Dalamud/Dalamud/Game/Config/UiControlOption.cs
2023-07-26 23:00:22 +02:00

1278 lines
40 KiB
C#

namespace Dalamud.Game.Config;
// ReSharper disable InconsistentNaming
// ReSharper disable IdentifierTypo
// ReSharper disable CommentTypo
/// <summary>
/// Config options in the UiControl section.
/// </summary>
public enum UiControlOption
{
/// <summary>
/// System option with the internal name AutoChangePointOfView.
/// This option is a UInt.
/// </summary>
[GameConfigOption("AutoChangePointOfView", ConfigType.UInt)]
AutoChangePointOfView,
/// <summary>
/// System option with the internal name KeyboardCameraInterpolationType.
/// This option is a UInt.
/// </summary>
[GameConfigOption("KeyboardCameraInterpolationType", ConfigType.UInt)]
KeyboardCameraInterpolationType,
/// <summary>
/// System option with the internal name KeyboardCameraVerticalInterpolation.
/// This option is a UInt.
/// </summary>
[GameConfigOption("KeyboardCameraVerticalInterpolation", ConfigType.UInt)]
KeyboardCameraVerticalInterpolation,
/// <summary>
/// System option with the internal name TiltOffset.
/// This option is a Float.
/// </summary>
[GameConfigOption("TiltOffset", ConfigType.Float)]
TiltOffset,
/// <summary>
/// System option with the internal name KeyboardSpeed.
/// This option is a Float.
/// </summary>
[GameConfigOption("KeyboardSpeed", ConfigType.Float)]
KeyboardSpeed,
/// <summary>
/// System option with the internal name PadSpeed.
/// This option is a Float.
/// </summary>
[GameConfigOption("PadSpeed", ConfigType.Float)]
PadSpeed,
/// <summary>
/// System option with the internal name PadFpsXReverse.
/// This option is a UInt.
/// </summary>
[GameConfigOption("PadFpsXReverse", ConfigType.UInt)]
PadFpsXReverse,
/// <summary>
/// System option with the internal name PadFpsYReverse.
/// This option is a UInt.
/// </summary>
[GameConfigOption("PadFpsYReverse", ConfigType.UInt)]
PadFpsYReverse,
/// <summary>
/// System option with the internal name PadTpsXReverse.
/// This option is a UInt.
/// </summary>
[GameConfigOption("PadTpsXReverse", ConfigType.UInt)]
PadTpsXReverse,
/// <summary>
/// System option with the internal name PadTpsYReverse.
/// This option is a UInt.
/// </summary>
[GameConfigOption("PadTpsYReverse", ConfigType.UInt)]
PadTpsYReverse,
/// <summary>
/// System option with the internal name MouseFpsXReverse.
/// This option is a UInt.
/// </summary>
[GameConfigOption("MouseFpsXReverse", ConfigType.UInt)]
MouseFpsXReverse,
/// <summary>
/// System option with the internal name MouseFpsYReverse.
/// This option is a UInt.
/// </summary>
[GameConfigOption("MouseFpsYReverse", ConfigType.UInt)]
MouseFpsYReverse,
/// <summary>
/// System option with the internal name MouseTpsXReverse.
/// This option is a UInt.
/// </summary>
[GameConfigOption("MouseTpsXReverse", ConfigType.UInt)]
MouseTpsXReverse,
/// <summary>
/// System option with the internal name MouseTpsYReverse.
/// This option is a UInt.
/// </summary>
[GameConfigOption("MouseTpsYReverse", ConfigType.UInt)]
MouseTpsYReverse,
/// <summary>
/// System option with the internal name MouseCharaViewRotYReverse.
/// This option is a UInt.
/// </summary>
[GameConfigOption("MouseCharaViewRotYReverse", ConfigType.UInt)]
MouseCharaViewRotYReverse,
/// <summary>
/// System option with the internal name MouseCharaViewRotXReverse.
/// This option is a UInt.
/// </summary>
[GameConfigOption("MouseCharaViewRotXReverse", ConfigType.UInt)]
MouseCharaViewRotXReverse,
/// <summary>
/// System option with the internal name MouseCharaViewMoveYReverse.
/// This option is a UInt.
/// </summary>
[GameConfigOption("MouseCharaViewMoveYReverse", ConfigType.UInt)]
MouseCharaViewMoveYReverse,
/// <summary>
/// System option with the internal name MouseCharaViewMoveXReverse.
/// This option is a UInt.
/// </summary>
[GameConfigOption("MouseCharaViewMoveXReverse", ConfigType.UInt)]
MouseCharaViewMoveXReverse,
/// <summary>
/// System option with the internal name PADCharaViewRotYReverse.
/// This option is a UInt.
/// </summary>
[GameConfigOption("PADCharaViewRotYReverse", ConfigType.UInt)]
PADCharaViewRotYReverse,
/// <summary>
/// System option with the internal name PADCharaViewRotXReverse.
/// This option is a UInt.
/// </summary>
[GameConfigOption("PADCharaViewRotXReverse", ConfigType.UInt)]
PADCharaViewRotXReverse,
/// <summary>
/// System option with the internal name PADCharaViewMoveYReverse.
/// This option is a UInt.
/// </summary>
[GameConfigOption("PADCharaViewMoveYReverse", ConfigType.UInt)]
PADCharaViewMoveYReverse,
/// <summary>
/// System option with the internal name PADCharaViewMoveXReverse.
/// This option is a UInt.
/// </summary>
[GameConfigOption("PADCharaViewMoveXReverse", ConfigType.UInt)]
PADCharaViewMoveXReverse,
/// <summary>
/// System option with the internal name FlyingControlType.
/// This option is a UInt.
/// </summary>
[GameConfigOption("FlyingControlType", ConfigType.UInt)]
FlyingControlType,
/// <summary>
/// System option with the internal name FlyingLegacyAutorun.
/// This option is a UInt.
/// </summary>
[GameConfigOption("FlyingLegacyAutorun", ConfigType.UInt)]
FlyingLegacyAutorun,
/// <summary>
/// System option with the internal name AutoFaceTargetOnAction.
/// This option is a UInt.
/// </summary>
[GameConfigOption("AutoFaceTargetOnAction", ConfigType.UInt)]
AutoFaceTargetOnAction,
/// <summary>
/// System option with the internal name SelfClick.
/// This option is a UInt.
/// </summary>
[GameConfigOption("SelfClick", ConfigType.UInt)]
SelfClick,
/// <summary>
/// System option with the internal name NoTargetClickCancel.
/// This option is a UInt.
/// </summary>
[GameConfigOption("NoTargetClickCancel", ConfigType.UInt)]
NoTargetClickCancel,
/// <summary>
/// System option with the internal name AutoTarget.
/// This option is a UInt.
/// </summary>
[GameConfigOption("AutoTarget", ConfigType.UInt)]
AutoTarget,
/// <summary>
/// System option with the internal name TargetTypeSelect.
/// This option is a UInt.
/// </summary>
[GameConfigOption("TargetTypeSelect", ConfigType.UInt)]
TargetTypeSelect,
/// <summary>
/// System option with the internal name AutoLockOn.
/// This option is a UInt.
/// </summary>
[GameConfigOption("AutoLockOn", ConfigType.UInt)]
AutoLockOn,
/// <summary>
/// System option with the internal name CircleBattleModeAutoChange.
/// This option is a UInt.
/// </summary>
[GameConfigOption("CircleBattleModeAutoChange", ConfigType.UInt)]
CircleBattleModeAutoChange,
/// <summary>
/// System option with the internal name CircleIsCustom.
/// This option is a UInt.
/// </summary>
[GameConfigOption("CircleIsCustom", ConfigType.UInt)]
CircleIsCustom,
/// <summary>
/// System option with the internal name CircleSwordDrawnIsActive.
/// This option is a UInt.
/// </summary>
[GameConfigOption("CircleSwordDrawnIsActive", ConfigType.UInt)]
CircleSwordDrawnIsActive,
/// <summary>
/// System option with the internal name CircleSwordDrawnNonPartyPc.
/// This option is a UInt.
/// </summary>
[GameConfigOption("CircleSwordDrawnNonPartyPc", ConfigType.UInt)]
CircleSwordDrawnNonPartyPc,
/// <summary>
/// System option with the internal name CircleSwordDrawnParty.
/// This option is a UInt.
/// </summary>
[GameConfigOption("CircleSwordDrawnParty", ConfigType.UInt)]
CircleSwordDrawnParty,
/// <summary>
/// System option with the internal name CircleSwordDrawnEnemy.
/// This option is a UInt.
/// </summary>
[GameConfigOption("CircleSwordDrawnEnemy", ConfigType.UInt)]
CircleSwordDrawnEnemy,
/// <summary>
/// System option with the internal name CircleSwordDrawnAggro.
/// This option is a UInt.
/// </summary>
[GameConfigOption("CircleSwordDrawnAggro", ConfigType.UInt)]
CircleSwordDrawnAggro,
/// <summary>
/// System option with the internal name CircleSwordDrawnNpcOrObject.
/// This option is a UInt.
/// </summary>
[GameConfigOption("CircleSwordDrawnNpcOrObject", ConfigType.UInt)]
CircleSwordDrawnNpcOrObject,
/// <summary>
/// System option with the internal name CircleSwordDrawnMinion.
/// This option is a UInt.
/// </summary>
[GameConfigOption("CircleSwordDrawnMinion", ConfigType.UInt)]
CircleSwordDrawnMinion,
/// <summary>
/// System option with the internal name CircleSwordDrawnDutyEnemy.
/// This option is a UInt.
/// </summary>
[GameConfigOption("CircleSwordDrawnDutyEnemy", ConfigType.UInt)]
CircleSwordDrawnDutyEnemy,
/// <summary>
/// System option with the internal name CircleSwordDrawnPet.
/// This option is a UInt.
/// </summary>
[GameConfigOption("CircleSwordDrawnPet", ConfigType.UInt)]
CircleSwordDrawnPet,
/// <summary>
/// System option with the internal name CircleSwordDrawnAlliance.
/// This option is a UInt.
/// </summary>
[GameConfigOption("CircleSwordDrawnAlliance", ConfigType.UInt)]
CircleSwordDrawnAlliance,
/// <summary>
/// System option with the internal name CircleSwordDrawnMark.
/// This option is a UInt.
/// </summary>
[GameConfigOption("CircleSwordDrawnMark", ConfigType.UInt)]
CircleSwordDrawnMark,
/// <summary>
/// System option with the internal name CircleSheathedIsActive.
/// This option is a UInt.
/// </summary>
[GameConfigOption("CircleSheathedIsActive", ConfigType.UInt)]
CircleSheathedIsActive,
/// <summary>
/// System option with the internal name CircleSheathedNonPartyPc.
/// This option is a UInt.
/// </summary>
[GameConfigOption("CircleSheathedNonPartyPc", ConfigType.UInt)]
CircleSheathedNonPartyPc,
/// <summary>
/// System option with the internal name CircleSheathedParty.
/// This option is a UInt.
/// </summary>
[GameConfigOption("CircleSheathedParty", ConfigType.UInt)]
CircleSheathedParty,
/// <summary>
/// System option with the internal name CircleSheathedEnemy.
/// This option is a UInt.
/// </summary>
[GameConfigOption("CircleSheathedEnemy", ConfigType.UInt)]
CircleSheathedEnemy,
/// <summary>
/// System option with the internal name CircleSheathedAggro.
/// This option is a UInt.
/// </summary>
[GameConfigOption("CircleSheathedAggro", ConfigType.UInt)]
CircleSheathedAggro,
/// <summary>
/// System option with the internal name CircleSheathedNpcOrObject.
/// This option is a UInt.
/// </summary>
[GameConfigOption("CircleSheathedNpcOrObject", ConfigType.UInt)]
CircleSheathedNpcOrObject,
/// <summary>
/// System option with the internal name CircleSheathedMinion.
/// This option is a UInt.
/// </summary>
[GameConfigOption("CircleSheathedMinion", ConfigType.UInt)]
CircleSheathedMinion,
/// <summary>
/// System option with the internal name CircleSheathedDutyEnemy.
/// This option is a UInt.
/// </summary>
[GameConfigOption("CircleSheathedDutyEnemy", ConfigType.UInt)]
CircleSheathedDutyEnemy,
/// <summary>
/// System option with the internal name CircleSheathedPet.
/// This option is a UInt.
/// </summary>
[GameConfigOption("CircleSheathedPet", ConfigType.UInt)]
CircleSheathedPet,
/// <summary>
/// System option with the internal name CircleSheathedAlliance.
/// This option is a UInt.
/// </summary>
[GameConfigOption("CircleSheathedAlliance", ConfigType.UInt)]
CircleSheathedAlliance,
/// <summary>
/// System option with the internal name CircleSheathedMark.
/// This option is a UInt.
/// </summary>
[GameConfigOption("CircleSheathedMark", ConfigType.UInt)]
CircleSheathedMark,
/// <summary>
/// System option with the internal name CircleClickIsActive.
/// This option is a UInt.
/// </summary>
[GameConfigOption("CircleClickIsActive", ConfigType.UInt)]
CircleClickIsActive,
/// <summary>
/// System option with the internal name CircleClickNonPartyPc.
/// This option is a UInt.
/// </summary>
[GameConfigOption("CircleClickNonPartyPc", ConfigType.UInt)]
CircleClickNonPartyPc,
/// <summary>
/// System option with the internal name CircleClickParty.
/// This option is a UInt.
/// </summary>
[GameConfigOption("CircleClickParty", ConfigType.UInt)]
CircleClickParty,
/// <summary>
/// System option with the internal name CircleClickEnemy.
/// This option is a UInt.
/// </summary>
[GameConfigOption("CircleClickEnemy", ConfigType.UInt)]
CircleClickEnemy,
/// <summary>
/// System option with the internal name CircleClickAggro.
/// This option is a UInt.
/// </summary>
[GameConfigOption("CircleClickAggro", ConfigType.UInt)]
CircleClickAggro,
/// <summary>
/// System option with the internal name CircleClickNpcOrObject.
/// This option is a UInt.
/// </summary>
[GameConfigOption("CircleClickNpcOrObject", ConfigType.UInt)]
CircleClickNpcOrObject,
/// <summary>
/// System option with the internal name CircleClickMinion.
/// This option is a UInt.
/// </summary>
[GameConfigOption("CircleClickMinion", ConfigType.UInt)]
CircleClickMinion,
/// <summary>
/// System option with the internal name CircleClickDutyEnemy.
/// This option is a UInt.
/// </summary>
[GameConfigOption("CircleClickDutyEnemy", ConfigType.UInt)]
CircleClickDutyEnemy,
/// <summary>
/// System option with the internal name CircleClickPet.
/// This option is a UInt.
/// </summary>
[GameConfigOption("CircleClickPet", ConfigType.UInt)]
CircleClickPet,
/// <summary>
/// System option with the internal name CircleClickAlliance.
/// This option is a UInt.
/// </summary>
[GameConfigOption("CircleClickAlliance", ConfigType.UInt)]
CircleClickAlliance,
/// <summary>
/// System option with the internal name CircleClickMark.
/// This option is a UInt.
/// </summary>
[GameConfigOption("CircleClickMark", ConfigType.UInt)]
CircleClickMark,
/// <summary>
/// System option with the internal name CircleXButtonIsActive.
/// This option is a UInt.
/// </summary>
[GameConfigOption("CircleXButtonIsActive", ConfigType.UInt)]
CircleXButtonIsActive,
/// <summary>
/// System option with the internal name CircleXButtonNonPartyPc.
/// This option is a UInt.
/// </summary>
[GameConfigOption("CircleXButtonNonPartyPc", ConfigType.UInt)]
CircleXButtonNonPartyPc,
/// <summary>
/// System option with the internal name CircleXButtonParty.
/// This option is a UInt.
/// </summary>
[GameConfigOption("CircleXButtonParty", ConfigType.UInt)]
CircleXButtonParty,
/// <summary>
/// System option with the internal name CircleXButtonEnemy.
/// This option is a UInt.
/// </summary>
[GameConfigOption("CircleXButtonEnemy", ConfigType.UInt)]
CircleXButtonEnemy,
/// <summary>
/// System option with the internal name CircleXButtonAggro.
/// This option is a UInt.
/// </summary>
[GameConfigOption("CircleXButtonAggro", ConfigType.UInt)]
CircleXButtonAggro,
/// <summary>
/// System option with the internal name CircleXButtonNpcOrObject.
/// This option is a UInt.
/// </summary>
[GameConfigOption("CircleXButtonNpcOrObject", ConfigType.UInt)]
CircleXButtonNpcOrObject,
/// <summary>
/// System option with the internal name CircleXButtonMinion.
/// This option is a UInt.
/// </summary>
[GameConfigOption("CircleXButtonMinion", ConfigType.UInt)]
CircleXButtonMinion,
/// <summary>
/// System option with the internal name CircleXButtonDutyEnemy.
/// This option is a UInt.
/// </summary>
[GameConfigOption("CircleXButtonDutyEnemy", ConfigType.UInt)]
CircleXButtonDutyEnemy,
/// <summary>
/// System option with the internal name CircleXButtonPet.
/// This option is a UInt.
/// </summary>
[GameConfigOption("CircleXButtonPet", ConfigType.UInt)]
CircleXButtonPet,
/// <summary>
/// System option with the internal name CircleXButtonAlliance.
/// This option is a UInt.
/// </summary>
[GameConfigOption("CircleXButtonAlliance", ConfigType.UInt)]
CircleXButtonAlliance,
/// <summary>
/// System option with the internal name CircleXButtonMark.
/// This option is a UInt.
/// </summary>
[GameConfigOption("CircleXButtonMark", ConfigType.UInt)]
CircleXButtonMark,
/// <summary>
/// System option with the internal name CircleYButtonIsActive.
/// This option is a UInt.
/// </summary>
[GameConfigOption("CircleYButtonIsActive", ConfigType.UInt)]
CircleYButtonIsActive,
/// <summary>
/// System option with the internal name CircleYButtonNonPartyPc.
/// This option is a UInt.
/// </summary>
[GameConfigOption("CircleYButtonNonPartyPc", ConfigType.UInt)]
CircleYButtonNonPartyPc,
/// <summary>
/// System option with the internal name CircleYButtonParty.
/// This option is a UInt.
/// </summary>
[GameConfigOption("CircleYButtonParty", ConfigType.UInt)]
CircleYButtonParty,
/// <summary>
/// System option with the internal name CircleYButtonEnemy.
/// This option is a UInt.
/// </summary>
[GameConfigOption("CircleYButtonEnemy", ConfigType.UInt)]
CircleYButtonEnemy,
/// <summary>
/// System option with the internal name CircleYButtonAggro.
/// This option is a UInt.
/// </summary>
[GameConfigOption("CircleYButtonAggro", ConfigType.UInt)]
CircleYButtonAggro,
/// <summary>
/// System option with the internal name CircleYButtonNpcOrObject.
/// This option is a UInt.
/// </summary>
[GameConfigOption("CircleYButtonNpcOrObject", ConfigType.UInt)]
CircleYButtonNpcOrObject,
/// <summary>
/// System option with the internal name CircleYButtonMinion.
/// This option is a UInt.
/// </summary>
[GameConfigOption("CircleYButtonMinion", ConfigType.UInt)]
CircleYButtonMinion,
/// <summary>
/// System option with the internal name CircleYButtonDutyEnemy.
/// This option is a UInt.
/// </summary>
[GameConfigOption("CircleYButtonDutyEnemy", ConfigType.UInt)]
CircleYButtonDutyEnemy,
/// <summary>
/// System option with the internal name CircleYButtonPet.
/// This option is a UInt.
/// </summary>
[GameConfigOption("CircleYButtonPet", ConfigType.UInt)]
CircleYButtonPet,
/// <summary>
/// System option with the internal name CircleYButtonAlliance.
/// This option is a UInt.
/// </summary>
[GameConfigOption("CircleYButtonAlliance", ConfigType.UInt)]
CircleYButtonAlliance,
/// <summary>
/// System option with the internal name CircleYButtonMark.
/// This option is a UInt.
/// </summary>
[GameConfigOption("CircleYButtonMark", ConfigType.UInt)]
CircleYButtonMark,
/// <summary>
/// System option with the internal name CircleBButtonIsActive.
/// This option is a UInt.
/// </summary>
[GameConfigOption("CircleBButtonIsActive", ConfigType.UInt)]
CircleBButtonIsActive,
/// <summary>
/// System option with the internal name CircleBButtonNonPartyPc.
/// This option is a UInt.
/// </summary>
[GameConfigOption("CircleBButtonNonPartyPc", ConfigType.UInt)]
CircleBButtonNonPartyPc,
/// <summary>
/// System option with the internal name CircleBButtonParty.
/// This option is a UInt.
/// </summary>
[GameConfigOption("CircleBButtonParty", ConfigType.UInt)]
CircleBButtonParty,
/// <summary>
/// System option with the internal name CircleBButtonEnemy.
/// This option is a UInt.
/// </summary>
[GameConfigOption("CircleBButtonEnemy", ConfigType.UInt)]
CircleBButtonEnemy,
/// <summary>
/// System option with the internal name CircleBButtonAggro.
/// This option is a UInt.
/// </summary>
[GameConfigOption("CircleBButtonAggro", ConfigType.UInt)]
CircleBButtonAggro,
/// <summary>
/// System option with the internal name CircleBButtonNpcOrObject.
/// This option is a UInt.
/// </summary>
[GameConfigOption("CircleBButtonNpcOrObject", ConfigType.UInt)]
CircleBButtonNpcOrObject,
/// <summary>
/// System option with the internal name CircleBButtonMinion.
/// This option is a UInt.
/// </summary>
[GameConfigOption("CircleBButtonMinion", ConfigType.UInt)]
CircleBButtonMinion,
/// <summary>
/// System option with the internal name CircleBButtonDutyEnemy.
/// This option is a UInt.
/// </summary>
[GameConfigOption("CircleBButtonDutyEnemy", ConfigType.UInt)]
CircleBButtonDutyEnemy,
/// <summary>
/// System option with the internal name CircleBButtonPet.
/// This option is a UInt.
/// </summary>
[GameConfigOption("CircleBButtonPet", ConfigType.UInt)]
CircleBButtonPet,
/// <summary>
/// System option with the internal name CircleBButtonAlliance.
/// This option is a UInt.
/// </summary>
[GameConfigOption("CircleBButtonAlliance", ConfigType.UInt)]
CircleBButtonAlliance,
/// <summary>
/// System option with the internal name CircleBButtonMark.
/// This option is a UInt.
/// </summary>
[GameConfigOption("CircleBButtonMark", ConfigType.UInt)]
CircleBButtonMark,
/// <summary>
/// System option with the internal name CircleAButtonIsActive.
/// This option is a UInt.
/// </summary>
[GameConfigOption("CircleAButtonIsActive", ConfigType.UInt)]
CircleAButtonIsActive,
/// <summary>
/// System option with the internal name CircleAButtonNonPartyPc.
/// This option is a UInt.
/// </summary>
[GameConfigOption("CircleAButtonNonPartyPc", ConfigType.UInt)]
CircleAButtonNonPartyPc,
/// <summary>
/// System option with the internal name CircleAButtonParty.
/// This option is a UInt.
/// </summary>
[GameConfigOption("CircleAButtonParty", ConfigType.UInt)]
CircleAButtonParty,
/// <summary>
/// System option with the internal name CircleAButtonEnemy.
/// This option is a UInt.
/// </summary>
[GameConfigOption("CircleAButtonEnemy", ConfigType.UInt)]
CircleAButtonEnemy,
/// <summary>
/// System option with the internal name CircleAButtonAggro.
/// This option is a UInt.
/// </summary>
[GameConfigOption("CircleAButtonAggro", ConfigType.UInt)]
CircleAButtonAggro,
/// <summary>
/// System option with the internal name CircleAButtonNpcOrObject.
/// This option is a UInt.
/// </summary>
[GameConfigOption("CircleAButtonNpcOrObject", ConfigType.UInt)]
CircleAButtonNpcOrObject,
/// <summary>
/// System option with the internal name CircleAButtonMinion.
/// This option is a UInt.
/// </summary>
[GameConfigOption("CircleAButtonMinion", ConfigType.UInt)]
CircleAButtonMinion,
/// <summary>
/// System option with the internal name CircleAButtonDutyEnemy.
/// This option is a UInt.
/// </summary>
[GameConfigOption("CircleAButtonDutyEnemy", ConfigType.UInt)]
CircleAButtonDutyEnemy,
/// <summary>
/// System option with the internal name CircleAButtonPet.
/// This option is a UInt.
/// </summary>
[GameConfigOption("CircleAButtonPet", ConfigType.UInt)]
CircleAButtonPet,
/// <summary>
/// System option with the internal name CircleAButtonAlliance.
/// This option is a UInt.
/// </summary>
[GameConfigOption("CircleAButtonAlliance", ConfigType.UInt)]
CircleAButtonAlliance,
/// <summary>
/// System option with the internal name CircleAButtonMark.
/// This option is a UInt.
/// </summary>
[GameConfigOption("CircleAButtonMark", ConfigType.UInt)]
CircleAButtonMark,
/// <summary>
/// System option with the internal name GroundTargetType.
/// This option is a UInt.
/// </summary>
[GameConfigOption("GroundTargetType", ConfigType.UInt)]
GroundTargetType,
/// <summary>
/// System option with the internal name GroundTargetCursorSpeed.
/// This option is a UInt.
/// </summary>
[GameConfigOption("GroundTargetCursorSpeed", ConfigType.UInt)]
GroundTargetCursorSpeed,
/// <summary>
/// System option with the internal name TargetCircleType.
/// This option is a UInt.
/// </summary>
[GameConfigOption("TargetCircleType", ConfigType.UInt)]
TargetCircleType,
/// <summary>
/// System option with the internal name TargetLineType.
/// This option is a UInt.
/// </summary>
[GameConfigOption("TargetLineType", ConfigType.UInt)]
TargetLineType,
/// <summary>
/// System option with the internal name LinkLineType.
/// This option is a UInt.
/// </summary>
[GameConfigOption("LinkLineType", ConfigType.UInt)]
LinkLineType,
/// <summary>
/// System option with the internal name ObjectBorderingType.
/// This option is a UInt.
/// </summary>
[GameConfigOption("ObjectBorderingType", ConfigType.UInt)]
ObjectBorderingType,
/// <summary>
/// System option with the internal name MoveMode.
/// This option is a UInt.
/// </summary>
[GameConfigOption("MoveMode", ConfigType.UInt)]
MoveMode,
/// <summary>
/// System option with the internal name HotbarDisp.
/// This option is a UInt.
/// </summary>
[GameConfigOption("HotbarDisp", ConfigType.UInt)]
HotbarDisp,
/// <summary>
/// System option with the internal name HotbarEmptyVisible.
/// This option is a UInt.
/// </summary>
[GameConfigOption("HotbarEmptyVisible", ConfigType.UInt)]
HotbarEmptyVisible,
/// <summary>
/// System option with the internal name HotbarNoneSlotDisp01.
/// This option is a UInt.
/// </summary>
[GameConfigOption("HotbarNoneSlotDisp01", ConfigType.UInt)]
HotbarNoneSlotDisp01,
/// <summary>
/// System option with the internal name HotbarNoneSlotDisp02.
/// This option is a UInt.
/// </summary>
[GameConfigOption("HotbarNoneSlotDisp02", ConfigType.UInt)]
HotbarNoneSlotDisp02,
/// <summary>
/// System option with the internal name HotbarNoneSlotDisp03.
/// This option is a UInt.
/// </summary>
[GameConfigOption("HotbarNoneSlotDisp03", ConfigType.UInt)]
HotbarNoneSlotDisp03,
/// <summary>
/// System option with the internal name HotbarNoneSlotDisp04.
/// This option is a UInt.
/// </summary>
[GameConfigOption("HotbarNoneSlotDisp04", ConfigType.UInt)]
HotbarNoneSlotDisp04,
/// <summary>
/// System option with the internal name HotbarNoneSlotDisp05.
/// This option is a UInt.
/// </summary>
[GameConfigOption("HotbarNoneSlotDisp05", ConfigType.UInt)]
HotbarNoneSlotDisp05,
/// <summary>
/// System option with the internal name HotbarNoneSlotDisp06.
/// This option is a UInt.
/// </summary>
[GameConfigOption("HotbarNoneSlotDisp06", ConfigType.UInt)]
HotbarNoneSlotDisp06,
/// <summary>
/// System option with the internal name HotbarNoneSlotDisp07.
/// This option is a UInt.
/// </summary>
[GameConfigOption("HotbarNoneSlotDisp07", ConfigType.UInt)]
HotbarNoneSlotDisp07,
/// <summary>
/// System option with the internal name HotbarNoneSlotDisp08.
/// This option is a UInt.
/// </summary>
[GameConfigOption("HotbarNoneSlotDisp08", ConfigType.UInt)]
HotbarNoneSlotDisp08,
/// <summary>
/// System option with the internal name HotbarNoneSlotDisp09.
/// This option is a UInt.
/// </summary>
[GameConfigOption("HotbarNoneSlotDisp09", ConfigType.UInt)]
HotbarNoneSlotDisp09,
/// <summary>
/// System option with the internal name HotbarNoneSlotDisp10.
/// This option is a UInt.
/// </summary>
[GameConfigOption("HotbarNoneSlotDisp10", ConfigType.UInt)]
HotbarNoneSlotDisp10,
/// <summary>
/// System option with the internal name HotbarNoneSlotDispEX.
/// This option is a UInt.
/// </summary>
[GameConfigOption("HotbarNoneSlotDispEX", ConfigType.UInt)]
HotbarNoneSlotDispEX,
/// <summary>
/// System option with the internal name ExHotbarSetting.
/// This option is a UInt.
/// </summary>
[GameConfigOption("ExHotbarSetting", ConfigType.UInt)]
ExHotbarSetting,
/// <summary>
/// System option with the internal name HotbarExHotbarUseSetting.
/// This option is a UInt.
/// </summary>
[GameConfigOption("HotbarExHotbarUseSetting", ConfigType.UInt)]
HotbarExHotbarUseSetting,
/// <summary>
/// System option with the internal name HotbarCrossUseEx.
/// This option is a UInt.
/// </summary>
[GameConfigOption("HotbarCrossUseEx", ConfigType.UInt)]
HotbarCrossUseEx,
/// <summary>
/// System option with the internal name HotbarCrossUseExDirection.
/// This option is a UInt.
/// </summary>
[GameConfigOption("HotbarCrossUseExDirection", ConfigType.UInt)]
HotbarCrossUseExDirection,
/// <summary>
/// System option with the internal name HotbarCrossDispType.
/// This option is a UInt.
/// </summary>
[GameConfigOption("HotbarCrossDispType", ConfigType.UInt)]
HotbarCrossDispType,
/// <summary>
/// System option with the internal name PartyListSoloOff.
/// This option is a UInt.
/// </summary>
[GameConfigOption("PartyListSoloOff", ConfigType.UInt)]
PartyListSoloOff,
/// <summary>
/// System option with the internal name HowTo.
/// This option is a UInt.
/// </summary>
[GameConfigOption("HowTo", ConfigType.UInt)]
HowTo,
/// <summary>
/// System option with the internal name HousingFurnitureBindConfirm.
/// This option is a UInt.
/// </summary>
[GameConfigOption("HousingFurnitureBindConfirm", ConfigType.UInt)]
HousingFurnitureBindConfirm,
/// <summary>
/// System option with the internal name DirectChat.
/// This option is a UInt.
/// </summary>
[GameConfigOption("DirectChat", ConfigType.UInt)]
DirectChat,
/// <summary>
/// System option with the internal name CharaParamDisp.
/// This option is a UInt.
/// </summary>
[GameConfigOption("CharaParamDisp", ConfigType.UInt)]
CharaParamDisp,
/// <summary>
/// System option with the internal name LimitBreakGaugeDisp.
/// This option is a UInt.
/// </summary>
[GameConfigOption("LimitBreakGaugeDisp", ConfigType.UInt)]
LimitBreakGaugeDisp,
/// <summary>
/// System option with the internal name ScenarioTreeDisp.
/// This option is a UInt.
/// </summary>
[GameConfigOption("ScenarioTreeDisp", ConfigType.UInt)]
ScenarioTreeDisp,
/// <summary>
/// System option with the internal name ScenarioTreeCompleteDisp.
/// This option is a UInt.
/// </summary>
[GameConfigOption("ScenarioTreeCompleteDisp", ConfigType.UInt)]
ScenarioTreeCompleteDisp,
/// <summary>
/// System option with the internal name HotbarCrossDispAlways.
/// This option is a UInt.
/// </summary>
[GameConfigOption("HotbarCrossDispAlways", ConfigType.UInt)]
HotbarCrossDispAlways,
/// <summary>
/// System option with the internal name ExpDisp.
/// This option is a UInt.
/// </summary>
[GameConfigOption("ExpDisp", ConfigType.UInt)]
ExpDisp,
/// <summary>
/// System option with the internal name InventryStatusDisp.
/// This option is a UInt.
/// </summary>
[GameConfigOption("InventryStatusDisp", ConfigType.UInt)]
InventryStatusDisp,
/// <summary>
/// System option with the internal name DutyListDisp.
/// This option is a UInt.
/// </summary>
[GameConfigOption("DutyListDisp", ConfigType.UInt)]
DutyListDisp,
/// <summary>
/// System option with the internal name NaviMapDisp.
/// This option is a UInt.
/// </summary>
[GameConfigOption("NaviMapDisp", ConfigType.UInt)]
NaviMapDisp,
/// <summary>
/// System option with the internal name GilStatusDisp.
/// This option is a UInt.
/// </summary>
[GameConfigOption("GilStatusDisp", ConfigType.UInt)]
GilStatusDisp,
/// <summary>
/// System option with the internal name InfoSettingDisp.
/// This option is a UInt.
/// </summary>
[GameConfigOption("InfoSettingDisp", ConfigType.UInt)]
InfoSettingDisp,
/// <summary>
/// System option with the internal name InfoSettingDispType.
/// This option is a UInt.
/// </summary>
[GameConfigOption("InfoSettingDispType", ConfigType.UInt)]
InfoSettingDispType,
/// <summary>
/// System option with the internal name TargetInfoDisp.
/// This option is a UInt.
/// </summary>
[GameConfigOption("TargetInfoDisp", ConfigType.UInt)]
TargetInfoDisp,
/// <summary>
/// System option with the internal name EnemyListDisp.
/// This option is a UInt.
/// </summary>
[GameConfigOption("EnemyListDisp", ConfigType.UInt)]
EnemyListDisp,
/// <summary>
/// System option with the internal name FocusTargetDisp.
/// This option is a UInt.
/// </summary>
[GameConfigOption("FocusTargetDisp", ConfigType.UInt)]
FocusTargetDisp,
/// <summary>
/// System option with the internal name ItemDetailDisp.
/// This option is a UInt.
/// </summary>
[GameConfigOption("ItemDetailDisp", ConfigType.UInt)]
ItemDetailDisp,
/// <summary>
/// System option with the internal name ActionDetailDisp.
/// This option is a UInt.
/// </summary>
[GameConfigOption("ActionDetailDisp", ConfigType.UInt)]
ActionDetailDisp,
/// <summary>
/// System option with the internal name DetailTrackingType.
/// This option is a UInt.
/// </summary>
[GameConfigOption("DetailTrackingType", ConfigType.UInt)]
DetailTrackingType,
/// <summary>
/// System option with the internal name ToolTipDisp.
/// This option is a UInt.
/// </summary>
[GameConfigOption("ToolTipDisp", ConfigType.UInt)]
ToolTipDisp,
/// <summary>
/// System option with the internal name MapPermeationRate.
/// This option is a UInt.
/// </summary>
[GameConfigOption("MapPermeationRate", ConfigType.UInt)]
MapPermeationRate,
/// <summary>
/// System option with the internal name MapOperationType.
/// This option is a UInt.
/// </summary>
[GameConfigOption("MapOperationType", ConfigType.UInt)]
MapOperationType,
/// <summary>
/// System option with the internal name PartyListDisp.
/// This option is a UInt.
/// </summary>
[GameConfigOption("PartyListDisp", ConfigType.UInt)]
PartyListDisp,
/// <summary>
/// System option with the internal name PartyListNameType.
/// This option is a UInt.
/// </summary>
[GameConfigOption("PartyListNameType", ConfigType.UInt)]
PartyListNameType,
/// <summary>
/// System option with the internal name FlyTextDisp.
/// This option is a UInt.
/// </summary>
[GameConfigOption("FlyTextDisp", ConfigType.UInt)]
FlyTextDisp,
/// <summary>
/// System option with the internal name MapPermeationMode.
/// This option is a UInt.
/// </summary>
[GameConfigOption("MapPermeationMode", ConfigType.UInt)]
MapPermeationMode,
/// <summary>
/// System option with the internal name AllianceList1Disp.
/// This option is a UInt.
/// </summary>
[GameConfigOption("AllianceList1Disp", ConfigType.UInt)]
AllianceList1Disp,
/// <summary>
/// System option with the internal name AllianceList2Disp.
/// This option is a UInt.
/// </summary>
[GameConfigOption("AllianceList2Disp", ConfigType.UInt)]
AllianceList2Disp,
/// <summary>
/// System option with the internal name TargetInfoSelfBuff.
/// This option is a UInt.
/// </summary>
[GameConfigOption("TargetInfoSelfBuff", ConfigType.UInt)]
TargetInfoSelfBuff,
/// <summary>
/// System option with the internal name PopUpTextDisp.
/// This option is a UInt.
/// </summary>
[GameConfigOption("PopUpTextDisp", ConfigType.UInt)]
PopUpTextDisp,
/// <summary>
/// System option with the internal name ContentsInfoDisp.
/// This option is a UInt.
/// </summary>
[GameConfigOption("ContentsInfoDisp", ConfigType.UInt)]
ContentsInfoDisp,
/// <summary>
/// System option with the internal name DutyListHideWhenCntInfoDisp.
/// This option is a UInt.
/// </summary>
[GameConfigOption("DutyListHideWhenCntInfoDisp", ConfigType.UInt)]
DutyListHideWhenCntInfoDisp,
/// <summary>
/// System option with the internal name DutyListNumDisp.
/// This option is a UInt.
/// </summary>
[GameConfigOption("DutyListNumDisp", ConfigType.UInt)]
DutyListNumDisp,
/// <summary>
/// System option with the internal name InInstanceContentDutyListDisp.
/// This option is a UInt.
/// </summary>
[GameConfigOption("InInstanceContentDutyListDisp", ConfigType.UInt)]
InInstanceContentDutyListDisp,
/// <summary>
/// System option with the internal name InPublicContentDutyListDisp.
/// This option is a UInt.
/// </summary>
[GameConfigOption("InPublicContentDutyListDisp", ConfigType.UInt)]
InPublicContentDutyListDisp,
/// <summary>
/// System option with the internal name ContentsInfoJoiningRequestDisp.
/// This option is a UInt.
/// </summary>
[GameConfigOption("ContentsInfoJoiningRequestDisp", ConfigType.UInt)]
ContentsInfoJoiningRequestDisp,
/// <summary>
/// System option with the internal name ContentsInfoJoiningRequestSituationDisp.
/// This option is a UInt.
/// </summary>
[GameConfigOption("ContentsInfoJoiningRequestSituationDisp", ConfigType.UInt)]
ContentsInfoJoiningRequestSituationDisp,
/// <summary>
/// System option with the internal name HotbarDispSetNum.
/// This option is a UInt.
/// </summary>
[GameConfigOption("HotbarDispSetNum", ConfigType.UInt)]
HotbarDispSetNum,
/// <summary>
/// System option with the internal name HotbarDispSetChangeType.
/// This option is a UInt.
/// </summary>
[GameConfigOption("HotbarDispSetChangeType", ConfigType.UInt)]
HotbarDispSetChangeType,
/// <summary>
/// System option with the internal name HotbarDispSetDragType.
/// This option is a UInt.
/// </summary>
[GameConfigOption("HotbarDispSetDragType", ConfigType.UInt)]
HotbarDispSetDragType,
/// <summary>
/// System option with the internal name MainCommandType.
/// This option is a UInt.
/// </summary>
[GameConfigOption("MainCommandType", ConfigType.UInt)]
MainCommandType,
/// <summary>
/// System option with the internal name MainCommandDisp.
/// This option is a UInt.
/// </summary>
[GameConfigOption("MainCommandDisp", ConfigType.UInt)]
MainCommandDisp,
/// <summary>
/// System option with the internal name MainCommandDragShortcut.
/// This option is a UInt.
/// </summary>
[GameConfigOption("MainCommandDragShortcut", ConfigType.UInt)]
MainCommandDragShortcut,
/// <summary>
/// System option with the internal name HotbarDispLookNum.
/// This option is a UInt.
/// </summary>
[GameConfigOption("HotbarDispLookNum", ConfigType.UInt)]
HotbarDispLookNum,
}