Dalamud/docs/api/Discord.GuildPermissions.html
2020-03-11 21:54:11 +09:00

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<article class="content wrap" id="_content" data-uid="Discord.GuildPermissions">
<h1 id="Discord_GuildPermissions" data-uid="Discord.GuildPermissions" class="text-break">Struct GuildPermissions
</h1>
<div class="markdown level0 summary"></div>
<div class="markdown level0 conceptual"></div>
<div class="inheritedMembers">
<h5>Inherited Members</h5>
<div>
<span class="xref">System.ValueType.Equals(System.Object)</span>
</div>
<div>
<span class="xref">System.ValueType.GetHashCode()</span>
</div>
<div>
<span class="xref">System.Object.Equals(System.Object, System.Object)</span>
</div>
<div>
<span class="xref">System.Object.ReferenceEquals(System.Object, System.Object)</span>
</div>
<div>
<span class="xref">System.Object.GetType()</span>
</div>
</div>
<h6><strong>Namespace</strong>: <a class="xref" href="Discord.html">Discord</a></h6>
<h6><strong>Assembly</strong>: Discord.Net.Core.dll</h6>
<h5 id="Discord_GuildPermissions_syntax">Syntax</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public struct GuildPermissions</code></pre>
</div>
<h3 id="constructors">Constructors
</h3>
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<a href="https://github.com/goaaats/Discord.Net/new/819a325cec923e4a817ab2f08be5c7bbe0d775d0/apiSpec/new?filename=Discord_GuildPermissions__ctor_System_Boolean_System_Boolean_System_Boolean_System_Boolean_System_Boolean_System_Boolean_System_Boolean_System_Boolean_System_Boolean_System_Boolean_System_Boolean_System_Boolean_System_Boolean_System_Boolean_System_Boolean_System_Boolean_System_Boolean_System_Boolean_System_Boolean_System_Boolean_System_Boolean_System_Boolean_System_Boolean_System_Boolean_System_Boolean_System_Boolean_System_Boolean_System_Boolean_System_Boolean_System_Boolean_.md&amp;value=---%0Auid%3A%20Discord.GuildPermissions.%23ctor(System.Boolean%2CSystem.Boolean%2CSystem.Boolean%2CSystem.Boolean%2CSystem.Boolean%2CSystem.Boolean%2CSystem.Boolean%2CSystem.Boolean%2CSystem.Boolean%2CSystem.Boolean%2CSystem.Boolean%2CSystem.Boolean%2CSystem.Boolean%2CSystem.Boolean%2CSystem.Boolean%2CSystem.Boolean%2CSystem.Boolean%2CSystem.Boolean%2CSystem.Boolean%2CSystem.Boolean%2CSystem.Boolean%2CSystem.Boolean%2CSystem.Boolean%2CSystem.Boolean%2CSystem.Boolean%2CSystem.Boolean%2CSystem.Boolean%2CSystem.Boolean%2CSystem.Boolean%2CSystem.Boolean)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/goaaats/Discord.Net/blob/819a325cec923e4a817ab2f08be5c7bbe0d775d0/src/Discord.Net.Core/Entities/Permissions/GuildPermissions.cs/#L160">View Source</a>
</span>
<a id="Discord_GuildPermissions__ctor_" data-uid="Discord.GuildPermissions.#ctor*"></a>
<h4 id="Discord_GuildPermissions__ctor_System_Boolean_System_Boolean_System_Boolean_System_Boolean_System_Boolean_System_Boolean_System_Boolean_System_Boolean_System_Boolean_System_Boolean_System_Boolean_System_Boolean_System_Boolean_System_Boolean_System_Boolean_System_Boolean_System_Boolean_System_Boolean_System_Boolean_System_Boolean_System_Boolean_System_Boolean_System_Boolean_System_Boolean_System_Boolean_System_Boolean_System_Boolean_System_Boolean_System_Boolean_System_Boolean_" data-uid="Discord.GuildPermissions.#ctor(System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.Boolean)">GuildPermissions(Boolean, Boolean, Boolean, Boolean, Boolean, Boolean, Boolean, Boolean, Boolean, Boolean, Boolean, Boolean, Boolean, Boolean, Boolean, Boolean, Boolean, Boolean, Boolean, Boolean, Boolean, Boolean, Boolean, Boolean, Boolean, Boolean, Boolean, Boolean, Boolean, Boolean)</h4>
<div class="markdown level1 summary"><p>Creates a new <a class="xref" href="Discord.GuildPermissions.html">GuildPermissions</a> structure with the provided permissions.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public GuildPermissions(bool createInstantInvite = false, bool kickMembers = false, bool banMembers = false, bool administrator = false, bool manageChannels = false, bool manageGuild = false, bool addReactions = false, bool viewAuditLog = false, bool viewChannel = false, bool sendMessages = false, bool sendTTSMessages = false, bool manageMessages = false, bool embedLinks = false, bool attachFiles = false, bool readMessageHistory = false, bool mentionEveryone = false, bool useExternalEmojis = false, bool connect = false, bool speak = false, bool muteMembers = false, bool deafenMembers = false, bool moveMembers = false, bool useVoiceActivation = false, bool prioritySpeaker = false, bool stream = false, bool changeNickname = false, bool manageNicknames = false, bool manageRoles = false, bool manageWebhooks = false, bool manageEmojis = false)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td><span class="parametername">createInstantInvite</span></td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td><span class="parametername">kickMembers</span></td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td><span class="parametername">banMembers</span></td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td><span class="parametername">administrator</span></td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td><span class="parametername">manageChannels</span></td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td><span class="parametername">manageGuild</span></td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td><span class="parametername">addReactions</span></td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td><span class="parametername">viewAuditLog</span></td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td><span class="parametername">viewChannel</span></td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td><span class="parametername">sendMessages</span></td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td><span class="parametername">sendTTSMessages</span></td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td><span class="parametername">manageMessages</span></td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td><span class="parametername">embedLinks</span></td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td><span class="parametername">attachFiles</span></td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td><span class="parametername">readMessageHistory</span></td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td><span class="parametername">mentionEveryone</span></td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td><span class="parametername">useExternalEmojis</span></td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td><span class="parametername">connect</span></td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td><span class="parametername">speak</span></td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td><span class="parametername">muteMembers</span></td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td><span class="parametername">deafenMembers</span></td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td><span class="parametername">moveMembers</span></td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td><span class="parametername">useVoiceActivation</span></td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td><span class="parametername">prioritySpeaker</span></td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td><span class="parametername">stream</span></td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td><span class="parametername">changeNickname</span></td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td><span class="parametername">manageNicknames</span></td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td><span class="parametername">manageRoles</span></td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td><span class="parametername">manageWebhooks</span></td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td><span class="parametername">manageEmojis</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a href="https://github.com/goaaats/Discord.Net/new/819a325cec923e4a817ab2f08be5c7bbe0d775d0/apiSpec/new?filename=Discord_GuildPermissions__ctor_System_UInt64_.md&amp;value=---%0Auid%3A%20Discord.GuildPermissions.%23ctor(System.UInt64)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/goaaats/Discord.Net/blob/819a325cec923e4a817ab2f08be5c7bbe0d775d0/src/Discord.Net.Core/Entities/Permissions/GuildPermissions.cs/#L89">View Source</a>
</span>
<a id="Discord_GuildPermissions__ctor_" data-uid="Discord.GuildPermissions.#ctor*"></a>
<h4 id="Discord_GuildPermissions__ctor_System_UInt64_" data-uid="Discord.GuildPermissions.#ctor(System.UInt64)">GuildPermissions(UInt64)</h4>
<div class="markdown level1 summary"><p>Creates a new <a class="xref" href="Discord.GuildPermissions.html">GuildPermissions</a> with the provided packed value.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public GuildPermissions(ulong rawValue)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.UInt64</span></td>
<td><span class="parametername">rawValue</span></td>
<td></td>
</tr>
</tbody>
</table>
<h3 id="fields">Fields
</h3>
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<a href="https://github.com/goaaats/Discord.Net/new/819a325cec923e4a817ab2f08be5c7bbe0d775d0/apiSpec/new?filename=Discord_GuildPermissions_All.md&amp;value=---%0Auid%3A%20Discord.GuildPermissions.All%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/goaaats/Discord.Net/blob/819a325cec923e4a817ab2f08be5c7bbe0d775d0/src/Discord.Net.Core/Entities/Permissions/GuildPermissions.cs/#L15">View Source</a>
</span>
<h4 id="Discord_GuildPermissions_All" data-uid="Discord.GuildPermissions.All">All</h4>
<div class="markdown level1 summary"><p>Gets a <a class="xref" href="Discord.GuildPermissions.html">GuildPermissions</a> that grants all guild permissions.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public static readonly GuildPermissions All</code></pre>
</div>
<h5 class="fieldValue">Field Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><a class="xref" href="Discord.GuildPermissions.html">GuildPermissions</a></td>
<td></td>
</tr>
</tbody>
</table>
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<a href="https://github.com/goaaats/Discord.Net/new/819a325cec923e4a817ab2f08be5c7bbe0d775d0/apiSpec/new?filename=Discord_GuildPermissions_None.md&amp;value=---%0Auid%3A%20Discord.GuildPermissions.None%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<h4 id="Discord_GuildPermissions_None" data-uid="Discord.GuildPermissions.None">None</h4>
<div class="markdown level1 summary"><p>Gets a blank <a class="xref" href="Discord.GuildPermissions.html">GuildPermissions</a> that grants no permissions.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public static readonly GuildPermissions None</code></pre>
</div>
<h5 class="fieldValue">Field Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><a class="xref" href="Discord.GuildPermissions.html">GuildPermissions</a></td>
<td></td>
</tr>
</tbody>
</table>
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<a href="https://github.com/goaaats/Discord.Net/new/819a325cec923e4a817ab2f08be5c7bbe0d775d0/apiSpec/new?filename=Discord_GuildPermissions_Webhook.md&amp;value=---%0Auid%3A%20Discord.GuildPermissions.Webhook%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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</span>
<h4 id="Discord_GuildPermissions_Webhook" data-uid="Discord.GuildPermissions.Webhook">Webhook</h4>
<div class="markdown level1 summary"><p>Gets a <a class="xref" href="Discord.GuildPermissions.html">GuildPermissions</a> that grants all guild permissions for webhook users.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public static readonly GuildPermissions Webhook</code></pre>
</div>
<h5 class="fieldValue">Field Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><a class="xref" href="Discord.GuildPermissions.html">GuildPermissions</a></td>
<td></td>
</tr>
</tbody>
</table>
<h3 id="properties">Properties
</h3>
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<a href="https://github.com/goaaats/Discord.Net/new/819a325cec923e4a817ab2f08be5c7bbe0d775d0/apiSpec/new?filename=Discord_GuildPermissions_AddReactions.md&amp;value=---%0Auid%3A%20Discord.GuildPermissions.AddReactions%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Discord_GuildPermissions_AddReactions_" data-uid="Discord.GuildPermissions.AddReactions*"></a>
<h4 id="Discord_GuildPermissions_AddReactions" data-uid="Discord.GuildPermissions.AddReactions">AddReactions</h4>
<div class="markdown level1 summary"><p>If <code>true</code>, a user may add reactions.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public bool AddReactions { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a href="https://github.com/goaaats/Discord.Net/new/819a325cec923e4a817ab2f08be5c7bbe0d775d0/apiSpec/new?filename=Discord_GuildPermissions_Administrator.md&amp;value=---%0Auid%3A%20Discord.GuildPermissions.Administrator%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Discord_GuildPermissions_Administrator_" data-uid="Discord.GuildPermissions.Administrator*"></a>
<h4 id="Discord_GuildPermissions_Administrator" data-uid="Discord.GuildPermissions.Administrator">Administrator</h4>
<div class="markdown level1 summary"><p>If <code>true</code>, a user is granted all permissions, and cannot have them revoked via channel permissions.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public bool Administrator { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a id="Discord_GuildPermissions_AttachFiles_" data-uid="Discord.GuildPermissions.AttachFiles*"></a>
<h4 id="Discord_GuildPermissions_AttachFiles" data-uid="Discord.GuildPermissions.AttachFiles">AttachFiles</h4>
<div class="markdown level1 summary"><p>If <code>true</code>, a user may send files.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public bool AttachFiles { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td></td>
</tr>
</tbody>
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<a id="Discord_GuildPermissions_BanMembers_" data-uid="Discord.GuildPermissions.BanMembers*"></a>
<h4 id="Discord_GuildPermissions_BanMembers" data-uid="Discord.GuildPermissions.BanMembers">BanMembers</h4>
<div class="markdown level1 summary"><p>If <code>true</code>, a user may ban users from the guild.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public bool BanMembers { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a id="Discord_GuildPermissions_ChangeNickname_" data-uid="Discord.GuildPermissions.ChangeNickname*"></a>
<h4 id="Discord_GuildPermissions_ChangeNickname" data-uid="Discord.GuildPermissions.ChangeNickname">ChangeNickname</h4>
<div class="markdown level1 summary"><p>If <code>true</code>, a user may change their own nickname.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public bool ChangeNickname { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a id="Discord_GuildPermissions_Connect_" data-uid="Discord.GuildPermissions.Connect*"></a>
<h4 id="Discord_GuildPermissions_Connect" data-uid="Discord.GuildPermissions.Connect">Connect</h4>
<div class="markdown level1 summary"><p>If <code>true</code>, a user may connect to a voice channel.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public bool Connect { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a id="Discord_GuildPermissions_CreateInstantInvite_" data-uid="Discord.GuildPermissions.CreateInstantInvite*"></a>
<h4 id="Discord_GuildPermissions_CreateInstantInvite" data-uid="Discord.GuildPermissions.CreateInstantInvite">CreateInstantInvite</h4>
<div class="markdown level1 summary"><p>If <code>true</code>, a user may create invites.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public bool CreateInstantInvite { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a id="Discord_GuildPermissions_DeafenMembers_" data-uid="Discord.GuildPermissions.DeafenMembers*"></a>
<h4 id="Discord_GuildPermissions_DeafenMembers" data-uid="Discord.GuildPermissions.DeafenMembers">DeafenMembers</h4>
<div class="markdown level1 summary"><p>If <code>true</code>, a user may deafen users.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public bool DeafenMembers { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a id="Discord_GuildPermissions_EmbedLinks_" data-uid="Discord.GuildPermissions.EmbedLinks*"></a>
<h4 id="Discord_GuildPermissions_EmbedLinks" data-uid="Discord.GuildPermissions.EmbedLinks">EmbedLinks</h4>
<div class="markdown level1 summary"><p>If <code>true</code>, Discord will auto-embed links sent by this user.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public bool EmbedLinks { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a id="Discord_GuildPermissions_KickMembers_" data-uid="Discord.GuildPermissions.KickMembers*"></a>
<h4 id="Discord_GuildPermissions_KickMembers" data-uid="Discord.GuildPermissions.KickMembers">KickMembers</h4>
<div class="markdown level1 summary"><p>If <code>true</code>, a user may kick users from the guild.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public bool KickMembers { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a id="Discord_GuildPermissions_ManageChannels_" data-uid="Discord.GuildPermissions.ManageChannels*"></a>
<h4 id="Discord_GuildPermissions_ManageChannels" data-uid="Discord.GuildPermissions.ManageChannels">ManageChannels</h4>
<div class="markdown level1 summary"><p>If <code>true</code>, a user may create, delete and modify channels.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public bool ManageChannels { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td></td>
</tr>
</tbody>
</table>
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</span>
<a id="Discord_GuildPermissions_ManageEmojis_" data-uid="Discord.GuildPermissions.ManageEmojis*"></a>
<h4 id="Discord_GuildPermissions_ManageEmojis" data-uid="Discord.GuildPermissions.ManageEmojis">ManageEmojis</h4>
<div class="markdown level1 summary"><p>If <code>true</code>, a user may edit the emojis for this guild.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public bool ManageEmojis { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a id="Discord_GuildPermissions_ManageGuild_" data-uid="Discord.GuildPermissions.ManageGuild*"></a>
<h4 id="Discord_GuildPermissions_ManageGuild" data-uid="Discord.GuildPermissions.ManageGuild">ManageGuild</h4>
<div class="markdown level1 summary"><p>If <code>true</code>, a user may adjust guild properties.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public bool ManageGuild { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a id="Discord_GuildPermissions_ManageMessages_" data-uid="Discord.GuildPermissions.ManageMessages*"></a>
<h4 id="Discord_GuildPermissions_ManageMessages" data-uid="Discord.GuildPermissions.ManageMessages">ManageMessages</h4>
<div class="markdown level1 summary"><p>If <code>true</code>, a user may delete messages.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public bool ManageMessages { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a id="Discord_GuildPermissions_ManageNicknames_" data-uid="Discord.GuildPermissions.ManageNicknames*"></a>
<h4 id="Discord_GuildPermissions_ManageNicknames" data-uid="Discord.GuildPermissions.ManageNicknames">ManageNicknames</h4>
<div class="markdown level1 summary"><p>If <code>true</code>, a user may change the nickname of other users.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public bool ManageNicknames { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a href="https://github.com/goaaats/Discord.Net/new/819a325cec923e4a817ab2f08be5c7bbe0d775d0/apiSpec/new?filename=Discord_GuildPermissions_ManageRoles.md&amp;value=---%0Auid%3A%20Discord.GuildPermissions.ManageRoles%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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</span>
<a id="Discord_GuildPermissions_ManageRoles_" data-uid="Discord.GuildPermissions.ManageRoles*"></a>
<h4 id="Discord_GuildPermissions_ManageRoles" data-uid="Discord.GuildPermissions.ManageRoles">ManageRoles</h4>
<div class="markdown level1 summary"><p>If <code>true</code>, a user may adjust roles.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public bool ManageRoles { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a href="https://github.com/goaaats/Discord.Net/new/819a325cec923e4a817ab2f08be5c7bbe0d775d0/apiSpec/new?filename=Discord_GuildPermissions_ManageWebhooks.md&amp;value=---%0Auid%3A%20Discord.GuildPermissions.ManageWebhooks%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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</span>
<a id="Discord_GuildPermissions_ManageWebhooks_" data-uid="Discord.GuildPermissions.ManageWebhooks*"></a>
<h4 id="Discord_GuildPermissions_ManageWebhooks" data-uid="Discord.GuildPermissions.ManageWebhooks">ManageWebhooks</h4>
<div class="markdown level1 summary"><p>If <code>true</code>, a user may edit the webhooks for this guild.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public bool ManageWebhooks { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a href="https://github.com/goaaats/Discord.Net/new/819a325cec923e4a817ab2f08be5c7bbe0d775d0/apiSpec/new?filename=Discord_GuildPermissions_MentionEveryone.md&amp;value=---%0Auid%3A%20Discord.GuildPermissions.MentionEveryone%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Discord_GuildPermissions_MentionEveryone_" data-uid="Discord.GuildPermissions.MentionEveryone*"></a>
<h4 id="Discord_GuildPermissions_MentionEveryone" data-uid="Discord.GuildPermissions.MentionEveryone">MentionEveryone</h4>
<div class="markdown level1 summary"><p>If <code>true</code>, a user may mention @everyone.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public bool MentionEveryone { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a id="Discord_GuildPermissions_MoveMembers_" data-uid="Discord.GuildPermissions.MoveMembers*"></a>
<h4 id="Discord_GuildPermissions_MoveMembers" data-uid="Discord.GuildPermissions.MoveMembers">MoveMembers</h4>
<div class="markdown level1 summary"><p>If <code>true</code>, a user may move other users between voice channels.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public bool MoveMembers { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a id="Discord_GuildPermissions_MuteMembers_" data-uid="Discord.GuildPermissions.MuteMembers*"></a>
<h4 id="Discord_GuildPermissions_MuteMembers" data-uid="Discord.GuildPermissions.MuteMembers">MuteMembers</h4>
<div class="markdown level1 summary"><p>If <code>true</code>, a user may mute users.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public bool MuteMembers { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a id="Discord_GuildPermissions_PrioritySpeaker_" data-uid="Discord.GuildPermissions.PrioritySpeaker*"></a>
<h4 id="Discord_GuildPermissions_PrioritySpeaker" data-uid="Discord.GuildPermissions.PrioritySpeaker">PrioritySpeaker</h4>
<div class="markdown level1 summary"><p>If True, a user may use priority speaker in a voice channel.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public bool PrioritySpeaker { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a href="https://github.com/goaaats/Discord.Net/new/819a325cec923e4a817ab2f08be5c7bbe0d775d0/apiSpec/new?filename=Discord_GuildPermissions_RawValue.md&amp;value=---%0Auid%3A%20Discord.GuildPermissions.RawValue%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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</span>
<a id="Discord_GuildPermissions_RawValue_" data-uid="Discord.GuildPermissions.RawValue*"></a>
<h4 id="Discord_GuildPermissions_RawValue" data-uid="Discord.GuildPermissions.RawValue">RawValue</h4>
<div class="markdown level1 summary"><p>Gets a packed value representing all the permissions in this <a class="xref" href="Discord.GuildPermissions.html">GuildPermissions</a>.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public ulong RawValue { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.UInt64</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a href="https://github.com/goaaats/Discord.Net/new/819a325cec923e4a817ab2f08be5c7bbe0d775d0/apiSpec/new?filename=Discord_GuildPermissions_ReadMessageHistory.md&amp;value=---%0Auid%3A%20Discord.GuildPermissions.ReadMessageHistory%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Discord_GuildPermissions_ReadMessageHistory_" data-uid="Discord.GuildPermissions.ReadMessageHistory*"></a>
<h4 id="Discord_GuildPermissions_ReadMessageHistory" data-uid="Discord.GuildPermissions.ReadMessageHistory">ReadMessageHistory</h4>
<div class="markdown level1 summary"><p>If <code>true</code>, a user may read previous messages.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public bool ReadMessageHistory { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a id="Discord_GuildPermissions_ReadMessages_" data-uid="Discord.GuildPermissions.ReadMessages*"></a>
<h4 id="Discord_GuildPermissions_ReadMessages" data-uid="Discord.GuildPermissions.ReadMessages">ReadMessages</h4>
<div class="markdown level1 summary"><p>If True, a user may join channels.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">[Obsolete(&quot;Use ViewChannel instead.&quot;)]
public bool ReadMessages { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a id="Discord_GuildPermissions_SendMessages_" data-uid="Discord.GuildPermissions.SendMessages*"></a>
<h4 id="Discord_GuildPermissions_SendMessages" data-uid="Discord.GuildPermissions.SendMessages">SendMessages</h4>
<div class="markdown level1 summary"><p>If True, a user may send messages.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public bool SendMessages { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a id="Discord_GuildPermissions_SendTTSMessages_" data-uid="Discord.GuildPermissions.SendTTSMessages*"></a>
<h4 id="Discord_GuildPermissions_SendTTSMessages" data-uid="Discord.GuildPermissions.SendTTSMessages">SendTTSMessages</h4>
<div class="markdown level1 summary"><p>If <code>true</code>, a user may send text-to-speech messages.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public bool SendTTSMessages { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a id="Discord_GuildPermissions_Speak_" data-uid="Discord.GuildPermissions.Speak*"></a>
<h4 id="Discord_GuildPermissions_Speak" data-uid="Discord.GuildPermissions.Speak">Speak</h4>
<div class="markdown level1 summary"><p>If <code>true</code>, a user may speak in a voice channel.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public bool Speak { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td></td>
</tr>
</tbody>
</table>
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</span>
<a id="Discord_GuildPermissions_Stream_" data-uid="Discord.GuildPermissions.Stream*"></a>
<h4 id="Discord_GuildPermissions_Stream" data-uid="Discord.GuildPermissions.Stream">Stream</h4>
<div class="markdown level1 summary"><p>If True, a user may stream video in a voice channel.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public bool Stream { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a href="https://github.com/goaaats/Discord.Net/new/819a325cec923e4a817ab2f08be5c7bbe0d775d0/apiSpec/new?filename=Discord_GuildPermissions_UseExternalEmojis.md&amp;value=---%0Auid%3A%20Discord.GuildPermissions.UseExternalEmojis%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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</span>
<a id="Discord_GuildPermissions_UseExternalEmojis_" data-uid="Discord.GuildPermissions.UseExternalEmojis*"></a>
<h4 id="Discord_GuildPermissions_UseExternalEmojis" data-uid="Discord.GuildPermissions.UseExternalEmojis">UseExternalEmojis</h4>
<div class="markdown level1 summary"><p>If <code>true</code>, a user may use custom emoji from other guilds.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public bool UseExternalEmojis { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a href="https://github.com/goaaats/Discord.Net/new/819a325cec923e4a817ab2f08be5c7bbe0d775d0/apiSpec/new?filename=Discord_GuildPermissions_UseVAD.md&amp;value=---%0Auid%3A%20Discord.GuildPermissions.UseVAD%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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</span>
<a id="Discord_GuildPermissions_UseVAD_" data-uid="Discord.GuildPermissions.UseVAD*"></a>
<h4 id="Discord_GuildPermissions_UseVAD" data-uid="Discord.GuildPermissions.UseVAD">UseVAD</h4>
<div class="markdown level1 summary"><p>If <code>true</code>, a user may use voice-activity-detection rather than push-to-talk.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public bool UseVAD { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a href="https://github.com/goaaats/Discord.Net/new/819a325cec923e4a817ab2f08be5c7bbe0d775d0/apiSpec/new?filename=Discord_GuildPermissions_ViewAuditLog.md&amp;value=---%0Auid%3A%20Discord.GuildPermissions.ViewAuditLog%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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</span>
<a id="Discord_GuildPermissions_ViewAuditLog_" data-uid="Discord.GuildPermissions.ViewAuditLog*"></a>
<h4 id="Discord_GuildPermissions_ViewAuditLog" data-uid="Discord.GuildPermissions.ViewAuditLog">ViewAuditLog</h4>
<div class="markdown level1 summary"><p>If <code>true</code>, a user may view the audit log.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public bool ViewAuditLog { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a href="https://github.com/goaaats/Discord.Net/new/819a325cec923e4a817ab2f08be5c7bbe0d775d0/apiSpec/new?filename=Discord_GuildPermissions_ViewChannel.md&amp;value=---%0Auid%3A%20Discord.GuildPermissions.ViewChannel%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Discord_GuildPermissions_ViewChannel_" data-uid="Discord.GuildPermissions.ViewChannel*"></a>
<h4 id="Discord_GuildPermissions_ViewChannel" data-uid="Discord.GuildPermissions.ViewChannel">ViewChannel</h4>
<div class="markdown level1 summary"><p>If True, a user may view channels.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public bool ViewChannel { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td></td>
</tr>
</tbody>
</table>
<h3 id="methods">Methods
</h3>
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<a href="https://github.com/goaaats/Discord.Net/new/819a325cec923e4a817ab2f08be5c7bbe0d775d0/apiSpec/new?filename=Discord_GuildPermissions_Has_Discord_GuildPermission_.md&amp;value=---%0Auid%3A%20Discord.GuildPermissions.Has(Discord.GuildPermission)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Discord_GuildPermissions_Has_" data-uid="Discord.GuildPermissions.Has*"></a>
<h4 id="Discord_GuildPermissions_Has_Discord_GuildPermission_" data-uid="Discord.GuildPermissions.Has(Discord.GuildPermission)">Has(GuildPermission)</h4>
<div class="markdown level1 summary"><p>Returns a value that indicates if a specific <a class="xref" href="Discord.GuildPermission.html">GuildPermission</a> is enabled
in these permissions.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public bool Has(GuildPermission permission)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><a class="xref" href="Discord.GuildPermission.html">GuildPermission</a></td>
<td><span class="parametername">permission</span></td>
<td><p>The permission value to check for.</p>
</td>
</tr>
</tbody>
</table>
<h5 class="returns">Returns</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td><p><code>true</code> if the permission is enabled, <code>false</code> otherwise.</p>
</td>
</tr>
</tbody>
</table>
<span class="small pull-right mobile-hide">
<span class="divider">|</span>
<a href="https://github.com/goaaats/Discord.Net/new/819a325cec923e4a817ab2f08be5c7bbe0d775d0/apiSpec/new?filename=Discord_GuildPermissions_Modify_System_Nullable_System_Boolean__System_Nullable_System_Boolean__System_Nullable_System_Boolean__System_Nullable_System_Boolean__System_Nullable_System_Boolean__System_Nullable_System_Boolean__System_Nullable_System_Boolean__System_Nullable_System_Boolean__System_Nullable_System_Boolean__System_Nullable_System_Boolean__System_Nullable_System_Boolean__System_Nullable_System_Boolean__System_Nullable_System_Boolean__System_Nullable_System_Boolean__System_Nullable_System_Boolean__System_Nullable_System_Boolean__System_Nullable_System_Boolean__System_Nullable_System_Boolean__System_Nullable_System_Boolean__System_Nullable_System_Boolean__System_Nullable_System_Boolean__System_Nullable_System_Boolean__System_Nullable_System_Boolean__System_Nullable_System_Boolean__System_Nullable_System_Boolean__System_Nullable_System_Boolean__System_Nullable_System_Boolean__System_Nullable_System_Boolean__System_Nullable_System_Boolean__System_Nullable_System_Boolean__.md&amp;value=---%0Auid%3A%20Discord.GuildPermissions.Modify(System.Nullable%7BSystem.Boolean%7D%2CSystem.Nullable%7BSystem.Boolean%7D%2CSystem.Nullable%7BSystem.Boolean%7D%2CSystem.Nullable%7BSystem.Boolean%7D%2CSystem.Nullable%7BSystem.Boolean%7D%2CSystem.Nullable%7BSystem.Boolean%7D%2CSystem.Nullable%7BSystem.Boolean%7D%2CSystem.Nullable%7BSystem.Boolean%7D%2CSystem.Nullable%7BSystem.Boolean%7D%2CSystem.Nullable%7BSystem.Boolean%7D%2CSystem.Nullable%7BSystem.Boolean%7D%2CSystem.Nullable%7BSystem.Boolean%7D%2CSystem.Nullable%7BSystem.Boolean%7D%2CSystem.Nullable%7BSystem.Boolean%7D%2CSystem.Nullable%7BSystem.Boolean%7D%2CSystem.Nullable%7BSystem.Boolean%7D%2CSystem.Nullable%7BSystem.Boolean%7D%2CSystem.Nullable%7BSystem.Boolean%7D%2CSystem.Nullable%7BSystem.Boolean%7D%2CSystem.Nullable%7BSystem.Boolean%7D%2CSystem.Nullable%7BSystem.Boolean%7D%2CSystem.Nullable%7BSystem.Boolean%7D%2CSystem.Nullable%7BSystem.Boolean%7D%2CSystem.Nullable%7BSystem.Boolean%7D%2CSystem.Nullable%7BSystem.Boolean%7D%2CSystem.Nullable%7BSystem.Boolean%7D%2CSystem.Nullable%7BSystem.Boolean%7D%2CSystem.Nullable%7BSystem.Boolean%7D%2CSystem.Nullable%7BSystem.Boolean%7D%2CSystem.Nullable%7BSystem.Boolean%7D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Discord_GuildPermissions_Modify_" data-uid="Discord.GuildPermissions.Modify*"></a>
<h4 id="Discord_GuildPermissions_Modify_System_Nullable_System_Boolean__System_Nullable_System_Boolean__System_Nullable_System_Boolean__System_Nullable_System_Boolean__System_Nullable_System_Boolean__System_Nullable_System_Boolean__System_Nullable_System_Boolean__System_Nullable_System_Boolean__System_Nullable_System_Boolean__System_Nullable_System_Boolean__System_Nullable_System_Boolean__System_Nullable_System_Boolean__System_Nullable_System_Boolean__System_Nullable_System_Boolean__System_Nullable_System_Boolean__System_Nullable_System_Boolean__System_Nullable_System_Boolean__System_Nullable_System_Boolean__System_Nullable_System_Boolean__System_Nullable_System_Boolean__System_Nullable_System_Boolean__System_Nullable_System_Boolean__System_Nullable_System_Boolean__System_Nullable_System_Boolean__System_Nullable_System_Boolean__System_Nullable_System_Boolean__System_Nullable_System_Boolean__System_Nullable_System_Boolean__System_Nullable_System_Boolean__System_Nullable_System_Boolean__" data-uid="Discord.GuildPermissions.Modify(System.Nullable{System.Boolean},System.Nullable{System.Boolean},System.Nullable{System.Boolean},System.Nullable{System.Boolean},System.Nullable{System.Boolean},System.Nullable{System.Boolean},System.Nullable{System.Boolean},System.Nullable{System.Boolean},System.Nullable{System.Boolean},System.Nullable{System.Boolean},System.Nullable{System.Boolean},System.Nullable{System.Boolean},System.Nullable{System.Boolean},System.Nullable{System.Boolean},System.Nullable{System.Boolean},System.Nullable{System.Boolean},System.Nullable{System.Boolean},System.Nullable{System.Boolean},System.Nullable{System.Boolean},System.Nullable{System.Boolean},System.Nullable{System.Boolean},System.Nullable{System.Boolean},System.Nullable{System.Boolean},System.Nullable{System.Boolean},System.Nullable{System.Boolean},System.Nullable{System.Boolean},System.Nullable{System.Boolean},System.Nullable{System.Boolean},System.Nullable{System.Boolean},System.Nullable{System.Boolean})">Modify(Nullable&lt;Boolean&gt;, Nullable&lt;Boolean&gt;, Nullable&lt;Boolean&gt;, Nullable&lt;Boolean&gt;, Nullable&lt;Boolean&gt;, Nullable&lt;Boolean&gt;, Nullable&lt;Boolean&gt;, Nullable&lt;Boolean&gt;, Nullable&lt;Boolean&gt;, Nullable&lt;Boolean&gt;, Nullable&lt;Boolean&gt;, Nullable&lt;Boolean&gt;, Nullable&lt;Boolean&gt;, Nullable&lt;Boolean&gt;, Nullable&lt;Boolean&gt;, Nullable&lt;Boolean&gt;, Nullable&lt;Boolean&gt;, Nullable&lt;Boolean&gt;, Nullable&lt;Boolean&gt;, Nullable&lt;Boolean&gt;, Nullable&lt;Boolean&gt;, Nullable&lt;Boolean&gt;, Nullable&lt;Boolean&gt;, Nullable&lt;Boolean&gt;, Nullable&lt;Boolean&gt;, Nullable&lt;Boolean&gt;, Nullable&lt;Boolean&gt;, Nullable&lt;Boolean&gt;, Nullable&lt;Boolean&gt;, Nullable&lt;Boolean&gt;)</h4>
<div class="markdown level1 summary"><p>Creates a new <a class="xref" href="Discord.GuildPermissions.html">GuildPermissions</a> from this one, changing the provided non-null permissions.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public GuildPermissions Modify(bool? createInstantInvite = default(bool? ), bool? kickMembers = default(bool? ), bool? banMembers = default(bool? ), bool? administrator = default(bool? ), bool? manageChannels = default(bool? ), bool? manageGuild = default(bool? ), bool? addReactions = default(bool? ), bool? viewAuditLog = default(bool? ), bool? viewChannel = default(bool? ), bool? sendMessages = default(bool? ), bool? sendTTSMessages = default(bool? ), bool? manageMessages = default(bool? ), bool? embedLinks = default(bool? ), bool? attachFiles = default(bool? ), bool? readMessageHistory = default(bool? ), bool? mentionEveryone = default(bool? ), bool? useExternalEmojis = default(bool? ), bool? connect = default(bool? ), bool? speak = default(bool? ), bool? muteMembers = default(bool? ), bool? deafenMembers = default(bool? ), bool? moveMembers = default(bool? ), bool? useVoiceActivation = default(bool? ), bool? prioritySpeaker = default(bool? ), bool? stream = default(bool? ), bool? changeNickname = default(bool? ), bool? manageNicknames = default(bool? ), bool? manageRoles = default(bool? ), bool? manageWebhooks = default(bool? ), bool? manageEmojis = default(bool? ))</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Nullable</span>&lt;<span class="xref">System.Boolean</span>&gt;</td>
<td><span class="parametername">createInstantInvite</span></td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.Nullable</span>&lt;<span class="xref">System.Boolean</span>&gt;</td>
<td><span class="parametername">kickMembers</span></td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.Nullable</span>&lt;<span class="xref">System.Boolean</span>&gt;</td>
<td><span class="parametername">banMembers</span></td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.Nullable</span>&lt;<span class="xref">System.Boolean</span>&gt;</td>
<td><span class="parametername">administrator</span></td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.Nullable</span>&lt;<span class="xref">System.Boolean</span>&gt;</td>
<td><span class="parametername">manageChannels</span></td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.Nullable</span>&lt;<span class="xref">System.Boolean</span>&gt;</td>
<td><span class="parametername">manageGuild</span></td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.Nullable</span>&lt;<span class="xref">System.Boolean</span>&gt;</td>
<td><span class="parametername">addReactions</span></td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.Nullable</span>&lt;<span class="xref">System.Boolean</span>&gt;</td>
<td><span class="parametername">viewAuditLog</span></td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.Nullable</span>&lt;<span class="xref">System.Boolean</span>&gt;</td>
<td><span class="parametername">viewChannel</span></td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.Nullable</span>&lt;<span class="xref">System.Boolean</span>&gt;</td>
<td><span class="parametername">sendMessages</span></td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.Nullable</span>&lt;<span class="xref">System.Boolean</span>&gt;</td>
<td><span class="parametername">sendTTSMessages</span></td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.Nullable</span>&lt;<span class="xref">System.Boolean</span>&gt;</td>
<td><span class="parametername">manageMessages</span></td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.Nullable</span>&lt;<span class="xref">System.Boolean</span>&gt;</td>
<td><span class="parametername">embedLinks</span></td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.Nullable</span>&lt;<span class="xref">System.Boolean</span>&gt;</td>
<td><span class="parametername">attachFiles</span></td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.Nullable</span>&lt;<span class="xref">System.Boolean</span>&gt;</td>
<td><span class="parametername">readMessageHistory</span></td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.Nullable</span>&lt;<span class="xref">System.Boolean</span>&gt;</td>
<td><span class="parametername">mentionEveryone</span></td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.Nullable</span>&lt;<span class="xref">System.Boolean</span>&gt;</td>
<td><span class="parametername">useExternalEmojis</span></td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.Nullable</span>&lt;<span class="xref">System.Boolean</span>&gt;</td>
<td><span class="parametername">connect</span></td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.Nullable</span>&lt;<span class="xref">System.Boolean</span>&gt;</td>
<td><span class="parametername">speak</span></td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.Nullable</span>&lt;<span class="xref">System.Boolean</span>&gt;</td>
<td><span class="parametername">muteMembers</span></td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.Nullable</span>&lt;<span class="xref">System.Boolean</span>&gt;</td>
<td><span class="parametername">deafenMembers</span></td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.Nullable</span>&lt;<span class="xref">System.Boolean</span>&gt;</td>
<td><span class="parametername">moveMembers</span></td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.Nullable</span>&lt;<span class="xref">System.Boolean</span>&gt;</td>
<td><span class="parametername">useVoiceActivation</span></td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.Nullable</span>&lt;<span class="xref">System.Boolean</span>&gt;</td>
<td><span class="parametername">prioritySpeaker</span></td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.Nullable</span>&lt;<span class="xref">System.Boolean</span>&gt;</td>
<td><span class="parametername">stream</span></td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.Nullable</span>&lt;<span class="xref">System.Boolean</span>&gt;</td>
<td><span class="parametername">changeNickname</span></td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.Nullable</span>&lt;<span class="xref">System.Boolean</span>&gt;</td>
<td><span class="parametername">manageNicknames</span></td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.Nullable</span>&lt;<span class="xref">System.Boolean</span>&gt;</td>
<td><span class="parametername">manageRoles</span></td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.Nullable</span>&lt;<span class="xref">System.Boolean</span>&gt;</td>
<td><span class="parametername">manageWebhooks</span></td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.Nullable</span>&lt;<span class="xref">System.Boolean</span>&gt;</td>
<td><span class="parametername">manageEmojis</span></td>
<td></td>
</tr>
</tbody>
</table>
<h5 class="returns">Returns</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><a class="xref" href="Discord.GuildPermissions.html">GuildPermissions</a></td>
<td></td>
</tr>
</tbody>
</table>
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<a href="https://github.com/goaaats/Discord.Net/new/819a325cec923e4a817ab2f08be5c7bbe0d775d0/apiSpec/new?filename=Discord_GuildPermissions_ToList.md&amp;value=---%0Auid%3A%20Discord.GuildPermissions.ToList%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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</span>
<a id="Discord_GuildPermissions_ToList_" data-uid="Discord.GuildPermissions.ToList*"></a>
<h4 id="Discord_GuildPermissions_ToList" data-uid="Discord.GuildPermissions.ToList">ToList()</h4>
<div class="markdown level1 summary"><p>Returns a <span class="xref">System.Collections.Generic.List&lt;T&gt;</span> containing all of the <a class="xref" href="Discord.GuildPermission.html">GuildPermission</a>
flags that are enabled.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public List&lt;GuildPermission&gt; ToList()</code></pre>
</div>
<h5 class="returns">Returns</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Collections.Generic.List</span>&lt;<a class="xref" href="Discord.GuildPermission.html">GuildPermission</a>&gt;</td>
<td><p>A <span class="xref">System.Collections.Generic.List&lt;T&gt;</span> containing <a class="xref" href="Discord.GuildPermission.html">GuildPermission</a> flags. Empty if none are enabled.</p>
</td>
</tr>
</tbody>
</table>
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<span class="divider">|</span>
<a href="https://github.com/goaaats/Discord.Net/new/819a325cec923e4a817ab2f08be5c7bbe0d775d0/apiSpec/new?filename=Discord_GuildPermissions_ToString.md&amp;value=---%0Auid%3A%20Discord.GuildPermissions.ToString%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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</span>
<a id="Discord_GuildPermissions_ToString_" data-uid="Discord.GuildPermissions.ToString*"></a>
<h4 id="Discord_GuildPermissions_ToString" data-uid="Discord.GuildPermissions.ToString">ToString()</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public override string ToString()</code></pre>
</div>
<h5 class="returns">Returns</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.String</span></td>
<td></td>
</tr>
</tbody>
</table>
<h5 class="overrides">Overrides</h5>
<div><span class="xref">System.ValueType.ToString()</span></div>
</article>
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