Dalamud/imgui/StandaloneImGuiTestbed/Shaders/GLSL/imgui-frag.glsl
2025-04-07 20:05:11 +02:00

13 lines
182 B
GLSL

#version 330 core
uniform sampler2D FontTexture;
in vec4 color;
in vec2 texCoord;
out vec4 outputColor;
void main()
{
outputColor = color * texture(FontTexture, texCoord);
}