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100 lines
2.5 KiB
C#
100 lines
2.5 KiB
C#
using System.Collections;
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using System.Collections.Generic;
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using Dalamud.IoC;
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using Dalamud.IoC.Internal;
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using Dalamud.Plugin.Services;
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using FFXIVClientStructs.FFXIV.Client.Game.UI;
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using Serilog;
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namespace Dalamud.Game.ClientState.Aetherytes;
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/// <summary>
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/// This collection represents the list of available Aetherytes in the Teleport window.
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/// </summary>
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[PluginInterface]
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[InterfaceVersion("1.0")]
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[ServiceManager.BlockingEarlyLoadedService]
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#pragma warning disable SA1015
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[ResolveVia<IAetheryteList>]
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#pragma warning restore SA1015
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public sealed unsafe partial class AetheryteList : IServiceType, IAetheryteList
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{
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[ServiceManager.ServiceDependency]
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private readonly ClientState clientState = Service<ClientState>.Get();
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private readonly Telepo* telepoInstance = Telepo.Instance();
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[ServiceManager.ServiceConstructor]
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private AetheryteList()
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{
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Log.Verbose($"Teleport address 0x{((nint)this.telepoInstance).ToInt64():X}");
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}
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/// <inheritdoc/>
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public int Length
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{
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get
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{
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if (this.clientState.LocalPlayer == null)
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return 0;
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this.Update();
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if (this.telepoInstance->TeleportList.First == this.telepoInstance->TeleportList.Last)
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return 0;
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return (int)this.telepoInstance->TeleportList.Size();
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}
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}
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/// <inheritdoc/>
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public AetheryteEntry? this[int index]
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{
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get
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{
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if (index < 0 || index >= this.Length)
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{
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return null;
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}
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if (this.clientState.LocalPlayer == null)
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return null;
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return new AetheryteEntry(this.telepoInstance->TeleportList.Get((ulong)index));
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}
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}
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private void Update()
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{
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// this is very very important as otherwise it crashes
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if (this.clientState.LocalPlayer == null)
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return;
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this.telepoInstance->UpdateAetheryteList();
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}
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}
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/// <summary>
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/// This collection represents the list of available Aetherytes in the Teleport window.
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/// </summary>
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public sealed partial class AetheryteList
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{
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/// <inheritdoc/>
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public int Count => this.Length;
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/// <inheritdoc/>
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public IEnumerator<AetheryteEntry> GetEnumerator()
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{
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for (var i = 0; i < this.Length; i++)
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{
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yield return this[i];
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}
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}
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/// <inheritdoc/>
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IEnumerator IEnumerable.GetEnumerator()
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{
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return this.GetEnumerator();
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}
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}
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