Dalamud/imgui/Dalamud.Bindings.ImGui/Generated/Structs/ImBitArrayImGuiKeyNamedKeyCOUNTLessImGuiKeyNamedKeyBEGIN.cs
2025-04-06 21:08:34 +02:00

68 lines
1.6 KiB
C#
Generated

// ------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
// ------------------------------------------------------------------------------
using System;
using System.Diagnostics;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using HexaGen.Runtime;
using System.Numerics;
namespace Dalamud.Bindings.ImGui
{
/// <summary>
/// To be documented.
/// </summary>
[StructLayout(LayoutKind.Sequential)]
public partial struct ImBitArrayImGuiKeyNamedKeyCOUNTLessImGuiKeyNamedKeyBEGIN
{
/// <summary>
/// To be documented.
/// </summary>
public uint Storage_0;
public uint Storage_1;
public uint Storage_2;
public uint Storage_3;
public uint Storage_4;
/// <summary>
/// To be documented.
/// </summary>
public unsafe ImBitArrayImGuiKeyNamedKeyCOUNTLessImGuiKeyNamedKeyBEGIN(uint* storage = default)
{
if (storage != default(uint*))
{
Storage_0 = storage[0];
Storage_1 = storage[1];
Storage_2 = storage[2];
Storage_3 = storage[3];
Storage_4 = storage[4];
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe ImBitArrayImGuiKeyNamedKeyCOUNTLessImGuiKeyNamedKeyBEGIN(Span<uint> storage = default)
{
if (storage != default(Span<uint>))
{
Storage_0 = storage[0];
Storage_1 = storage[1];
Storage_2 = storage[2];
Storage_3 = storage[3];
Storage_4 = storage[4];
}
}
}
}