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* Use new Lock objects * Fix CA1513: Use ObjectDisposedException.ThrowIf * Fix CA1860: Avoid using 'Enumerable.Any()' extension method * Fix IDE0028: Use collection initializers or expressions * Fix CA2263: Prefer generic overload when type is known * Fix CA1862: Use the 'StringComparison' method overloads to perform case-insensitive string comparisons * Fix IDE0270: Null check can be simplified * Fix IDE0280: Use 'nameof' * Fix IDE0009: Add '.this' * Fix IDE0007: Use 'var' instead of explicit type * Fix IDE0062: Make local function static * Fix CA1859: Use concrete types when possible for improved performance * Fix IDE0066: Use switch expression Only applied to where it doesn't look horrendous. * Use is over switch * Fix CA1847: Use String.Contains(char) instead of String.Contains(string) with single characters * Fix SYSLIB1045: Use 'GeneratedRegexAttribute' to generate the regular expression implementation at compile-time. * Fix CA1866: Use 'string.EndsWith(char)' instead of 'string.EndsWith(string)' when you have a string with a single char * Fix IDE0057: Substring can be simplified * Fix IDE0059: Remove unnecessary value assignment * Fix CA1510: Use ArgumentNullException throw helper * Fix IDE0300: Use collection expression for array * Fix IDE0250: Struct can be made 'readonly' * Fix IDE0018: Inline variable declaration * Fix CA1850: Prefer static HashData method over ComputeHash * Fi CA1872: Prefer 'Convert.ToHexString' and 'Convert.ToHexStringLower' over call chains based on 'BitConverter.ToString' * Update ModuleLog instantiations * Organize usings
62 lines
1.6 KiB
C#
62 lines
1.6 KiB
C#
using System.Collections.Generic;
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using System.IO;
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namespace Dalamud.Game.Text.SeStringHandling.Payloads;
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/// <summary>
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/// SeString payload representing a bitmap icon from fontIcon.
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/// </summary>
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public class IconPayload : Payload
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{
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/// <summary>
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/// Initializes a new instance of the <see cref="IconPayload"/> class.
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/// Create a Icon payload for the specified icon.
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/// </summary>
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/// <param name="icon">The Icon.</param>
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public IconPayload(BitmapFontIcon icon)
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{
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this.Icon = icon;
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}
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/// <summary>
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/// Initializes a new instance of the <see cref="IconPayload"/> class.
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/// Create a Icon payload for the specified icon.
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/// </summary>
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internal IconPayload()
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{
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}
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/// <inheritdoc/>
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public override PayloadType Type => PayloadType.Icon;
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/// <summary>
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/// Gets or sets the icon the payload represents.
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/// </summary>
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public BitmapFontIcon Icon { get; set; } = BitmapFontIcon.None;
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/// <inheritdoc />
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public override string ToString()
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{
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return $"{this.Type} - {this.Icon}";
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}
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/// <inheritdoc />
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protected override byte[] EncodeImpl()
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{
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var indexBytes = MakeInteger((uint)this.Icon);
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var chunkLen = indexBytes.Length + 1;
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var bytes = new List<byte>(
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[
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START_BYTE, (byte)SeStringChunkType.Icon, (byte)chunkLen,
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]);
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bytes.AddRange(indexBytes);
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bytes.Add(END_BYTE);
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return bytes.ToArray();
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}
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/// <inheritdoc />
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protected override void DecodeImpl(BinaryReader reader, long endOfStream)
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{
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this.Icon = (BitmapFontIcon)GetInteger(reader);
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}
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}
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