Dalamud/Dalamud/Game/ClientState/Fates/FateState.cs
Bloodsoul e5e3b2780c
Update FateState.cs (#2218)
Updating to 7.2 according to related changes in CS
01c4dfe8ca
2025-03-28 16:07:35 +00:00

32 lines
617 B
C#

namespace Dalamud.Game.ClientState.Fates;
/// <summary>
/// This represents the state of a single Fate.
/// </summary>
public enum FateState : byte
{
/// <summary>
/// The Fate is active.
/// </summary>
Running = 0x04,
/// <summary>
/// The Fate has ended.
/// </summary>
Ended = 0x07,
/// <summary>
/// The player failed the Fate.
/// </summary>
Failed = 0x08,
/// <summary>
/// The Fate is preparing to run.
/// </summary>
Preparation = 0x03,
/// <summary>
/// The Fate is preparing to end.
/// </summary>
WaitingForEnd = 0x05,
}