Dalamud/Dalamud.Boot/dllmain.cpp

130 lines
4.4 KiB
C++

#include "pch.h"
#include "bootconfig.h"
#include "logging.h"
#include "veh.h"
#include "xivfixes.h"
HMODULE g_hModule;
HINSTANCE g_hGameInstance = GetModuleHandleW(nullptr);
DllExport DWORD WINAPI Initialize(LPVOID lpParam, HANDLE hMainThreadContinue) {
if (bootconfig::is_show_console())
ConsoleSetup(L"Dalamud Boot");
if (const auto logFilePath = utils::get_env<std::wstring>("DALAMUD_BOOT_LOGFILE"); logFilePath.empty())
logging::I("No log file path given; not logging to file.");
else {
try {
logging::start_file_logging(logFilePath, !bootconfig::is_show_console());
logging::I("Logging to file: {}", logFilePath);
} catch (const std::exception& e) {
logging::E("Couldn't open log file: {}", logFilePath);
logging::E("Error: {} / {}", errno, e.what());
}
}
logging::I("Dalamud.Boot Injectable, (c) 2021 XIVLauncher Contributors");
logging::I("Built at: " __DATE__ "@" __TIME__);
if (bootconfig::wait_messagebox() & bootconfig::WaitMessageboxFlags::BeforeInitialize)
MessageBoxW(nullptr, L"Press OK to continue", L"Dalamud Boot", MB_OK);
logging::I("Applying fixes...");
xivfixes::apply_all(true);
logging::I("Fixes OK");
if (bootconfig::is_wait_debugger()) {
logging::I("Waiting for debugger to attach...");
while (!IsDebuggerPresent())
Sleep(100);
logging::I("Debugger attached.");
}
const auto fs_module_path = utils::get_module_path(g_hModule);
const auto runtimeconfig_path = std::filesystem::path(fs_module_path).replace_filename(L"Dalamud.runtimeconfig.json").wstring();
const auto module_path = std::filesystem::path(fs_module_path).replace_filename(L"Dalamud.dll").wstring();
// ============================== CLR ========================================= //
logging::I("Calling InitializeClrAndGetEntryPoint");
void* entrypoint_vfn;
int result = InitializeClrAndGetEntryPoint(
g_hModule,
runtimeconfig_path,
module_path,
L"Dalamud.EntryPoint, Dalamud",
L"Initialize",
L"Dalamud.EntryPoint+InitDelegate, Dalamud",
&entrypoint_vfn);
if (result != 0)
return result;
using custom_component_entry_point_fn = void (CORECLR_DELEGATE_CALLTYPE*)(LPVOID, HANDLE);
const auto entrypoint_fn = reinterpret_cast<custom_component_entry_point_fn>(entrypoint_vfn);
// ============================== VEH ======================================== //
logging::I("Initializing VEH...");
if (utils::is_running_on_linux()) {
logging::I("=> VEH was disabled, running on linux");
} else if (bootconfig::is_veh_enabled()) {
if (veh::add_handler(bootconfig::is_veh_full()))
logging::I("=> Done!");
else
logging::I("=> Failed!");
} else {
logging::I("VEH was disabled manually");
}
// ============================== Dalamud ==================================== //
if (bootconfig::wait_messagebox() & bootconfig::WaitMessageboxFlags::BeforeDalamudEntrypoint)
MessageBoxW(nullptr, L"Press OK to continue", L"Dalamud Boot", MB_OK);
if (hMainThreadContinue) {
// Let the game initialize.
SetEvent(hMainThreadContinue);
}
utils::wait_for_game_window();
logging::I("Initializing Dalamud...");
entrypoint_fn(lpParam, hMainThreadContinue);
logging::I("Done!");
return 0;
}
BOOL APIENTRY DllMain(const HMODULE hModule, const DWORD dwReason, LPVOID lpReserved) {
DisableThreadLibraryCalls(hModule);
switch (dwReason) {
case DLL_PROCESS_ATTACH:
g_hModule = hModule;
if (const auto mhStatus = MH_Initialize(); MH_OK != mhStatus) {
logging::E("Failed to initialize MinHook (status={})", static_cast<int>(mhStatus));
return FALSE;
}
logging::update_dll_load_status(true);
break;
case DLL_PROCESS_DETACH:
logging::update_dll_load_status(false);
xivfixes::apply_all(false);
if (const auto mhStatus = MH_Uninitialize(); MH_OK != mhStatus) {
logging::E("Failed to uninitialize MinHook (status={})", static_cast<int>(mhStatus));
__fastfail(logging::MinHookUnload);
}
veh::remove_handler();
//logging::log_file.close();
break;
}
return TRUE;
}