application window</p>
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</div>
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<div class="markdown level0 conceptual"></div>
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<div class="inheritance">
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<h5>Inheritance</h5>
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<div class="level0"><span class="xref">System.Object</span></div>
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<div class="level1"><span class="xref">WindowCreateInfo</span></div>
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</div>
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<h5>Inherited Members</h5>
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<span class="xref">System.Object.ToString()</span>
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<span class="xref">System.Object.Equals(System.Object)</span>
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<span class="xref">System.Object.Equals(System.Object, System.Object)</span>
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<span class="xref">System.Object.ReferenceEquals(System.Object, System.Object)</span>
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<span class="xref">System.Object.GetHashCode()</span>
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<span class="xref">System.Object.MemberwiseClone()</span>
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<h6><strong>Namespace</strong>: <a class="xref" href="ImGuiScene.html">ImGuiScene</a></h6>
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<h6><strong>Assembly</strong>: ImGuiScene.dll</h6>
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<h5 id="ImGuiScene_WindowCreateInfo_syntax">Syntax</h5>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">public class WindowCreateInfo</code></pre>
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</div>
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<h3 id="fields">Fields
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</h3>
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<a href="https://github.com/goatcorp/ImGuiScene/new/020033197d6802f64c794d8a44029bd75662ad33/apiSpec/new?filename=ImGuiScene_WindowCreateInfo_Fullscreen.md&value=---%0Auid%3A%20ImGuiScene.WindowCreateInfo.Fullscreen%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/goatcorp/ImGuiScene/blob/020033197d6802f64c794d8a44029bd75662ad33/ImGuiScene/Windowing/WindowFactory.cs/#L35">View Source</a>
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</span>
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<h4 id="ImGuiScene_WindowCreateInfo_Fullscreen" data-uid="ImGuiScene.WindowCreateInfo.Fullscreen">Fullscreen</h4>
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<div class="markdown level1 summary"><p>Whether the window should be created fullscreen. This is a borderless windowed mode and will not affect desktop resolution.
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Fullscreen windows are "always on top".</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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<h5 class="decalaration">Declaration</h5>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">public bool Fullscreen</code></pre>
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</div>
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<h5 class="fieldValue">Field Value</h5>
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<td><span class="xref">System.Boolean</span></td>
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<a href="https://github.com/goatcorp/ImGuiScene/new/020033197d6802f64c794d8a44029bd75662ad33/apiSpec/new?filename=ImGuiScene_WindowCreateInfo_Height.md&value=---%0Auid%3A%20ImGuiScene.WindowCreateInfo.Height%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/goatcorp/ImGuiScene/blob/020033197d6802f64c794d8a44029bd75662ad33/ImGuiScene/Windowing/WindowFactory.cs/#L30">View Source</a>
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</span>
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<h4 id="ImGuiScene_WindowCreateInfo_Height" data-uid="ImGuiScene.WindowCreateInfo.Height">Height</h4>
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<div class="markdown level1 summary"><p>The height of the window. Ignored for fullscreen windows.</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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<h5 class="decalaration">Declaration</h5>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">public int Height</code></pre>
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</div>
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<h5 class="fieldValue">Field Value</h5>
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<table class="table table-bordered table-striped table-condensed">
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<th>Type</th>
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<td><span class="xref">System.Int32</span></td>
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<a href="https://github.com/goatcorp/ImGuiScene/new/020033197d6802f64c794d8a44029bd75662ad33/apiSpec/new?filename=ImGuiScene_WindowCreateInfo_Title.md&value=---%0Auid%3A%20ImGuiScene.WindowCreateInfo.Title%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/goatcorp/ImGuiScene/blob/020033197d6802f64c794d8a44029bd75662ad33/ImGuiScene/Windowing/WindowFactory.cs/#L14">View Source</a>
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</span>
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<h4 id="ImGuiScene_WindowCreateInfo_Title" data-uid="ImGuiScene.WindowCreateInfo.Title">Title</h4>
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<div class="markdown level1 summary"><p>The window title. This will not be visible for fullscreen windows except in things like task manager.</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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<h5 class="decalaration">Declaration</h5>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">public string Title</code></pre>
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</div>
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<h5 class="fieldValue">Field Value</h5>
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<td><span class="xref">System.String</span></td>
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<a href="https://github.com/goatcorp/ImGuiScene/new/020033197d6802f64c794d8a44029bd75662ad33/apiSpec/new?filename=ImGuiScene_WindowCreateInfo_TransparentColor.md&value=---%0Auid%3A%20ImGuiScene.WindowCreateInfo.TransparentColor%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/goatcorp/ImGuiScene/blob/020033197d6802f64c794d8a44029bd75662ad33/ImGuiScene/Windowing/WindowFactory.cs/#L41">View Source</a>
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</span>
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<h4 id="ImGuiScene_WindowCreateInfo_TransparentColor" data-uid="ImGuiScene.WindowCreateInfo.TransparentColor">TransparentColor</h4>
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<div class="markdown level1 summary"><p>An optional float[4] color key used to make any matching portion of the window's client area transparent. For example, setting this to magenta will
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then make any area where you render magenta instead be fully transparent to the window(s) behind this one.
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Values are red, green, blue from 0 to 1.</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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<h5 class="decalaration">Declaration</h5>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">public float[] TransparentColor</code></pre>
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</div>
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<h5 class="fieldValue">Field Value</h5>
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<table class="table table-bordered table-striped table-condensed">
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<thead>
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<th>Type</th>
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</thead>
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<tbody>
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<tr>
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<td><span class="xref">System.Single</span>[]</td>
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<td></td>
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<a href="https://github.com/goatcorp/ImGuiScene/new/020033197d6802f64c794d8a44029bd75662ad33/apiSpec/new?filename=ImGuiScene_WindowCreateInfo_Width.md&value=---%0Auid%3A%20ImGuiScene.WindowCreateInfo.Width%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/goatcorp/ImGuiScene/blob/020033197d6802f64c794d8a44029bd75662ad33/ImGuiScene/Windowing/WindowFactory.cs/#L26">View Source</a>
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</span>
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<h4 id="ImGuiScene_WindowCreateInfo_Width" data-uid="ImGuiScene.WindowCreateInfo.Width">Width</h4>
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<div class="markdown level1 summary"><p>The width of the window. Ignored for fullscreen windows.</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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<h5 class="decalaration">Declaration</h5>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">public int Width</code></pre>
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</div>
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<h5 class="fieldValue">Field Value</h5>
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<table class="table table-bordered table-striped table-condensed">
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<thead>
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<tr>
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<th>Type</th>
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<th>Description</th>
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</thead>
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<tbody>
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<tr>
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<td><span class="xref">System.Int32</span></td>
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<td></td>
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<a href="https://github.com/goatcorp/ImGuiScene/new/020033197d6802f64c794d8a44029bd75662ad33/apiSpec/new?filename=ImGuiScene_WindowCreateInfo_XPos.md&value=---%0Auid%3A%20ImGuiScene.WindowCreateInfo.XPos%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/goatcorp/ImGuiScene/blob/020033197d6802f64c794d8a44029bd75662ad33/ImGuiScene/Windowing/WindowFactory.cs/#L18">View Source</a>
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</span>
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<h4 id="ImGuiScene_WindowCreateInfo_XPos" data-uid="ImGuiScene.WindowCreateInfo.XPos">XPos</h4>
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<div class="markdown level1 summary"><p>The x location of the top left corner of the window. Ignored for fullscreen windows.</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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<h5 class="decalaration">Declaration</h5>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">public int XPos</code></pre>
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<h5 class="fieldValue">Field Value</h5>
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<table class="table table-bordered table-striped table-condensed">
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<thead>
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<th>Type</th>
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<tbody>
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<td><span class="xref">System.Int32</span></td>
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<td></td>
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<a href="https://github.com/goatcorp/ImGuiScene/new/020033197d6802f64c794d8a44029bd75662ad33/apiSpec/new?filename=ImGuiScene_WindowCreateInfo_YPos.md&value=---%0Auid%3A%20ImGuiScene.WindowCreateInfo.YPos%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<h4 id="ImGuiScene_WindowCreateInfo_YPos" data-uid="ImGuiScene.WindowCreateInfo.YPos">YPos</h4>
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<div class="markdown level1 summary"><p>The y location of the top left corner of the window. Ignored for fullscreen windows.</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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<h5 class="decalaration">Declaration</h5>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">public int YPos</code></pre>
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<h5 class="fieldValue">Field Value</h5>
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<tr>
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<td><span class="xref">System.Int32</span></td>
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<td></td>
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<script type="text/javascript" src="../styles/main.js"></script>
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</body>
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</html>
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