mirror of
https://github.com/goatcorp/Dalamud.git
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668 lines
32 KiB
C#
668 lines
32 KiB
C#
using System;
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using System.Diagnostics;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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using System.Text;
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using Dalamud.Game.Text.SeStringHandling;
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using Dalamud.Memory.Exceptions;
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using FFXIVClientStructs.FFXIV.Client.System.String;
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using static Dalamud.NativeFunctions;
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// Heavily inspired from Reloaded (https://github.com/Reloaded-Project/Reloaded.Memory)
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namespace Dalamud.Memory
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{
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/// <summary>
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/// A simple class that provides read/write access to arbitrary memory.
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/// </summary>
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public static unsafe class MemoryHelper
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{
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private static SeStringManager seStringManager;
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private static IntPtr handle;
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#region Read
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/// <summary>
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/// Reads a generic type from a specified memory address.
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/// </summary>
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/// <typeparam name="T">An individual struct type of a class with an explicit StructLayout.LayoutKind attribute.</typeparam>
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/// <param name="memoryAddress">The memory address to read from.</param>
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/// <returns>The read in struct.</returns>
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public static T Read<T>(IntPtr memoryAddress) where T : unmanaged
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=> Read<T>(memoryAddress, false);
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/// <summary>
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/// Reads a generic type from a specified memory address.
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/// </summary>
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/// <typeparam name="T">An individual struct type of a class with an explicit StructLayout.LayoutKind attribute.</typeparam>
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/// <param name="memoryAddress">The memory address to read from.</param>
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/// <param name="marshal">Set this to true to enable struct marshalling.</param>
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/// <returns>The read in struct.</returns>
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public static T Read<T>(IntPtr memoryAddress, bool marshal)
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{
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return marshal
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? Marshal.PtrToStructure<T>(memoryAddress)
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: Unsafe.Read<T>((void*)memoryAddress);
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}
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/// <summary>
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/// Reads a byte array from a specified memory address.
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/// </summary>
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/// <param name="memoryAddress">The memory address to read from.</param>
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/// <param name="length">The amount of bytes to read starting from the memoryAddress.</param>
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/// <returns>The read in byte array.</returns>
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public static byte[] ReadRaw(IntPtr memoryAddress, int length)
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{
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var value = new byte[length];
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Marshal.Copy(memoryAddress, value, 0, value.Length);
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return value;
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}
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/// <summary>
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/// Reads a generic type array from a specified memory address.
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/// </summary>
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/// <typeparam name="T">An individual struct type of a class with an explicit StructLayout.LayoutKind attribute.</typeparam>
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/// <param name="memoryAddress">The memory address to read from.</param>
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/// <param name="arrayLength">The amount of array items to read.</param>
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/// <returns>The read in struct array.</returns>
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public static T[] Read<T>(IntPtr memoryAddress, int arrayLength) where T : unmanaged
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=> Read<T>(memoryAddress, arrayLength, false);
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/// <summary>
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/// Reads a generic type array from a specified memory address.
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/// </summary>
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/// <typeparam name="T">An individual struct type of a class with an explicit StructLayout.LayoutKind attribute.</typeparam>
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/// <param name="memoryAddress">The memory address to read from.</param>
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/// <param name="arrayLength">The amount of array items to read.</param>
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/// <param name="marshal">Set this to true to enable struct marshalling.</param>
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/// <returns>The read in struct array.</returns>
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public static T[] Read<T>(IntPtr memoryAddress, int arrayLength, bool marshal)
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{
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var structSize = SizeOf<T>(marshal);
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var value = new T[arrayLength];
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for (var i = 0; i < arrayLength; i++)
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{
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var address = memoryAddress + (structSize * i);
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Read(address, out T result, marshal);
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value[i] = result;
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}
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return value;
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}
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/// <summary>
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/// Reads a null-terminated byte array from a specified memory address.
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/// </summary>
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/// <param name="memoryAddress">The memory address to read from.</param>
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/// <returns>The read in byte array.</returns>
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public static unsafe byte[] ReadRawNullTerminated(IntPtr memoryAddress)
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{
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var byteCount = 0;
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while (*(byte*)(memoryAddress + byteCount) != 0x00)
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{
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byteCount++;
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}
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return ReadRaw(memoryAddress, byteCount);
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}
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#endregion
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#region Read(out)
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/// <summary>
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/// Reads a generic type from a specified memory address.
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/// </summary>
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/// <typeparam name="T">An individual struct type of a class with an explicit StructLayout.LayoutKind attribute.</typeparam>
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/// <param name="memoryAddress">The memory address to read from.</param>
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/// <param name="value">Local variable to receive the read in struct.</param>
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public static void Read<T>(IntPtr memoryAddress, out T value) where T : unmanaged
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=> value = Read<T>(memoryAddress);
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/// <summary>
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/// Reads a generic type from a specified memory address.
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/// </summary>
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/// <typeparam name="T">An individual struct type of a class with an explicit StructLayout.LayoutKind attribute.</typeparam>
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/// <param name="memoryAddress">The memory address to read from.</param>
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/// <param name="value">Local variable to receive the read in struct.</param>
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/// <param name="marshal">Set this to true to enable struct marshalling.</param>
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public static void Read<T>(IntPtr memoryAddress, out T value, bool marshal)
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=> value = Read<T>(memoryAddress, marshal);
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/// <summary>
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/// Reads raw data from a specified memory address.
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/// </summary>
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/// <param name="memoryAddress">The memory address to read from.</param>
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/// <param name="length">The amount of bytes to read starting from the memoryAddress.</param>
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/// <param name="value">Local variable to receive the read in bytes.</param>
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public static void ReadRaw(IntPtr memoryAddress, int length, out byte[] value)
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=> value = ReadRaw(memoryAddress, length);
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/// <summary>
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/// Reads a generic type array from a specified memory address.
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/// </summary>
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/// <typeparam name="T">An individual struct type of a class with an explicit StructLayout.LayoutKind attribute.</typeparam>
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/// <param name="memoryAddress">The memory address to read from.</param>
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/// <param name="arrayLength">The amount of array items to read.</param>
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/// <param name="value">The read in struct array.</param>
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public static void Read<T>(IntPtr memoryAddress, int arrayLength, out T[] value) where T : unmanaged
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=> value = Read<T>(memoryAddress, arrayLength);
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/// <summary>
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/// Reads a generic type array from a specified memory address.
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/// </summary>
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/// <typeparam name="T">An individual struct type of a class with an explicit StructLayout.LayoutKind attribute.</typeparam>
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/// <param name="memoryAddress">The memory address to read from.</param>
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/// <param name="arrayLength">The amount of array items to read.</param>
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/// <param name="marshal">Set this to true to enable struct marshalling.</param>
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/// <param name="value">The read in struct array.</param>
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public static void Read<T>(IntPtr memoryAddress, int arrayLength, bool marshal, out T[] value)
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=> value = Read<T>(memoryAddress, arrayLength, marshal);
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#endregion
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#region ReadString
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/// <summary>
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/// Read a UTF-8 encoded string from a specified memory address.
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/// </summary>
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/// <remarks>
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/// Attention! If this is an SeString, use the <see cref="SeStringManager"/> to decode or the applicable helper method.
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/// </remarks>
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/// <param name="memoryAddress">The memory address to read from.</param>
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/// <returns>The read in string.</returns>
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public static string ReadString(IntPtr memoryAddress)
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=> ReadString(memoryAddress, 256);
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/// <summary>
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/// Read a UTF-8 encoded string from a specified memory address.
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/// </summary>
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/// <remarks>
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/// Attention! If this is an SeString, use the <see cref="SeStringManager"/> to decode or the applicable helper method.
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/// </remarks>
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/// <param name="memoryAddress">The memory address to read from.</param>
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/// <param name="maxLength">The maximum length of the string.</param>
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/// <returns>The read in string.</returns>
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public static string ReadString(IntPtr memoryAddress, int maxLength)
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=> ReadString(memoryAddress, Encoding.UTF8, maxLength);
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/// <summary>
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/// Read a string with the given encoding from a specified memory address.
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/// </summary>
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/// <remarks>
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/// Attention! If this is an SeString, use the <see cref="SeStringManager"/> to decode or the applicable helper method.
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/// </remarks>
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/// <param name="memoryAddress">The memory address to read from.</param>
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/// <param name="encoding">The encoding to use to decode the string.</param>
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/// <returns>The read in string.</returns>
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public static string ReadString(IntPtr memoryAddress, Encoding encoding)
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=> ReadString(memoryAddress, encoding, 256);
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/// <summary>
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/// Read a string with the given encoding from a specified memory address.
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/// </summary>
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/// <remarks>
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/// Attention! If this is an SeString, use the <see cref="SeStringManager"/> to decode or the applicable helper method.
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/// </remarks>
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/// <param name="memoryAddress">The memory address to read from.</param>
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/// <param name="encoding">The encoding to use to decode the string.</param>
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/// <param name="maxLength">The maximum length of the string.</param>
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/// <returns>The read in string.</returns>
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public static string ReadString(IntPtr memoryAddress, Encoding encoding, int maxLength)
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{
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if (maxLength <= 0)
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return string.Empty;
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ReadRaw(memoryAddress, maxLength, out var buffer);
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var data = encoding.GetString(buffer);
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var eosPos = data.IndexOf('\0');
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return eosPos >= 0 ? data.Substring(0, eosPos) : data;
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}
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/// <summary>
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/// Read a null-terminated SeString from a specified memory address.
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/// </summary>
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/// <param name="memoryAddress">The memory address to read from.</param>
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/// <returns>The read in string.</returns>
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public static SeString ReadSeStringNullTerminated(IntPtr memoryAddress)
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{
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var buffer = ReadRawNullTerminated(memoryAddress);
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return seStringManager.Parse(buffer);
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}
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/// <summary>
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/// Read an SeString from a specified memory address.
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/// </summary>
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/// <param name="memoryAddress">The memory address to read from.</param>
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/// <param name="maxLength">The maximum length of the string.</param>
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/// <returns>The read in string.</returns>
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public static SeString ReadSeString(IntPtr memoryAddress, int maxLength)
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{
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ReadRaw(memoryAddress, maxLength, out var buffer);
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var eos = Array.IndexOf(buffer, (byte)0);
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if (eos < 0)
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{
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return seStringManager.Parse(buffer);
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}
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else
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{
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var newBuffer = new byte[eos];
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Buffer.BlockCopy(buffer, 0, newBuffer, 0, eos);
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return seStringManager.Parse(newBuffer);
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}
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}
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/// <summary>
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/// Read an SeString from a specified Utf8String structure.
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/// </summary>
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/// <param name="utf8String">The memory address to read from.</param>
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/// <returns>The read in string.</returns>
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public static unsafe SeString ReadSeString(Utf8String* utf8String)
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{
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if (utf8String == null)
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return string.Empty;
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var ptr = utf8String->StringPtr;
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if (ptr == null)
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return string.Empty;
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var len = Math.Max(utf8String->BufUsed, utf8String->StringLength);
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return ReadSeString((IntPtr)ptr, (int)len);
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}
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#endregion
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#region ReadString(out)
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/// <summary>
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/// Read a UTF-8 encoded string from a specified memory address.
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/// </summary>
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/// <remarks>
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/// Attention! If this is an SeString, use the <see cref="SeStringManager"/> to decode or the applicable helper method.
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/// </remarks>
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/// <param name="memoryAddress">The memory address to read from.</param>
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/// <param name="value">The read in string.</param>
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public static void ReadString(IntPtr memoryAddress, out string value)
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=> value = ReadString(memoryAddress);
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/// <summary>
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/// Read a UTF-8 encoded string from a specified memory address.
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/// </summary>
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/// <remarks>
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/// Attention! If this is an SeString, use the <see cref="SeStringManager"/> to decode or the applicable helper method.
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/// </remarks>
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/// <param name="memoryAddress">The memory address to read from.</param>
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/// <param name="value">The read in string.</param>
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/// <param name="maxLength">The maximum length of the string.</param>
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public static void ReadString(IntPtr memoryAddress, out string value, int maxLength)
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=> value = ReadString(memoryAddress, maxLength);
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/// <summary>
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/// Read a string with the given encoding from a specified memory address.
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/// </summary>
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/// <remarks>
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/// Attention! If this is an SeString, use the <see cref="SeStringManager"/> to decode or the applicable helper method.
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/// </remarks>
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/// <param name="memoryAddress">The memory address to read from.</param>
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/// <param name="encoding">The encoding to use to decode the string.</param>
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/// <param name="value">The read in string.</param>
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public static void ReadString(IntPtr memoryAddress, Encoding encoding, out string value)
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=> value = ReadString(memoryAddress, encoding);
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/// <summary>
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/// Read a string with the given encoding from a specified memory address.
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/// </summary>
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/// <remarks>
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/// Attention! If this is an SeString, use the <see cref="SeStringManager"/> to decode or the applicable helper method.
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/// </remarks>
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/// <param name="memoryAddress">The memory address to read from.</param>
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/// <param name="encoding">The encoding to use to decode the string.</param>
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/// <param name="maxLength">The maximum length of the string.</param>
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/// <param name="value">The read in string.</param>
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public static void ReadString(IntPtr memoryAddress, Encoding encoding, int maxLength, out string value)
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=> value = ReadString(memoryAddress, encoding, maxLength);
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/// <summary>
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/// Read a null-terminated SeString from a specified memory address.
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/// </summary>
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/// <param name="memoryAddress">The memory address to read from.</param>
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/// <param name="value">The read in SeString.</param>
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public static void ReadSeStringNullTerminated(IntPtr memoryAddress, out SeString value)
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=> value = ReadSeStringNullTerminated(memoryAddress);
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/// <summary>
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/// Read an SeString from a specified memory address.
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/// </summary>
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/// <param name="memoryAddress">The memory address to read from.</param>
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/// <param name="maxLength">The maximum length of the string.</param>
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/// <param name="value">The read in SeString.</param>
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public static void ReadSeString(IntPtr memoryAddress, int maxLength, out SeString value)
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=> value = ReadSeString(memoryAddress, maxLength);
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/// <summary>
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/// Read an SeString from a specified Utf8String structure.
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/// </summary>
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/// <param name="utf8String">The memory address to read from.</param>
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/// <param name="value">The read in string.</param>
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public static unsafe void ReadSeString(Utf8String* utf8String, out SeString value)
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=> value = ReadSeString(utf8String);
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#endregion
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#region Write
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/// <summary>
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/// Writes a generic type to a specified memory address.
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/// </summary>
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/// <typeparam name="T">An individual struct type of a class with an explicit StructLayout.LayoutKind attribute.</typeparam>
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/// <param name="memoryAddress">The memory address to read from.</param>
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/// <param name="item">The item to write to the address.</param>
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public static void Write<T>(IntPtr memoryAddress, T item) where T : unmanaged
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=> Write(memoryAddress, item);
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/// <summary>
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/// Writes a generic type to a specified memory address.
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/// </summary>
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/// <typeparam name="T">An individual struct type of a class with an explicit StructLayout.LayoutKind attribute.</typeparam>
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/// <param name="memoryAddress">The memory address to read from.</param>
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/// <param name="item">The item to write to the address.</param>
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/// <param name="marshal">Set this to true to enable struct marshalling.</param>
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public static void Write<T>(IntPtr memoryAddress, T item, bool marshal)
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{
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if (marshal)
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Marshal.StructureToPtr(item, memoryAddress, false);
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else
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Unsafe.Write((void*)memoryAddress, item);
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}
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/// <summary>
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/// Writes raw data to a specified memory address.
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/// </summary>
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/// <param name="memoryAddress">The memory address to read from.</param>
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/// <param name="data">The bytes to write to memoryAddress.</param>
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public static void WriteRaw(IntPtr memoryAddress, byte[] data)
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{
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Marshal.Copy(data, 0, memoryAddress, data.Length);
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}
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/// <summary>
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/// Writes a generic type array to a specified memory address.
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/// </summary>
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/// <typeparam name="T">An individual struct type of a class with an explicit StructLayout.LayoutKind attribute.</typeparam>
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/// <param name="memoryAddress">The memory address to write to.</param>
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/// <param name="items">The array of items to write to the address.</param>
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public static void Write<T>(IntPtr memoryAddress, T[] items) where T : unmanaged
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=> Write(memoryAddress, items, false);
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/// <summary>
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/// Writes a generic type array to a specified memory address.
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/// </summary>
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/// <typeparam name="T">An individual struct type of a class with an explicit StructLayout.LayoutKind attribute.</typeparam>
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/// <param name="memoryAddress">The memory address to write to.</param>
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/// <param name="items">The array of items to write to the address.</param>
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/// <param name="marshal">Set this to true to enable struct marshalling.</param>
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public static void Write<T>(IntPtr memoryAddress, T[] items, bool marshal)
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{
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var structSize = SizeOf<T>(marshal);
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for (var i = 0; i < items.Length; i++)
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{
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var address = memoryAddress + (structSize * i);
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Write(address, items[i], marshal);
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}
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}
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#endregion
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#region WriteString
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/// <summary>
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/// Write a UTF-8 encoded string to a specified memory address.
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/// </summary>
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/// <remarks>
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/// Attention! If this is an SeString, use the <see cref="SeStringManager"/> to encode or the applicable helper method.
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/// </remarks>
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/// <param name="memoryAddress">The memory address to write to.</param>
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/// <param name="value">The string to write.</param>
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public static void WriteString(IntPtr memoryAddress, string value)
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=> WriteString(memoryAddress, value, Encoding.UTF8);
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/// <summary>
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/// Write a string with the given encoding to a specified memory address.
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/// </summary>
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/// <remarks>
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/// Attention! If this is an SeString, use the <see cref="SeStringManager"/> to encode or the applicable helper method.
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/// </remarks>
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/// <param name="memoryAddress">The memory address to write to.</param>
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/// <param name="value">The string to write.</param>
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/// <param name="encoding">The encoding to use.</param>
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public static void WriteString(IntPtr memoryAddress, string value, Encoding encoding)
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{
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if (string.IsNullOrEmpty(value))
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return;
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var bytes = encoding.GetBytes(value + '\0');
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WriteRaw(memoryAddress, bytes);
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}
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/// <summary>
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/// Write an SeString to a specified memory address.
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/// </summary>
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/// <param name="memoryAddress">The memory address to write to.</param>
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/// <param name="value">The SeString to write.</param>
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public static void WriteSeString(IntPtr memoryAddress, SeString value)
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{
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if (value is null)
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return;
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WriteRaw(memoryAddress, value.Encode());
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}
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#endregion
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#region ApiWrappers
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/// <summary>
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/// Allocates fixed size of memory inside the target memory source via Windows API calls.
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/// Returns the address of newly allocated memory.
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/// </summary>
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/// <param name="length">Amount of bytes to be allocated.</param>
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/// <returns>Address to the newly allocated memory.</returns>
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public static IntPtr Allocate(int length)
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{
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var address = VirtualAlloc(
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IntPtr.Zero,
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(UIntPtr)length,
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AllocationType.Commit | AllocationType.Reserve,
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MemoryProtection.ExecuteReadWrite);
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if (address == IntPtr.Zero)
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throw new MemoryAllocationException($"Unable to allocate {length} bytes.");
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return address;
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}
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/// <summary>
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/// Allocates fixed size of memory inside the target memory source via Windows API calls.
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/// Returns the address of newly allocated memory.
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/// </summary>
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/// <param name="length">Amount of bytes to be allocated.</param>
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/// <param name="memoryAddress">Address to the newly allocated memory.</param>
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public static void Allocate(int length, out IntPtr memoryAddress)
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=> memoryAddress = Allocate(length);
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/// <summary>
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/// Frees memory previously allocated with Allocate via Windows API calls.
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/// </summary>
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/// <param name="memoryAddress">The address of the memory to free.</param>
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/// <returns>True if the operation is successful.</returns>
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public static bool Free(IntPtr memoryAddress)
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{
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return VirtualFree(memoryAddress, UIntPtr.Zero, AllocationType.Release);
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}
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/// <summary>
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/// Changes the page permissions for a specified combination of address and length via Windows API calls.
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/// </summary>
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/// <param name="memoryAddress">The memory address for which to change page permissions for.</param>
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/// <param name="length">The region size for which to change permissions for.</param>
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/// <param name="newPermissions">The new permissions to set.</param>
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/// <returns>The old page permissions.</returns>
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public static MemoryProtection ChangePermission(IntPtr memoryAddress, int length, MemoryProtection newPermissions)
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{
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var result = VirtualProtect(memoryAddress, (UIntPtr)length, newPermissions, out var oldPermissions);
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if (!result)
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throw new MemoryPermissionException($"Unable to change permissions at 0x{memoryAddress.ToInt64():X} of length {length} and permission {newPermissions} (result={result})");
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var last = Marshal.GetLastWin32Error();
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if (last > 0)
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throw new MemoryPermissionException($"Unable to change permissions at 0x{memoryAddress.ToInt64():X} of length {length} and permission {newPermissions} (error={last})");
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return oldPermissions;
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}
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/// <summary>
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/// Changes the page permissions for a specified combination of address and length via Windows API calls.
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/// </summary>
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/// <param name="memoryAddress">The memory address for which to change page permissions for.</param>
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/// <param name="length">The region size for which to change permissions for.</param>
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/// <param name="newPermissions">The new permissions to set.</param>
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/// <param name="oldPermissions">The old page permissions.</param>
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public static void ChangePermission(IntPtr memoryAddress, int length, MemoryProtection newPermissions, out MemoryProtection oldPermissions)
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=> oldPermissions = ChangePermission(memoryAddress, length, newPermissions);
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/// <summary>
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/// Changes the page permissions for a specified combination of address and element from which to deduce size via Windows API calls.
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/// </summary>
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/// <typeparam name="T">An individual struct type of a class with an explicit StructLayout.LayoutKind attribute.</typeparam>
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/// <param name="memoryAddress">The memory address for which to change page permissions for.</param>
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/// <param name="baseElement">The struct element from which the region size to change permissions for will be calculated.</param>
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/// <param name="newPermissions">The new permissions to set.</param>
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/// <param name="marshal">Set to true to calculate the size of the struct after marshalling instead of before.</param>
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/// <returns>The old page permissions.</returns>
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public static MemoryProtection ChangePermission<T>(IntPtr memoryAddress, ref T baseElement, MemoryProtection newPermissions, bool marshal)
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=> ChangePermission(memoryAddress, SizeOf<T>(marshal), newPermissions);
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/// <summary>
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/// Reads raw data from a specified memory address via Windows API calls.
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/// This is noticably slower than Unsafe or Marshal.
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/// </summary>
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/// <param name="memoryAddress">The memory address to read from.</param>
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/// <param name="length">The amount of bytes to read starting from the memoryAddress.</param>
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/// <returns>The read in bytes.</returns>
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public static byte[] ReadProcessMemory(IntPtr memoryAddress, int length)
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{
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var value = new byte[length];
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ReadProcessMemory(memoryAddress, ref value);
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return value;
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}
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/// <summary>
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/// Reads raw data from a specified memory address via Windows API calls.
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/// This is noticably slower than Unsafe or Marshal.
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/// </summary>
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/// <param name="memoryAddress">The memory address to read from.</param>
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/// <param name="length">The amount of bytes to read starting from the memoryAddress.</param>
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/// <param name="value">The read in bytes.</param>
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public static void ReadProcessMemory(IntPtr memoryAddress, int length, out byte[] value)
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=> value = ReadProcessMemory(memoryAddress, length);
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/// <summary>
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/// Reads raw data from a specified memory address via Windows API calls.
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/// This is noticably slower than Unsafe or Marshal.
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/// </summary>
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/// <param name="memoryAddress">The memory address to read from.</param>
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/// <param name="value">The read in bytes.</param>
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public static void ReadProcessMemory(IntPtr memoryAddress, ref byte[] value)
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{
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var length = value.Length;
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var result = NativeFunctions.ReadProcessMemory(handle, memoryAddress, value, length, out _);
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if (!result)
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throw new MemoryReadException($"Unable to read memory at 0x{memoryAddress.ToInt64():X} of length {length} (result={result})");
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var last = Marshal.GetLastWin32Error();
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if (last > 0)
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throw new MemoryReadException($"Unable to read memory at 0x{memoryAddress.ToInt64():X} of length {length} (error={last})");
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}
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/// <summary>
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/// Writes raw data to a specified memory address via Windows API calls.
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/// This is noticably slower than Unsafe or Marshal.
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/// </summary>
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/// <param name="memoryAddress">The memory address to write to.</param>
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/// <param name="data">The bytes to write to memoryAddress.</param>
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public static void WriteProcessMemory(IntPtr memoryAddress, byte[] data)
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{
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var length = data.Length;
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var result = NativeFunctions.WriteProcessMemory(handle, memoryAddress, data, length, out _);
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if (!result)
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throw new MemoryWriteException($"Unable to write memory at 0x{memoryAddress.ToInt64():X} of length {length} (result={result})");
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var last = Marshal.GetLastWin32Error();
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if (last > 0)
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throw new MemoryWriteException($"Unable to write memory at 0x{memoryAddress.ToInt64():X} of length {length} (error={last})");
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}
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#endregion
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#region Sizing
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/// <summary>
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/// Returns the size of a specific primitive or struct type.
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/// </summary>
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/// <typeparam name="T">An individual struct type of a class with an explicit StructLayout.LayoutKind attribute.</typeparam>
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/// <returns>The size of the primitive or struct.</returns>
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public static int SizeOf<T>()
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=> SizeOf<T>(false);
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/// <summary>
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/// Returns the size of a specific primitive or struct type.
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/// </summary>
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/// <typeparam name="T">An individual struct type of a class with an explicit StructLayout.LayoutKind attribute.</typeparam>
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/// <param name="marshal">If set to true; will return the size of an element after marshalling.</param>
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/// <returns>The size of the primitive or struct.</returns>
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public static int SizeOf<T>(bool marshal)
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=> marshal ? Marshal.SizeOf<T>() : Unsafe.SizeOf<T>();
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/// <summary>
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/// Returns the size of a specific primitive or struct type.
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/// </summary>
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/// <typeparam name="T">An individual struct type of a class with an explicit StructLayout.LayoutKind attribute.</typeparam>
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/// <param name="elementCount">The number of array elements present.</param>
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/// <returns>The size of the primitive or struct array.</returns>
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public static int SizeOf<T>(int elementCount) where T : unmanaged
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=> SizeOf<T>() * elementCount;
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/// <summary>
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/// Returns the size of a specific primitive or struct type.
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/// </summary>
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/// <typeparam name="T">An individual struct type of a class with an explicit StructLayout.LayoutKind attribute.</typeparam>
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/// <param name="elementCount">The number of array elements present.</param>
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/// <param name="marshal">If set to true; will return the size of an element after marshalling.</param>
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/// <returns>The size of the primitive or struct array.</returns>
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public static int SizeOf<T>(int elementCount, bool marshal)
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=> SizeOf<T>(marshal) * elementCount;
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#endregion
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/// <summary>
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/// Initialize with static access to Dalamud.
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/// </summary>
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/// <param name="dalamud">The Dalamud instance.</param>
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internal static void Initialize(Dalamud dalamud)
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{
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seStringManager = dalamud.SeStringManager;
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handle = Process.GetCurrentProcess().Handle;
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}
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}
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}
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