mirror of
https://github.com/goatcorp/Dalamud.git
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1385 lines
41 KiB
C#
1385 lines
41 KiB
C#
using FFXIVClientStructs.FFXIV.Common.Configuration;
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namespace Dalamud.Game.Config;
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// ReSharper disable InconsistentNaming
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// ReSharper disable IdentifierTypo
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// ReSharper disable CommentTypo
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/// <summary>
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/// Config options in the System section.
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/// </summary>
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public enum SystemConfigOption
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{
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/// <summary>
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/// System option with the internal name GuidVersion.
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/// This option is a UInt.
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/// </summary>
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[GameConfigOption("GuidVersion", ConfigType.UInt)]
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GuidVersion,
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/// <summary>
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/// System option with the internal name ConfigVersion.
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/// This option is a UInt.
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/// </summary>
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[GameConfigOption("ConfigVersion", ConfigType.UInt)]
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ConfigVersion,
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/// <summary>
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/// System option with the internal name Language.
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/// This option is a UInt.
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/// </summary>
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[GameConfigOption("Language", ConfigType.UInt)]
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Language,
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/// <summary>
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/// System option with the internal name Region.
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/// This option is a UInt.
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/// </summary>
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[GameConfigOption("Region", ConfigType.UInt)]
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Region,
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/// <summary>
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/// System option with the internal name UPnP.
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/// This option is a UInt.
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/// </summary>
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[GameConfigOption("UPnP", ConfigType.UInt)]
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UPnP,
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/// <summary>
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/// System option with the internal name Port.
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/// This option is a UInt.
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/// </summary>
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[GameConfigOption("Port", ConfigType.UInt)]
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Port,
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/// <summary>
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/// System option with the internal name LastLogin0.
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/// This option is a UInt.
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/// </summary>
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[GameConfigOption("LastLogin0", ConfigType.UInt)]
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LastLogin0,
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/// <summary>
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/// System option with the internal name LastLogin1.
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/// This option is a UInt.
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/// </summary>
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[GameConfigOption("LastLogin1", ConfigType.UInt)]
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LastLogin1,
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/// <summary>
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/// System option with the internal name WorldId.
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/// This option is a UInt.
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/// </summary>
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[GameConfigOption("WorldId", ConfigType.UInt)]
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WorldId,
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/// <summary>
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/// System option with the internal name ServiceIndex.
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/// This option is a UInt.
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/// </summary>
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[GameConfigOption("ServiceIndex", ConfigType.UInt)]
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ServiceIndex,
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/// <summary>
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/// System option with the internal name DktSessionId.
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/// This option is a String.
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/// </summary>
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[GameConfigOption("DktSessionId", ConfigType.String)]
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DktSessionId,
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/// <summary>
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/// System option with the internal name MainAdapter.
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/// This option is a String.
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/// </summary>
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[GameConfigOption("MainAdapter", ConfigType.String)]
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MainAdapter,
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/// <summary>
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/// System option with the internal name ScreenLeft.
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/// This option is a UInt.
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/// </summary>
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[GameConfigOption("ScreenLeft", ConfigType.UInt)]
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ScreenLeft,
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/// <summary>
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/// System option with the internal name ScreenTop.
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/// This option is a UInt.
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/// </summary>
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[GameConfigOption("ScreenTop", ConfigType.UInt)]
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ScreenTop,
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/// <summary>
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/// System option with the internal name ScreenWidth.
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/// This option is a UInt.
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/// </summary>
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[GameConfigOption("ScreenWidth", ConfigType.UInt)]
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ScreenWidth,
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/// <summary>
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/// System option with the internal name ScreenHeight.
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/// This option is a UInt.
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/// </summary>
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[GameConfigOption("ScreenHeight", ConfigType.UInt)]
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ScreenHeight,
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/// <summary>
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/// System option with the internal name ScreenMode.
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/// This option is a UInt.
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/// </summary>
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[GameConfigOption("ScreenMode", ConfigType.UInt)]
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ScreenMode,
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/// <summary>
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/// System option with the internal name FullScreenWidth.
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/// This option is a UInt.
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/// </summary>
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[GameConfigOption("FullScreenWidth", ConfigType.UInt)]
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FullScreenWidth,
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/// <summary>
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/// System option with the internal name FullScreenHeight.
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/// This option is a UInt.
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/// </summary>
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[GameConfigOption("FullScreenHeight", ConfigType.UInt)]
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FullScreenHeight,
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/// <summary>
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/// System option with the internal name Refreshrate.
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/// This option is a UInt.
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/// </summary>
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[GameConfigOption("Refreshrate", ConfigType.UInt)]
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Refreshrate,
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/// <summary>
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/// System option with the internal name Fps.
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/// This option is a UInt.
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/// </summary>
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[GameConfigOption("Fps", ConfigType.UInt)]
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Fps,
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/// <summary>
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/// System option with the internal name AntiAliasing.
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/// This option is a UInt.
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/// </summary>
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[GameConfigOption("AntiAliasing", ConfigType.UInt)]
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AntiAliasing,
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/// <summary>
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/// System option with the internal name FPSInActive.
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/// This option is a UInt.
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/// </summary>
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[GameConfigOption("FPSInActive", ConfigType.UInt)]
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FPSInActive,
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/// <summary>
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/// System option with the internal name ResoMouseDrag.
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/// This option is a UInt.
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/// </summary>
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[GameConfigOption("ResoMouseDrag", ConfigType.UInt)]
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ResoMouseDrag,
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/// <summary>
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/// System option with the internal name MouseOpeLimit.
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/// This option is a UInt.
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/// </summary>
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[GameConfigOption("MouseOpeLimit", ConfigType.UInt)]
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MouseOpeLimit,
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/// <summary>
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/// System option with the internal name LangSelectSub.
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/// This option is a UInt.
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/// </summary>
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[GameConfigOption("LangSelectSub", ConfigType.UInt)]
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LangSelectSub,
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/// <summary>
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/// System option with the internal name Gamma.
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/// This option is a UInt.
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/// </summary>
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[GameConfigOption("Gamma", ConfigType.UInt)]
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Gamma,
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/// <summary>
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/// System option with the internal name UiBaseScale.
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/// This option is a UInt.
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/// </summary>
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[GameConfigOption("UiBaseScale", ConfigType.UInt)]
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UiBaseScale,
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/// <summary>
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/// System option with the internal name CharaLight.
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/// This option is a UInt.
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/// </summary>
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[GameConfigOption("CharaLight", ConfigType.UInt)]
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CharaLight,
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/// <summary>
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/// System option with the internal name UiHighScale.
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/// This option is a UInt.
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/// </summary>
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[GameConfigOption("UiHighScale", ConfigType.UInt)]
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UiHighScale,
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/// <summary>
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/// System option with the internal name TextureFilterQuality.
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/// This option is a UInt.
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/// </summary>
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[GameConfigOption("TextureFilterQuality", ConfigType.UInt)]
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TextureFilterQuality,
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/// <summary>
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/// System option with the internal name TextureAnisotropicQuality.
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/// This option is a UInt.
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/// </summary>
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[GameConfigOption("TextureAnisotropicQuality", ConfigType.UInt)]
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TextureAnisotropicQuality,
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/// <summary>
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/// System option with the internal name SSAO.
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/// This option is a UInt.
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/// </summary>
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[GameConfigOption("SSAO", ConfigType.UInt)]
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SSAO,
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/// <summary>
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/// System option with the internal name Glare.
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/// This option is a UInt.
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/// </summary>
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[GameConfigOption("Glare", ConfigType.UInt)]
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Glare,
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/// <summary>
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/// System option with the internal name DistortionWater.
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/// This option is a UInt.
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/// </summary>
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[GameConfigOption("DistortionWater", ConfigType.UInt)]
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DistortionWater,
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/// <summary>
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/// System option with the internal name DepthOfField.
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/// This option is a UInt.
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/// </summary>
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[GameConfigOption("DepthOfField", ConfigType.UInt)]
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DepthOfField,
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/// <summary>
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/// System option with the internal name RadialBlur.
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/// This option is a UInt.
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/// </summary>
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[GameConfigOption("RadialBlur", ConfigType.UInt)]
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RadialBlur,
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/// <summary>
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/// System option with the internal name Vignetting.
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/// This option is a UInt.
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/// </summary>
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[GameConfigOption("Vignetting", ConfigType.UInt)]
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Vignetting,
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/// <summary>
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/// System option with the internal name GrassQuality.
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/// This option is a UInt.
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/// </summary>
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[GameConfigOption("GrassQuality", ConfigType.UInt)]
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GrassQuality,
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/// <summary>
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/// System option with the internal name TranslucentQuality.
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/// This option is a UInt.
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/// </summary>
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[GameConfigOption("TranslucentQuality", ConfigType.UInt)]
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TranslucentQuality,
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/// <summary>
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/// System option with the internal name ShadowVisibilityType.
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/// This option is a UInt.
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/// </summary>
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[GameConfigOption("ShadowVisibilityType", ConfigType.UInt)]
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ShadowVisibilityType,
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/// <summary>
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/// System option with the internal name ShadowSoftShadowType.
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/// This option is a UInt.
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/// </summary>
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[GameConfigOption("ShadowSoftShadowType", ConfigType.UInt)]
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ShadowSoftShadowType,
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/// <summary>
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/// System option with the internal name ShadowTextureSizeType.
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/// This option is a UInt.
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/// </summary>
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[GameConfigOption("ShadowTextureSizeType", ConfigType.UInt)]
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ShadowTextureSizeType,
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/// <summary>
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/// System option with the internal name ShadowCascadeCountType.
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/// This option is a UInt.
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/// </summary>
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[GameConfigOption("ShadowCascadeCountType", ConfigType.UInt)]
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ShadowCascadeCountType,
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/// <summary>
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/// System option with the internal name LodType.
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/// This option is a UInt.
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/// </summary>
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[GameConfigOption("LodType", ConfigType.UInt)]
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LodType,
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/// <summary>
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/// System option with the internal name StreamingType.
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/// This option is a UInt.
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/// </summary>
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[GameConfigOption("StreamingType", ConfigType.UInt)]
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StreamingType,
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/// <summary>
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/// System option with the internal name GeneralQuality.
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/// This option is a UInt.
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/// </summary>
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[GameConfigOption("GeneralQuality", ConfigType.UInt)]
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GeneralQuality,
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/// <summary>
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/// System option with the internal name OcclusionCulling.
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/// This option is a UInt.
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/// </summary>
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[GameConfigOption("OcclusionCulling", ConfigType.UInt)]
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OcclusionCulling,
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/// <summary>
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/// System option with the internal name ShadowLOD.
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/// This option is a UInt.
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/// </summary>
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[GameConfigOption("ShadowLOD", ConfigType.UInt)]
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ShadowLOD,
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/// <summary>
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/// System option with the internal name PhysicsType.
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/// This option is a UInt.
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/// </summary>
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[GameConfigOption("PhysicsType", ConfigType.UInt)]
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PhysicsType,
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/// <summary>
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/// System option with the internal name MapResolution.
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/// This option is a UInt.
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/// </summary>
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[GameConfigOption("MapResolution", ConfigType.UInt)]
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MapResolution,
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/// <summary>
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/// System option with the internal name ShadowVisibilityTypeSelf.
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/// This option is a UInt.
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/// </summary>
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[GameConfigOption("ShadowVisibilityTypeSelf", ConfigType.UInt)]
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ShadowVisibilityTypeSelf,
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/// <summary>
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/// System option with the internal name ShadowVisibilityTypeParty.
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/// This option is a UInt.
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/// </summary>
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[GameConfigOption("ShadowVisibilityTypeParty", ConfigType.UInt)]
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ShadowVisibilityTypeParty,
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/// <summary>
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/// System option with the internal name ShadowVisibilityTypeOther.
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/// This option is a UInt.
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/// </summary>
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[GameConfigOption("ShadowVisibilityTypeOther", ConfigType.UInt)]
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ShadowVisibilityTypeOther,
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/// <summary>
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/// System option with the internal name ShadowVisibilityTypeEnemy.
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/// This option is a UInt.
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/// </summary>
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[GameConfigOption("ShadowVisibilityTypeEnemy", ConfigType.UInt)]
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ShadowVisibilityTypeEnemy,
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/// <summary>
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/// System option with the internal name PhysicsTypeSelf.
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/// This option is a UInt.
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/// </summary>
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[GameConfigOption("PhysicsTypeSelf", ConfigType.UInt)]
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PhysicsTypeSelf,
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/// <summary>
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/// System option with the internal name PhysicsTypeParty.
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/// This option is a UInt.
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/// </summary>
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[GameConfigOption("PhysicsTypeParty", ConfigType.UInt)]
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PhysicsTypeParty,
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/// <summary>
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/// System option with the internal name PhysicsTypeOther.
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/// This option is a UInt.
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/// </summary>
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[GameConfigOption("PhysicsTypeOther", ConfigType.UInt)]
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PhysicsTypeOther,
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/// <summary>
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/// System option with the internal name PhysicsTypeEnemy.
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/// This option is a UInt.
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/// </summary>
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[GameConfigOption("PhysicsTypeEnemy", ConfigType.UInt)]
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PhysicsTypeEnemy,
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/// <summary>
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/// System option with the internal name ReflectionType.
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/// This option is a UInt.
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/// </summary>
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[GameConfigOption("ReflectionType", ConfigType.UInt)]
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ReflectionType,
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/// <summary>
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/// System option with the internal name ScreenShotImageType.
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/// This option is a UInt.
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/// </summary>
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[GameConfigOption("ScreenShotImageType", ConfigType.UInt)]
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ScreenShotImageType,
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/// <summary>
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/// System option with the internal name IsSoundDisable.
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/// This option is a UInt.
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/// </summary>
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[GameConfigOption("IsSoundDisable", ConfigType.UInt)]
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IsSoundDisable,
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/// <summary>
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/// System option with the internal name IsSoundAlways.
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/// This option is a UInt.
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/// </summary>
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[GameConfigOption("IsSoundAlways", ConfigType.UInt)]
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IsSoundAlways,
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/// <summary>
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/// System option with the internal name IsSoundBgmAlways.
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/// This option is a UInt.
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/// </summary>
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[GameConfigOption("IsSoundBgmAlways", ConfigType.UInt)]
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IsSoundBgmAlways,
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/// <summary>
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/// System option with the internal name IsSoundSeAlways.
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/// This option is a UInt.
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/// </summary>
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[GameConfigOption("IsSoundSeAlways", ConfigType.UInt)]
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IsSoundSeAlways,
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/// <summary>
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/// System option with the internal name IsSoundVoiceAlways.
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/// This option is a UInt.
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/// </summary>
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[GameConfigOption("IsSoundVoiceAlways", ConfigType.UInt)]
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IsSoundVoiceAlways,
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/// <summary>
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/// System option with the internal name IsSoundSystemAlways.
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/// This option is a UInt.
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/// </summary>
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[GameConfigOption("IsSoundSystemAlways", ConfigType.UInt)]
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IsSoundSystemAlways,
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/// <summary>
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/// System option with the internal name IsSoundEnvAlways.
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/// This option is a UInt.
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/// </summary>
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[GameConfigOption("IsSoundEnvAlways", ConfigType.UInt)]
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IsSoundEnvAlways,
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/// <summary>
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/// System option with the internal name IsSoundPerformAlways.
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/// This option is a UInt.
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/// </summary>
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[GameConfigOption("IsSoundPerformAlways", ConfigType.UInt)]
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IsSoundPerformAlways,
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/// <summary>
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/// System option with the internal name PadGuid.
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/// This option is a UInt.
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/// </summary>
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[GameConfigOption("PadGuid", ConfigType.UInt)]
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PadGuid,
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/// <summary>
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/// System option with the internal name InstanceGuid.
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/// This option is a String.
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/// </summary>
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[GameConfigOption("InstanceGuid", ConfigType.String)]
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InstanceGuid,
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/// <summary>
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/// System option with the internal name ProductGuid.
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/// This option is a String.
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/// </summary>
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[GameConfigOption("ProductGuid", ConfigType.String)]
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ProductGuid,
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/// <summary>
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/// System option with the internal name DeadArea.
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/// This option is a Float.
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/// </summary>
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[GameConfigOption("DeadArea", ConfigType.Float)]
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DeadArea,
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/// <summary>
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/// System option with the internal name Alias.
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/// This option is a String.
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/// </summary>
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[GameConfigOption("Alias", ConfigType.String)]
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Alias,
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/// <summary>
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/// System option with the internal name AlwaysInput.
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/// This option is a UInt.
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/// </summary>
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[GameConfigOption("AlwaysInput", ConfigType.UInt)]
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AlwaysInput,
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/// <summary>
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/// System option with the internal name ForceFeedBack.
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/// This option is a UInt.
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/// </summary>
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[GameConfigOption("ForceFeedBack", ConfigType.UInt)]
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ForceFeedBack,
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/// <summary>
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/// System option with the internal name PadPovInput.
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/// This option is a UInt.
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/// </summary>
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[GameConfigOption("PadPovInput", ConfigType.UInt)]
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PadPovInput,
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/// <summary>
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/// System option with the internal name PadMode.
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/// This option is a UInt.
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/// </summary>
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[GameConfigOption("PadMode", ConfigType.UInt)]
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PadMode,
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/// <summary>
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/// System option with the internal name PadAvailable.
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/// This option is a UInt.
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/// </summary>
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[GameConfigOption("PadAvailable", ConfigType.UInt)]
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PadAvailable,
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/// <summary>
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/// System option with the internal name PadReverseConfirmCancel.
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/// This option is a UInt.
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/// </summary>
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[GameConfigOption("PadReverseConfirmCancel", ConfigType.UInt)]
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PadReverseConfirmCancel,
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/// <summary>
|
|
/// System option with the internal name PadSelectButtonIcon.
|
|
/// This option is a UInt.
|
|
/// </summary>
|
|
[GameConfigOption("PadSelectButtonIcon", ConfigType.UInt)]
|
|
PadSelectButtonIcon,
|
|
|
|
/// <summary>
|
|
/// System option with the internal name PadMouseMode.
|
|
/// This option is a UInt.
|
|
/// </summary>
|
|
[GameConfigOption("PadMouseMode", ConfigType.UInt)]
|
|
PadMouseMode,
|
|
|
|
/// <summary>
|
|
/// System option with the internal name TextPasteEnable.
|
|
/// This option is a UInt.
|
|
/// </summary>
|
|
[GameConfigOption("TextPasteEnable", ConfigType.UInt)]
|
|
TextPasteEnable,
|
|
|
|
/// <summary>
|
|
/// System option with the internal name EnablePsFunction.
|
|
/// This option is a UInt.
|
|
/// </summary>
|
|
[GameConfigOption("EnablePsFunction", ConfigType.UInt)]
|
|
EnablePsFunction,
|
|
|
|
/// <summary>
|
|
/// System option with the internal name WaterWet.
|
|
/// This option is a UInt.
|
|
/// </summary>
|
|
[GameConfigOption("WaterWet", ConfigType.UInt)]
|
|
WaterWet,
|
|
|
|
/// <summary>
|
|
/// System option with the internal name DisplayObjectLimitType.
|
|
/// This option is a UInt.
|
|
/// </summary>
|
|
[GameConfigOption("DisplayObjectLimitType", ConfigType.UInt)]
|
|
DisplayObjectLimitType,
|
|
|
|
/// <summary>
|
|
/// System option with the internal name WindowDispNum.
|
|
/// This option is a UInt.
|
|
/// </summary>
|
|
[GameConfigOption("WindowDispNum", ConfigType.UInt)]
|
|
WindowDispNum,
|
|
|
|
/// <summary>
|
|
/// System option with the internal name ScreenShotDir.
|
|
/// This option is a String.
|
|
/// </summary>
|
|
[GameConfigOption("ScreenShotDir", ConfigType.String)]
|
|
ScreenShotDir,
|
|
|
|
/// <summary>
|
|
/// System option with the internal name AntiAliasing_DX11.
|
|
/// This option is a UInt.
|
|
/// </summary>
|
|
[GameConfigOption("AntiAliasing_DX11", ConfigType.UInt)]
|
|
AntiAliasing_DX11,
|
|
|
|
/// <summary>
|
|
/// System option with the internal name TextureFilterQuality_DX11.
|
|
/// This option is a UInt.
|
|
/// </summary>
|
|
[GameConfigOption("TextureFilterQuality_DX11", ConfigType.UInt)]
|
|
TextureFilterQuality_DX11,
|
|
|
|
/// <summary>
|
|
/// System option with the internal name TextureAnisotropicQuality_DX11.
|
|
/// This option is a UInt.
|
|
/// </summary>
|
|
[GameConfigOption("TextureAnisotropicQuality_DX11", ConfigType.UInt)]
|
|
TextureAnisotropicQuality_DX11,
|
|
|
|
/// <summary>
|
|
/// System option with the internal name SSAO_DX11.
|
|
/// This option is a UInt.
|
|
/// </summary>
|
|
[GameConfigOption("SSAO_DX11", ConfigType.UInt)]
|
|
SSAO_DX11,
|
|
|
|
/// <summary>
|
|
/// System option with the internal name Glare_DX11.
|
|
/// This option is a UInt.
|
|
/// </summary>
|
|
[GameConfigOption("Glare_DX11", ConfigType.UInt)]
|
|
Glare_DX11,
|
|
|
|
/// <summary>
|
|
/// System option with the internal name DistortionWater_DX11.
|
|
/// This option is a UInt.
|
|
/// </summary>
|
|
[GameConfigOption("DistortionWater_DX11", ConfigType.UInt)]
|
|
DistortionWater_DX11,
|
|
|
|
/// <summary>
|
|
/// System option with the internal name DepthOfField_DX11.
|
|
/// This option is a UInt.
|
|
/// </summary>
|
|
[GameConfigOption("DepthOfField_DX11", ConfigType.UInt)]
|
|
DepthOfField_DX11,
|
|
|
|
/// <summary>
|
|
/// System option with the internal name RadialBlur_DX11.
|
|
/// This option is a UInt.
|
|
/// </summary>
|
|
[GameConfigOption("RadialBlur_DX11", ConfigType.UInt)]
|
|
RadialBlur_DX11,
|
|
|
|
/// <summary>
|
|
/// System option with the internal name Vignetting_DX11.
|
|
/// This option is a UInt.
|
|
/// </summary>
|
|
[GameConfigOption("Vignetting_DX11", ConfigType.UInt)]
|
|
Vignetting_DX11,
|
|
|
|
/// <summary>
|
|
/// System option with the internal name GrassQuality_DX11.
|
|
/// This option is a UInt.
|
|
/// </summary>
|
|
[GameConfigOption("GrassQuality_DX11", ConfigType.UInt)]
|
|
GrassQuality_DX11,
|
|
|
|
/// <summary>
|
|
/// System option with the internal name TranslucentQuality_DX11.
|
|
/// This option is a UInt.
|
|
/// </summary>
|
|
[GameConfigOption("TranslucentQuality_DX11", ConfigType.UInt)]
|
|
TranslucentQuality_DX11,
|
|
|
|
/// <summary>
|
|
/// System option with the internal name ShadowSoftShadowType_DX11.
|
|
/// This option is a UInt.
|
|
/// </summary>
|
|
[GameConfigOption("ShadowSoftShadowType_DX11", ConfigType.UInt)]
|
|
ShadowSoftShadowType_DX11,
|
|
|
|
/// <summary>
|
|
/// System option with the internal name ShadowTextureSizeType_DX11.
|
|
/// This option is a UInt.
|
|
/// </summary>
|
|
[GameConfigOption("ShadowTextureSizeType_DX11", ConfigType.UInt)]
|
|
ShadowTextureSizeType_DX11,
|
|
|
|
/// <summary>
|
|
/// System option with the internal name ShadowCascadeCountType_DX11.
|
|
/// This option is a UInt.
|
|
/// </summary>
|
|
[GameConfigOption("ShadowCascadeCountType_DX11", ConfigType.UInt)]
|
|
ShadowCascadeCountType_DX11,
|
|
|
|
/// <summary>
|
|
/// System option with the internal name LodType_DX11.
|
|
/// This option is a UInt.
|
|
/// </summary>
|
|
[GameConfigOption("LodType_DX11", ConfigType.UInt)]
|
|
LodType_DX11,
|
|
|
|
/// <summary>
|
|
/// System option with the internal name OcclusionCulling_DX11.
|
|
/// This option is a UInt.
|
|
/// </summary>
|
|
[GameConfigOption("OcclusionCulling_DX11", ConfigType.UInt)]
|
|
OcclusionCulling_DX11,
|
|
|
|
/// <summary>
|
|
/// System option with the internal name ShadowLOD_DX11.
|
|
/// This option is a UInt.
|
|
/// </summary>
|
|
[GameConfigOption("ShadowLOD_DX11", ConfigType.UInt)]
|
|
ShadowLOD_DX11,
|
|
|
|
/// <summary>
|
|
/// System option with the internal name MapResolution_DX11.
|
|
/// This option is a UInt.
|
|
/// </summary>
|
|
[GameConfigOption("MapResolution_DX11", ConfigType.UInt)]
|
|
MapResolution_DX11,
|
|
|
|
/// <summary>
|
|
/// System option with the internal name ShadowVisibilityTypeSelf_DX11.
|
|
/// This option is a UInt.
|
|
/// </summary>
|
|
[GameConfigOption("ShadowVisibilityTypeSelf_DX11", ConfigType.UInt)]
|
|
ShadowVisibilityTypeSelf_DX11,
|
|
|
|
/// <summary>
|
|
/// System option with the internal name ShadowVisibilityTypeParty_DX11.
|
|
/// This option is a UInt.
|
|
/// </summary>
|
|
[GameConfigOption("ShadowVisibilityTypeParty_DX11", ConfigType.UInt)]
|
|
ShadowVisibilityTypeParty_DX11,
|
|
|
|
/// <summary>
|
|
/// System option with the internal name ShadowVisibilityTypeOther_DX11.
|
|
/// This option is a UInt.
|
|
/// </summary>
|
|
[GameConfigOption("ShadowVisibilityTypeOther_DX11", ConfigType.UInt)]
|
|
ShadowVisibilityTypeOther_DX11,
|
|
|
|
/// <summary>
|
|
/// System option with the internal name ShadowVisibilityTypeEnemy_DX11.
|
|
/// This option is a UInt.
|
|
/// </summary>
|
|
[GameConfigOption("ShadowVisibilityTypeEnemy_DX11", ConfigType.UInt)]
|
|
ShadowVisibilityTypeEnemy_DX11,
|
|
|
|
/// <summary>
|
|
/// System option with the internal name PhysicsTypeSelf_DX11.
|
|
/// This option is a UInt.
|
|
/// </summary>
|
|
[GameConfigOption("PhysicsTypeSelf_DX11", ConfigType.UInt)]
|
|
PhysicsTypeSelf_DX11,
|
|
|
|
/// <summary>
|
|
/// System option with the internal name PhysicsTypeParty_DX11.
|
|
/// This option is a UInt.
|
|
/// </summary>
|
|
[GameConfigOption("PhysicsTypeParty_DX11", ConfigType.UInt)]
|
|
PhysicsTypeParty_DX11,
|
|
|
|
/// <summary>
|
|
/// System option with the internal name PhysicsTypeOther_DX11.
|
|
/// This option is a UInt.
|
|
/// </summary>
|
|
[GameConfigOption("PhysicsTypeOther_DX11", ConfigType.UInt)]
|
|
PhysicsTypeOther_DX11,
|
|
|
|
/// <summary>
|
|
/// System option with the internal name PhysicsTypeEnemy_DX11.
|
|
/// This option is a UInt.
|
|
/// </summary>
|
|
[GameConfigOption("PhysicsTypeEnemy_DX11", ConfigType.UInt)]
|
|
PhysicsTypeEnemy_DX11,
|
|
|
|
/// <summary>
|
|
/// System option with the internal name ReflectionType_DX11.
|
|
/// This option is a UInt.
|
|
/// </summary>
|
|
[GameConfigOption("ReflectionType_DX11", ConfigType.UInt)]
|
|
ReflectionType_DX11,
|
|
|
|
/// <summary>
|
|
/// System option with the internal name WaterWet_DX11.
|
|
/// This option is a UInt.
|
|
/// </summary>
|
|
[GameConfigOption("WaterWet_DX11", ConfigType.UInt)]
|
|
WaterWet_DX11,
|
|
|
|
/// <summary>
|
|
/// System option with the internal name ParallaxOcclusion_DX11.
|
|
/// This option is a UInt.
|
|
/// </summary>
|
|
[GameConfigOption("ParallaxOcclusion_DX11", ConfigType.UInt)]
|
|
ParallaxOcclusion_DX11,
|
|
|
|
/// <summary>
|
|
/// System option with the internal name Tessellation_DX11.
|
|
/// This option is a UInt.
|
|
/// </summary>
|
|
[GameConfigOption("Tessellation_DX11", ConfigType.UInt)]
|
|
Tessellation_DX11,
|
|
|
|
/// <summary>
|
|
/// System option with the internal name GlareRepresentation_DX11.
|
|
/// This option is a UInt.
|
|
/// </summary>
|
|
[GameConfigOption("GlareRepresentation_DX11", ConfigType.UInt)]
|
|
GlareRepresentation_DX11,
|
|
|
|
/// <summary>
|
|
/// System option with the internal name UiSystemEnlarge.
|
|
/// This option is a UInt.
|
|
/// </summary>
|
|
[GameConfigOption("UiSystemEnlarge", ConfigType.UInt)]
|
|
UiSystemEnlarge,
|
|
|
|
/// <summary>
|
|
/// System option with the internal name SoundPadSeType.
|
|
/// This option is a UInt.
|
|
/// </summary>
|
|
[GameConfigOption("SoundPadSeType", ConfigType.UInt)]
|
|
SoundPadSeType,
|
|
|
|
/// <summary>
|
|
/// System option with the internal name SoundPad.
|
|
/// This option is a UInt.
|
|
/// </summary>
|
|
[GameConfigOption("SoundPad", ConfigType.UInt)]
|
|
SoundPad,
|
|
|
|
/// <summary>
|
|
/// System option with the internal name IsSoundPad.
|
|
/// This option is a UInt.
|
|
/// </summary>
|
|
[GameConfigOption("IsSoundPad", ConfigType.UInt)]
|
|
IsSoundPad,
|
|
|
|
/// <summary>
|
|
/// System option with the internal name TouchPadMouse.
|
|
/// This option is a UInt.
|
|
/// </summary>
|
|
[GameConfigOption("TouchPadMouse", ConfigType.UInt)]
|
|
TouchPadMouse,
|
|
|
|
/// <summary>
|
|
/// System option with the internal name TouchPadCursorSpeed.
|
|
/// This option is a UInt.
|
|
/// </summary>
|
|
[GameConfigOption("TouchPadCursorSpeed", ConfigType.UInt)]
|
|
TouchPadCursorSpeed,
|
|
|
|
/// <summary>
|
|
/// System option with the internal name TouchPadButtonExtension.
|
|
/// This option is a UInt.
|
|
/// </summary>
|
|
[GameConfigOption("TouchPadButtonExtension", ConfigType.UInt)]
|
|
TouchPadButtonExtension,
|
|
|
|
/// <summary>
|
|
/// System option with the internal name TouchPadButton_Left.
|
|
/// This option is a UInt.
|
|
/// </summary>
|
|
[GameConfigOption("TouchPadButton_Left", ConfigType.UInt)]
|
|
TouchPadButton_Left,
|
|
|
|
/// <summary>
|
|
/// System option with the internal name TouchPadButton_Right.
|
|
/// This option is a UInt.
|
|
/// </summary>
|
|
[GameConfigOption("TouchPadButton_Right", ConfigType.UInt)]
|
|
TouchPadButton_Right,
|
|
|
|
/// <summary>
|
|
/// System option with the internal name RemotePlayRearTouchpadEnable.
|
|
/// This option is a UInt.
|
|
/// </summary>
|
|
[GameConfigOption("RemotePlayRearTouchpadEnable", ConfigType.UInt)]
|
|
RemotePlayRearTouchpadEnable,
|
|
|
|
/// <summary>
|
|
/// System option with the internal name SupportButtonAutorunEnable.
|
|
/// This option is a UInt.
|
|
/// </summary>
|
|
[GameConfigOption("SupportButtonAutorunEnable", ConfigType.UInt)]
|
|
SupportButtonAutorunEnable,
|
|
|
|
/// <summary>
|
|
/// System option with the internal name R3ButtonWindowScalingEnable.
|
|
/// This option is a UInt.
|
|
/// </summary>
|
|
[GameConfigOption("R3ButtonWindowScalingEnable", ConfigType.UInt)]
|
|
R3ButtonWindowScalingEnable,
|
|
|
|
/// <summary>
|
|
/// System option with the internal name AutoAfkSwitchingTime.
|
|
/// This option is a UInt.
|
|
/// </summary>
|
|
[GameConfigOption("AutoAfkSwitchingTime", ConfigType.UInt)]
|
|
AutoAfkSwitchingTime,
|
|
|
|
/// <summary>
|
|
/// System option with the internal name AutoChangeCameraMode.
|
|
/// This option is a UInt.
|
|
/// </summary>
|
|
[GameConfigOption("AutoChangeCameraMode", ConfigType.UInt)]
|
|
AutoChangeCameraMode,
|
|
|
|
/// <summary>
|
|
/// System option with the internal name AccessibilitySoundVisualEnable.
|
|
/// This option is a UInt.
|
|
/// </summary>
|
|
[GameConfigOption("AccessibilitySoundVisualEnable", ConfigType.UInt)]
|
|
AccessibilitySoundVisualEnable,
|
|
|
|
/// <summary>
|
|
/// System option with the internal name AccessibilitySoundVisualDispSize.
|
|
/// This option is a UInt.
|
|
/// </summary>
|
|
[GameConfigOption("AccessibilitySoundVisualDispSize", ConfigType.UInt)]
|
|
AccessibilitySoundVisualDispSize,
|
|
|
|
/// <summary>
|
|
/// System option with the internal name AccessibilitySoundVisualPermeabilityRate.
|
|
/// This option is a UInt.
|
|
/// </summary>
|
|
[GameConfigOption("AccessibilitySoundVisualPermeabilityRate", ConfigType.UInt)]
|
|
AccessibilitySoundVisualPermeabilityRate,
|
|
|
|
/// <summary>
|
|
/// System option with the internal name AccessibilityColorBlindFilterEnable.
|
|
/// This option is a UInt.
|
|
/// </summary>
|
|
[GameConfigOption("AccessibilityColorBlindFilterEnable", ConfigType.UInt)]
|
|
AccessibilityColorBlindFilterEnable,
|
|
|
|
/// <summary>
|
|
/// System option with the internal name AccessibilityColorBlindFilterType.
|
|
/// This option is a UInt.
|
|
/// </summary>
|
|
[GameConfigOption("AccessibilityColorBlindFilterType", ConfigType.UInt)]
|
|
AccessibilityColorBlindFilterType,
|
|
|
|
/// <summary>
|
|
/// System option with the internal name AccessibilityColorBlindFilterStrength.
|
|
/// This option is a UInt.
|
|
/// </summary>
|
|
[GameConfigOption("AccessibilityColorBlindFilterStrength", ConfigType.UInt)]
|
|
AccessibilityColorBlindFilterStrength,
|
|
|
|
/// <summary>
|
|
/// System option with the internal name MouseAutoFocus.
|
|
/// This option is a UInt.
|
|
/// </summary>
|
|
[GameConfigOption("MouseAutoFocus", ConfigType.UInt)]
|
|
MouseAutoFocus,
|
|
|
|
/// <summary>
|
|
/// System option with the internal name FPSDownAFK.
|
|
/// This option is a UInt.
|
|
/// </summary>
|
|
[GameConfigOption("FPSDownAFK", ConfigType.UInt)]
|
|
FPSDownAFK,
|
|
|
|
/// <summary>
|
|
/// System option with the internal name IdlingCameraAFK.
|
|
/// This option is a UInt.
|
|
/// </summary>
|
|
[GameConfigOption("IdlingCameraAFK", ConfigType.UInt)]
|
|
IdlingCameraAFK,
|
|
|
|
/// <summary>
|
|
/// System option with the internal name MouseSpeed.
|
|
/// This option is a Float.
|
|
/// </summary>
|
|
[GameConfigOption("MouseSpeed", ConfigType.Float)]
|
|
MouseSpeed,
|
|
|
|
/// <summary>
|
|
/// System option with the internal name CameraZoom.
|
|
/// This option is a UInt.
|
|
/// </summary>
|
|
[GameConfigOption("CameraZoom", ConfigType.UInt)]
|
|
CameraZoom,
|
|
|
|
/// <summary>
|
|
/// System option with the internal name DynamicRezoType.
|
|
/// This option is a UInt.
|
|
/// </summary>
|
|
[GameConfigOption("DynamicRezoType", ConfigType.UInt)]
|
|
DynamicRezoType,
|
|
|
|
/// <summary>
|
|
/// System option with the internal name Is3DAudio.
|
|
/// This option is a UInt.
|
|
/// </summary>
|
|
[GameConfigOption("Is3DAudio", ConfigType.UInt)]
|
|
Is3DAudio,
|
|
|
|
/// <summary>
|
|
/// System option with the internal name BattleEffect.
|
|
/// This option is a UInt.
|
|
/// </summary>
|
|
[GameConfigOption("BattleEffect", ConfigType.UInt)]
|
|
BattleEffect,
|
|
|
|
/// <summary>
|
|
/// System option with the internal name BGEffect.
|
|
/// This option is a UInt.
|
|
/// </summary>
|
|
[GameConfigOption("BGEffect", ConfigType.UInt)]
|
|
BGEffect,
|
|
|
|
/// <summary>
|
|
/// System option with the internal name ColorThemeType.
|
|
/// This option is a UInt.
|
|
/// </summary>
|
|
[GameConfigOption("ColorThemeType", ConfigType.UInt)]
|
|
ColorThemeType,
|
|
|
|
/// <summary>
|
|
/// System option with the internal name SystemMouseOperationSoftOn.
|
|
/// This option is a UInt.
|
|
/// </summary>
|
|
[GameConfigOption("SystemMouseOperationSoftOn", ConfigType.UInt)]
|
|
SystemMouseOperationSoftOn,
|
|
|
|
/// <summary>
|
|
/// System option with the internal name SystemMouseOperationTrajectory.
|
|
/// This option is a UInt.
|
|
/// </summary>
|
|
[GameConfigOption("SystemMouseOperationTrajectory", ConfigType.UInt)]
|
|
SystemMouseOperationTrajectory,
|
|
|
|
/// <summary>
|
|
/// System option with the internal name SystemMouseOperationCursorScaling.
|
|
/// This option is a UInt.
|
|
/// </summary>
|
|
[GameConfigOption("SystemMouseOperationCursorScaling", ConfigType.UInt)]
|
|
SystemMouseOperationCursorScaling,
|
|
|
|
/// <summary>
|
|
/// System option with the internal name HardwareCursorSize.
|
|
/// This option is a UInt.
|
|
/// </summary>
|
|
[GameConfigOption("HardwareCursorSize", ConfigType.UInt)]
|
|
HardwareCursorSize,
|
|
|
|
/// <summary>
|
|
/// System option with the internal name UiAssetType.
|
|
/// This option is a UInt.
|
|
/// </summary>
|
|
[GameConfigOption("UiAssetType", ConfigType.UInt)]
|
|
UiAssetType,
|
|
|
|
/// <summary>
|
|
/// System option with the internal name FellowshipShowNewNotice.
|
|
/// This option is a UInt.
|
|
/// </summary>
|
|
[GameConfigOption("FellowshipShowNewNotice", ConfigType.UInt)]
|
|
FellowshipShowNewNotice,
|
|
|
|
/// <summary>
|
|
/// System option with the internal name CutsceneMovieVoice.
|
|
/// This option is a UInt.
|
|
/// </summary>
|
|
[GameConfigOption("CutsceneMovieVoice", ConfigType.UInt)]
|
|
CutsceneMovieVoice,
|
|
|
|
/// <summary>
|
|
/// System option with the internal name CutsceneMovieCaption.
|
|
/// This option is a UInt.
|
|
/// </summary>
|
|
[GameConfigOption("CutsceneMovieCaption", ConfigType.UInt)]
|
|
CutsceneMovieCaption,
|
|
|
|
/// <summary>
|
|
/// System option with the internal name CutsceneMovieOpening.
|
|
/// This option is a UInt.
|
|
/// </summary>
|
|
[GameConfigOption("CutsceneMovieOpening", ConfigType.UInt)]
|
|
CutsceneMovieOpening,
|
|
|
|
/// <summary>
|
|
/// System option with the internal name SoundMaster.
|
|
/// This option is a UInt.
|
|
/// </summary>
|
|
[GameConfigOption("SoundMaster", ConfigType.UInt)]
|
|
SoundMaster,
|
|
|
|
/// <summary>
|
|
/// System option with the internal name SoundBgm.
|
|
/// This option is a UInt.
|
|
/// </summary>
|
|
[GameConfigOption("SoundBgm", ConfigType.UInt)]
|
|
SoundBgm,
|
|
|
|
/// <summary>
|
|
/// System option with the internal name SoundSe.
|
|
/// This option is a UInt.
|
|
/// </summary>
|
|
[GameConfigOption("SoundSe", ConfigType.UInt)]
|
|
SoundSe,
|
|
|
|
/// <summary>
|
|
/// System option with the internal name SoundVoice.
|
|
/// This option is a UInt.
|
|
/// </summary>
|
|
[GameConfigOption("SoundVoice", ConfigType.UInt)]
|
|
SoundVoice,
|
|
|
|
/// <summary>
|
|
/// System option with the internal name SoundEnv.
|
|
/// This option is a UInt.
|
|
/// </summary>
|
|
[GameConfigOption("SoundEnv", ConfigType.UInt)]
|
|
SoundEnv,
|
|
|
|
/// <summary>
|
|
/// System option with the internal name SoundSystem.
|
|
/// This option is a UInt.
|
|
/// </summary>
|
|
[GameConfigOption("SoundSystem", ConfigType.UInt)]
|
|
SoundSystem,
|
|
|
|
/// <summary>
|
|
/// System option with the internal name SoundPerform.
|
|
/// This option is a UInt.
|
|
/// </summary>
|
|
[GameConfigOption("SoundPerform", ConfigType.UInt)]
|
|
SoundPerform,
|
|
|
|
/// <summary>
|
|
/// System option with the internal name SoundPlayer.
|
|
/// This option is a UInt.
|
|
/// </summary>
|
|
[GameConfigOption("SoundPlayer", ConfigType.UInt)]
|
|
SoundPlayer,
|
|
|
|
/// <summary>
|
|
/// System option with the internal name SoundParty.
|
|
/// This option is a UInt.
|
|
/// </summary>
|
|
[GameConfigOption("SoundParty", ConfigType.UInt)]
|
|
SoundParty,
|
|
|
|
/// <summary>
|
|
/// System option with the internal name SoundOther.
|
|
/// This option is a UInt.
|
|
/// </summary>
|
|
[GameConfigOption("SoundOther", ConfigType.UInt)]
|
|
SoundOther,
|
|
|
|
/// <summary>
|
|
/// System option with the internal name IsSndMaster.
|
|
/// This option is a UInt.
|
|
/// </summary>
|
|
[GameConfigOption("IsSndMaster", ConfigType.UInt)]
|
|
IsSndMaster,
|
|
|
|
/// <summary>
|
|
/// System option with the internal name IsSndBgm.
|
|
/// This option is a UInt.
|
|
/// </summary>
|
|
[GameConfigOption("IsSndBgm", ConfigType.UInt)]
|
|
IsSndBgm,
|
|
|
|
/// <summary>
|
|
/// System option with the internal name IsSndSe.
|
|
/// This option is a UInt.
|
|
/// </summary>
|
|
[GameConfigOption("IsSndSe", ConfigType.UInt)]
|
|
IsSndSe,
|
|
|
|
/// <summary>
|
|
/// System option with the internal name IsSndVoice.
|
|
/// This option is a UInt.
|
|
/// </summary>
|
|
[GameConfigOption("IsSndVoice", ConfigType.UInt)]
|
|
IsSndVoice,
|
|
|
|
/// <summary>
|
|
/// System option with the internal name IsSndEnv.
|
|
/// This option is a UInt.
|
|
/// </summary>
|
|
[GameConfigOption("IsSndEnv", ConfigType.UInt)]
|
|
IsSndEnv,
|
|
|
|
/// <summary>
|
|
/// System option with the internal name IsSndSystem.
|
|
/// This option is a UInt.
|
|
/// </summary>
|
|
[GameConfigOption("IsSndSystem", ConfigType.UInt)]
|
|
IsSndSystem,
|
|
|
|
/// <summary>
|
|
/// System option with the internal name IsSndPerform.
|
|
/// This option is a UInt.
|
|
/// </summary>
|
|
[GameConfigOption("IsSndPerform", ConfigType.UInt)]
|
|
IsSndPerform,
|
|
|
|
/// <summary>
|
|
/// System option with the internal name SoundDolby.
|
|
/// This option is a UInt.
|
|
/// </summary>
|
|
[GameConfigOption("SoundDolby", ConfigType.UInt)]
|
|
SoundDolby,
|
|
|
|
/// <summary>
|
|
/// System option with the internal name SoundMicpos.
|
|
/// This option is a UInt.
|
|
/// </summary>
|
|
[GameConfigOption("SoundMicpos", ConfigType.UInt)]
|
|
SoundMicpos,
|
|
|
|
/// <summary>
|
|
/// System option with the internal name SoundChocobo.
|
|
/// This option is a UInt.
|
|
/// </summary>
|
|
[GameConfigOption("SoundChocobo", ConfigType.UInt)]
|
|
SoundChocobo,
|
|
|
|
/// <summary>
|
|
/// System option with the internal name SoundFieldBattle.
|
|
/// This option is a UInt.
|
|
/// </summary>
|
|
[GameConfigOption("SoundFieldBattle", ConfigType.UInt)]
|
|
SoundFieldBattle,
|
|
|
|
/// <summary>
|
|
/// System option with the internal name SoundCfTimeCount.
|
|
/// This option is a UInt.
|
|
/// </summary>
|
|
[GameConfigOption("SoundCfTimeCount", ConfigType.UInt)]
|
|
SoundCfTimeCount,
|
|
|
|
/// <summary>
|
|
/// System option with the internal name SoundHousing.
|
|
/// This option is a UInt.
|
|
/// </summary>
|
|
[GameConfigOption("SoundHousing", ConfigType.UInt)]
|
|
SoundHousing,
|
|
|
|
/// <summary>
|
|
/// System option with the internal name SoundEqualizerType.
|
|
/// This option is a UInt.
|
|
/// </summary>
|
|
[GameConfigOption("SoundEqualizerType", ConfigType.UInt)]
|
|
SoundEqualizerType,
|
|
|
|
/// <summary>
|
|
/// System option with the internal name PadButton_L2.
|
|
/// This option is a String.
|
|
/// </summary>
|
|
[GameConfigOption("PadButton_L2", ConfigType.String)]
|
|
PadButton_L2,
|
|
|
|
/// <summary>
|
|
/// System option with the internal name PadButton_R2.
|
|
/// This option is a String.
|
|
/// </summary>
|
|
[GameConfigOption("PadButton_R2", ConfigType.String)]
|
|
PadButton_R2,
|
|
|
|
/// <summary>
|
|
/// System option with the internal name PadButton_L1.
|
|
/// This option is a String.
|
|
/// </summary>
|
|
[GameConfigOption("PadButton_L1", ConfigType.String)]
|
|
PadButton_L1,
|
|
|
|
/// <summary>
|
|
/// System option with the internal name PadButton_R1.
|
|
/// This option is a String.
|
|
/// </summary>
|
|
[GameConfigOption("PadButton_R1", ConfigType.String)]
|
|
PadButton_R1,
|
|
|
|
/// <summary>
|
|
/// System option with the internal name PadButton_Triangle.
|
|
/// This option is a String.
|
|
/// </summary>
|
|
[GameConfigOption("PadButton_Triangle", ConfigType.String)]
|
|
PadButton_Triangle,
|
|
|
|
/// <summary>
|
|
/// System option with the internal name PadButton_Circle.
|
|
/// This option is a String.
|
|
/// </summary>
|
|
[GameConfigOption("PadButton_Circle", ConfigType.String)]
|
|
PadButton_Circle,
|
|
|
|
/// <summary>
|
|
/// System option with the internal name PadButton_Cross.
|
|
/// This option is a String.
|
|
/// </summary>
|
|
[GameConfigOption("PadButton_Cross", ConfigType.String)]
|
|
PadButton_Cross,
|
|
|
|
/// <summary>
|
|
/// System option with the internal name PadButton_Square.
|
|
/// This option is a String.
|
|
/// </summary>
|
|
[GameConfigOption("PadButton_Square", ConfigType.String)]
|
|
PadButton_Square,
|
|
|
|
/// <summary>
|
|
/// System option with the internal name PadButton_Select.
|
|
/// This option is a String.
|
|
/// </summary>
|
|
[GameConfigOption("PadButton_Select", ConfigType.String)]
|
|
PadButton_Select,
|
|
|
|
/// <summary>
|
|
/// System option with the internal name PadButton_Start.
|
|
/// This option is a String.
|
|
/// </summary>
|
|
[GameConfigOption("PadButton_Start", ConfigType.String)]
|
|
PadButton_Start,
|
|
|
|
/// <summary>
|
|
/// System option with the internal name PadButton_LS.
|
|
/// This option is a String.
|
|
/// </summary>
|
|
[GameConfigOption("PadButton_LS", ConfigType.String)]
|
|
PadButton_LS,
|
|
|
|
/// <summary>
|
|
/// System option with the internal name PadButton_RS.
|
|
/// This option is a String.
|
|
/// </summary>
|
|
[GameConfigOption("PadButton_RS", ConfigType.String)]
|
|
PadButton_RS,
|
|
|
|
/// <summary>
|
|
/// System option with the internal name PadButton_L3.
|
|
/// This option is a String.
|
|
/// </summary>
|
|
[GameConfigOption("PadButton_L3", ConfigType.String)]
|
|
PadButton_L3,
|
|
|
|
/// <summary>
|
|
/// System option with the internal name PadButton_R3.
|
|
/// This option is a String.
|
|
/// </summary>
|
|
[GameConfigOption("PadButton_R3", ConfigType.String)]
|
|
PadButton_R3,
|
|
}
|