mirror of
https://github.com/goatcorp/Dalamud.git
synced 2025-12-12 10:17:22 +01:00
811 lines
32 KiB
C#
811 lines
32 KiB
C#
using System;
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using System.Diagnostics;
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using System.Globalization;
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using System.IO;
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using System.Linq;
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using System.Numerics;
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using System.Reflection;
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using System.Runtime.InteropServices;
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using CheapLoc;
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using Dalamud.Configuration.Internal;
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using Dalamud.Game.ClientState.Conditions;
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using Dalamud.Game.Gui;
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using Dalamud.Game.Internal;
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using Dalamud.Interface.Internal.ManagedAsserts;
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using Dalamud.Interface.Internal.Windows;
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using Dalamud.Interface.Internal.Windows.PluginInstaller;
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using Dalamud.Interface.Internal.Windows.SelfTest;
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using Dalamud.Interface.Internal.Windows.StyleEditor;
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using Dalamud.Interface.Style;
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using Dalamud.Interface.Windowing;
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using Dalamud.Logging;
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using Dalamud.Logging.Internal;
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using Dalamud.Plugin.Internal;
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using Dalamud.Utility;
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using FFXIVClientStructs.FFXIV.Client.System.Framework;
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using FFXIVClientStructs.FFXIV.Client.UI;
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using ImGuiNET;
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using ImGuiScene;
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using PInvoke;
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using Serilog.Events;
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namespace Dalamud.Interface.Internal
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{
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/// <summary>
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/// This plugin implements all of the Dalamud interface separately, to allow for reloading of the interface and rapid prototyping.
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/// </summary>
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internal class DalamudInterface : IDisposable
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{
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private static readonly ModuleLog Log = new("DUI");
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private readonly ChangelogWindow changelogWindow;
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private readonly ColorDemoWindow colorDemoWindow;
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private readonly ComponentDemoWindow componentDemoWindow;
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private readonly CreditsWindow creditsWindow;
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private readonly DataWindow dataWindow;
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private readonly GamepadModeNotifierWindow gamepadModeNotifierWindow;
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private readonly IMEWindow imeWindow;
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private readonly ConsoleWindow consoleWindow;
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private readonly PluginStatWindow pluginStatWindow;
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private readonly PluginInstallerWindow pluginWindow;
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private readonly SettingsWindow settingsWindow;
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private readonly SelfTestWindow selfTestWindow;
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private readonly StyleEditorWindow styleEditorWindow;
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private readonly TitleScreenMenuWindow titleScreenMenuWindow;
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private readonly FallbackFontNoticeWindow fallbackFontNoticeWindow;
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private readonly ProfilerWindow profilerWindow;
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private readonly TextureWrap logoTexture;
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private readonly TextureWrap tsmLogoTexture;
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private ulong frameCount = 0;
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#if DEBUG
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private bool isImGuiDrawDevMenu = true;
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#else
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private bool isImGuiDrawDevMenu = false;
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#endif
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#if BOOT_AGING
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private bool signaledBoot = false;
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#endif
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private bool isImGuiDrawDemoWindow = false;
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private bool isImGuiTestWindowsInMonospace = false;
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private bool isImGuiDrawMetricsWindow = false;
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/// <summary>
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/// Initializes a new instance of the <see cref="DalamudInterface"/> class.
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/// </summary>
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public DalamudInterface()
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{
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var configuration = Service<DalamudConfiguration>.Get();
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var interfaceManager = Service<InterfaceManager>.Get();
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this.WindowSystem = new WindowSystem("DalamudCore");
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this.changelogWindow = new ChangelogWindow() { IsOpen = false };
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this.colorDemoWindow = new ColorDemoWindow() { IsOpen = false };
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this.componentDemoWindow = new ComponentDemoWindow() { IsOpen = false };
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this.creditsWindow = new CreditsWindow() { IsOpen = false };
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this.dataWindow = new DataWindow() { IsOpen = false };
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this.gamepadModeNotifierWindow = new GamepadModeNotifierWindow() { IsOpen = false };
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this.imeWindow = new IMEWindow() { IsOpen = false };
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this.consoleWindow = new ConsoleWindow() { IsOpen = configuration.LogOpenAtStartup };
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this.pluginStatWindow = new PluginStatWindow() { IsOpen = false };
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this.pluginWindow = new PluginInstallerWindow() { IsOpen = false };
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this.settingsWindow = new SettingsWindow() { IsOpen = false };
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this.selfTestWindow = new SelfTestWindow() { IsOpen = false };
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this.styleEditorWindow = new StyleEditorWindow() { IsOpen = false };
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this.titleScreenMenuWindow = new TitleScreenMenuWindow() { IsOpen = false };
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this.fallbackFontNoticeWindow = new FallbackFontNoticeWindow() { IsOpen = interfaceManager.IsFallbackFontMode && !configuration.DisableFontFallbackNotice };
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this.profilerWindow = new ProfilerWindow() { IsOpen = false };
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this.WindowSystem.AddWindow(this.changelogWindow);
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this.WindowSystem.AddWindow(this.colorDemoWindow);
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this.WindowSystem.AddWindow(this.componentDemoWindow);
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this.WindowSystem.AddWindow(this.creditsWindow);
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this.WindowSystem.AddWindow(this.dataWindow);
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this.WindowSystem.AddWindow(this.gamepadModeNotifierWindow);
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this.WindowSystem.AddWindow(this.imeWindow);
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this.WindowSystem.AddWindow(this.consoleWindow);
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this.WindowSystem.AddWindow(this.pluginStatWindow);
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this.WindowSystem.AddWindow(this.pluginWindow);
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this.WindowSystem.AddWindow(this.settingsWindow);
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this.WindowSystem.AddWindow(this.selfTestWindow);
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this.WindowSystem.AddWindow(this.styleEditorWindow);
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this.WindowSystem.AddWindow(this.titleScreenMenuWindow);
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this.WindowSystem.AddWindow(this.fallbackFontNoticeWindow);
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this.WindowSystem.AddWindow(this.profilerWindow);
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ImGuiManagedAsserts.AssertsEnabled = configuration.AssertsEnabledAtStartup;
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this.isImGuiDrawDevMenu = this.isImGuiDrawDevMenu || configuration.DevBarOpenAtStartup;
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interfaceManager.Draw += this.OnDraw;
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var dalamud = Service<Dalamud>.Get();
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var logoTex =
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interfaceManager.LoadImage(Path.Combine(dalamud.AssetDirectory.FullName, "UIRes", "logo.png"));
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var tsmLogoTex =
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interfaceManager.LoadImage(Path.Combine(dalamud.AssetDirectory.FullName, "UIRes", "tsmLogo.png"));
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if (logoTex == null || tsmLogoTex == null)
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{
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throw new Exception("Failed to load logo textures");
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}
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this.logoTexture = logoTex;
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this.tsmLogoTexture = tsmLogoTex;
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var tsm = Service<TitleScreenMenu>.Get();
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tsm.AddEntry(Loc.Localize("TSMDalamudPlugins", "Plugin Installer"), this.tsmLogoTexture, () => this.pluginWindow.IsOpen = true);
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tsm.AddEntry(Loc.Localize("TSMDalamudSettings", "Dalamud Settings"), this.tsmLogoTexture, () => this.settingsWindow.IsOpen = true);
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if (configuration.IsConventionalStaging)
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{
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tsm.AddEntry(Loc.Localize("TSMDalamudDevMenu", "Developer Menu"), this.tsmLogoTexture, () => this.isImGuiDrawDevMenu = true);
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}
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}
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/// <summary>
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/// Gets the <see cref="WindowSystem"/> controlling all Dalamud-internal windows.
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/// </summary>
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public WindowSystem WindowSystem { get; init; }
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/// <summary>
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/// Gets or sets a value indicating whether the /xldev menu is open.
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/// </summary>
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public bool IsDevMenuOpen
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{
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get => this.isImGuiDrawDevMenu;
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set => this.isImGuiDrawDevMenu = value;
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}
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/// <inheritdoc/>
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public void Dispose()
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{
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Service<InterfaceManager>.Get().Draw -= this.OnDraw;
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this.WindowSystem.RemoveAllWindows();
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this.changelogWindow.Dispose();
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this.creditsWindow.Dispose();
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this.consoleWindow.Dispose();
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this.pluginWindow.Dispose();
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this.titleScreenMenuWindow.Dispose();
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this.logoTexture.Dispose();
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this.tsmLogoTexture.Dispose();
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}
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#region Open
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/// <summary>
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/// Opens the <see cref="ChangelogWindow"/>.
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/// </summary>
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public void OpenChangelogWindow() => this.changelogWindow.IsOpen = true;
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/// <summary>
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/// Opens the <see cref="ColorDemoWindow"/>.
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/// </summary>
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public void OpenColorsDemoWindow() => this.colorDemoWindow.IsOpen = true;
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/// <summary>
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/// Opens the <see cref="ComponentDemoWindow"/>.
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/// </summary>
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public void OpenComponentDemoWindow() => this.componentDemoWindow.IsOpen = true;
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/// <summary>
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/// Opens the <see cref="CreditsWindow"/>.
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/// </summary>
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public void OpenCreditsWindow() => this.creditsWindow.IsOpen = true;
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/// <summary>
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/// Opens the <see cref="DataWindow"/>.
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/// </summary>
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/// <param name="dataKind">The data kind to switch to after opening.</param>
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public void OpenDataWindow(string dataKind = null)
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{
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this.dataWindow.IsOpen = true;
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if (dataKind != null && this.dataWindow.IsOpen)
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{
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this.dataWindow.SetDataKind(dataKind);
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}
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}
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/// <summary>
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/// Opens the dev menu bar.
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/// </summary>
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public void OpenDevMenu() => this.isImGuiDrawDevMenu = true;
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/// <summary>
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/// Opens the fallback font notice window.
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/// </summary>
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public void OpenFallbackFontNoticeWindow() => this.fallbackFontNoticeWindow.IsOpen = true;
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/// <summary>
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/// Opens the <see cref="GamepadModeNotifierWindow"/>.
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/// </summary>
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public void OpenGamepadModeNotifierWindow() => this.gamepadModeNotifierWindow.IsOpen = true;
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/// <summary>
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/// Opens the <see cref="IMEWindow"/>.
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/// </summary>
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public void OpenImeWindow() => this.imeWindow.IsOpen = true;
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/// <summary>
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/// Opens the <see cref="ConsoleWindow"/>.
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/// </summary>
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public void OpenLogWindow() => this.consoleWindow.IsOpen = true;
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/// <summary>
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/// Opens the <see cref="PluginStatWindow"/>.
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/// </summary>
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public void OpenPluginStats() => this.pluginStatWindow.IsOpen = true;
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/// <summary>
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/// Opens the <see cref="PluginInstallerWindow"/>.
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/// </summary>
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public void OpenPluginInstaller() => this.pluginWindow.IsOpen = true;
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/// <summary>
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/// Opens the <see cref="SettingsWindow"/>.
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/// </summary>
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public void OpenSettings() => this.settingsWindow.IsOpen = true;
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/// <summary>
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/// Opens the <see cref="SelfTestWindow"/>.
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/// </summary>
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public void OpenSelfTest() => this.selfTestWindow.IsOpen = true;
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/// <summary>
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/// Opens the <see cref="StyleEditorWindow"/>.
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/// </summary>
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public void OpenStyleEditor() => this.styleEditorWindow.IsOpen = true;
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/// <summary>
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/// Opens the <see cref="ProfilerWindow"/>.
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/// </summary>
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public void OpenProfiler() => this.profilerWindow.IsOpen = true;
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#endregion
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#region Close
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/// <summary>
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/// Closes the <see cref="IMEWindow"/>.
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/// </summary>
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public void CloseImeWindow() => this.imeWindow.IsOpen = false;
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/// <summary>
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/// Closes the <see cref="GamepadModeNotifierWindow"/>.
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/// </summary>
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public void CloseGamepadModeNotifierWindow() => this.gamepadModeNotifierWindow.IsOpen = false;
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#endregion
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#region Toggle
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/// <summary>
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/// Toggles the <see cref="ChangelogWindow"/>.
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/// </summary>
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public void ToggleChangelogWindow() => this.changelogWindow.Toggle();
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/// <summary>
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/// Toggles the <see cref="ColorDemoWindow"/>.
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/// </summary>
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public void ToggleColorsDemoWindow() => this.colorDemoWindow.Toggle();
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/// <summary>
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/// Toggles the <see cref="ComponentDemoWindow"/>.
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/// </summary>
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public void ToggleComponentDemoWindow() => this.componentDemoWindow.Toggle();
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/// <summary>
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/// Toggles the <see cref="CreditsWindow"/>.
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/// </summary>
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public void ToggleCreditsWindow() => this.creditsWindow.Toggle();
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/// <summary>
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/// Toggles the <see cref="DataWindow"/>.
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/// </summary>
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/// <param name="dataKind">The data kind to switch to after opening.</param>
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public void ToggleDataWindow(string dataKind = null)
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{
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this.dataWindow.Toggle();
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if (dataKind != null && this.dataWindow.IsOpen)
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{
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this.dataWindow.SetDataKind(dataKind);
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}
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}
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/// <summary>
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/// Toggles the dev menu bar.
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/// </summary>
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public void ToggleDevMenu() => this.isImGuiDrawDevMenu ^= true;
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/// <summary>
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/// Toggles the <see cref="GamepadModeNotifierWindow"/>.
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/// </summary>
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public void ToggleGamepadModeNotifierWindow() => this.gamepadModeNotifierWindow.Toggle();
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/// <summary>
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/// Toggles the <see cref="IMEWindow"/>.
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/// </summary>
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public void ToggleIMEWindow() => this.imeWindow.Toggle();
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/// <summary>
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/// Toggles the <see cref="ConsoleWindow"/>.
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/// </summary>
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public void ToggleLogWindow() => this.consoleWindow.Toggle();
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/// <summary>
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/// Toggles the <see cref="PluginStatWindow"/>.
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/// </summary>
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public void TogglePluginStatsWindow() => this.pluginStatWindow.Toggle();
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/// <summary>
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/// Toggles the <see cref="PluginInstallerWindow"/>.
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/// </summary>
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public void TogglePluginInstallerWindow() => this.pluginWindow.Toggle();
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/// <summary>
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/// Toggles the <see cref="SettingsWindow"/>.
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/// </summary>
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public void ToggleSettingsWindow() => this.settingsWindow.Toggle();
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/// <summary>
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/// Toggles the <see cref="SelfTestWindow"/>.
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/// </summary>
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public void ToggleSelfTestWindow() => this.selfTestWindow.Toggle();
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/// <summary>
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/// Toggles the <see cref="StyleEditorWindow"/>.
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/// </summary>
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public void ToggleStyleEditorWindow() => this.selfTestWindow.Toggle();
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/// <summary>
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/// Toggles the <see cref="ProfilerWindow"/>.
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/// </summary>
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public void ToggleProfilerWindow() => this.profilerWindow.Toggle();
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#endregion
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private void OnDraw()
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{
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this.frameCount++;
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#if BOOT_AGING
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if (this.frameCount > 500 && !this.signaledBoot)
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{
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this.signaledBoot = true;
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System.Threading.Tasks.Task.Run(async () =>
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{
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using var client = new System.Net.Http.HttpClient();
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await client.PostAsync("http://localhost:1415/aging/success", new System.Net.Http.StringContent(string.Empty));
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});
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}
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#endif
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try
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{
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this.DrawHiddenDevMenuOpener();
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this.DrawDevMenu();
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if (Service<GameGui>.Get().GameUiHidden)
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return;
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this.WindowSystem.Draw();
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if (this.isImGuiTestWindowsInMonospace)
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ImGui.PushFont(InterfaceManager.MonoFont);
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if (this.isImGuiDrawDemoWindow)
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ImGui.ShowDemoWindow(ref this.isImGuiDrawDemoWindow);
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if (this.isImGuiDrawMetricsWindow)
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ImGui.ShowMetricsWindow(ref this.isImGuiDrawMetricsWindow);
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if (this.isImGuiTestWindowsInMonospace)
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ImGui.PopFont();
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// Release focus of any ImGui window if we click into the game.
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var io = ImGui.GetIO();
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if (!io.WantCaptureMouse && (User32.GetKeyState((int)User32.VirtualKey.VK_LBUTTON) & 0x8000) != 0)
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{
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ImGui.SetWindowFocus(null);
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}
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}
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catch (Exception ex)
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{
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PluginLog.Error(ex, "Error during OnDraw");
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}
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}
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private void DrawHiddenDevMenuOpener()
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{
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var condition = Service<Condition>.Get();
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if (!this.isImGuiDrawDevMenu && !condition.Any())
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{
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var config = Service<DalamudConfiguration>.Get();
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ImGui.PushStyleColor(ImGuiCol.Button, Vector4.Zero);
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ImGui.PushStyleColor(ImGuiCol.ButtonActive, Vector4.Zero);
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ImGui.PushStyleColor(ImGuiCol.ButtonHovered, Vector4.Zero);
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ImGui.PushStyleColor(ImGuiCol.Text, new Vector4(0, 0, 0, 1));
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ImGui.PushStyleColor(ImGuiCol.TextSelectedBg, new Vector4(0, 0, 0, 1));
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ImGui.PushStyleColor(ImGuiCol.Border, new Vector4(0, 0, 0, 1));
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ImGui.PushStyleColor(ImGuiCol.BorderShadow, new Vector4(0, 0, 0, 1));
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ImGui.PushStyleColor(ImGuiCol.WindowBg, new Vector4(0, 0, 0, 1));
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ImGui.PushStyleVar(ImGuiStyleVar.WindowPadding, Vector2.Zero);
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ImGui.PushStyleVar(ImGuiStyleVar.FramePadding, Vector2.Zero);
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ImGui.PushStyleVar(ImGuiStyleVar.WindowBorderSize, 0);
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ImGui.PushStyleVar(ImGuiStyleVar.FrameBorderSize, 0);
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var windowPos = ImGui.GetMainViewport().Pos + new Vector2(20);
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ImGui.SetNextWindowPos(windowPos, ImGuiCond.Always);
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ImGui.SetNextWindowBgAlpha(1);
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if (ImGui.Begin("DevMenu Opener", ImGuiWindowFlags.AlwaysAutoResize | ImGuiWindowFlags.NoBackground | ImGuiWindowFlags.NoDecoration | ImGuiWindowFlags.NoMove | ImGuiWindowFlags.NoScrollbar | ImGuiWindowFlags.NoResize | ImGuiWindowFlags.NoSavedSettings))
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{
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ImGui.SetNextItemWidth(40);
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if (ImGui.Button("###devMenuOpener", new Vector2(20, 20)))
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this.isImGuiDrawDevMenu = true;
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ImGui.End();
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}
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ImGui.PopStyleVar(4);
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ImGui.PopStyleColor(8);
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}
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}
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private void DrawDevMenu()
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{
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if (this.isImGuiDrawDevMenu)
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{
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if (ImGui.BeginMainMenuBar())
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{
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var dalamud = Service<Dalamud>.Get();
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var configuration = Service<DalamudConfiguration>.Get();
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var pluginManager = Service<PluginManager>.Get();
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if (ImGui.BeginMenu("Dalamud"))
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{
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ImGui.MenuItem("Draw dev menu", string.Empty, ref this.isImGuiDrawDevMenu);
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var devBarAtStartup = configuration.DevBarOpenAtStartup;
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if (ImGui.MenuItem("Draw dev menu at startup", string.Empty, ref devBarAtStartup))
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{
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configuration.DevBarOpenAtStartup ^= true;
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configuration.Save();
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}
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ImGui.Separator();
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if (ImGui.MenuItem("Open Log window"))
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{
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this.OpenLogWindow();
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}
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if (ImGui.BeginMenu("Set log level..."))
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{
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foreach (var logLevel in Enum.GetValues(typeof(LogEventLevel)).Cast<LogEventLevel>())
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{
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if (ImGui.MenuItem(logLevel + "##logLevelSwitch", string.Empty, dalamud.LogLevelSwitch.MinimumLevel == logLevel))
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{
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dalamud.LogLevelSwitch.MinimumLevel = logLevel;
|
|
configuration.LogLevel = logLevel;
|
|
configuration.Save();
|
|
}
|
|
}
|
|
|
|
ImGui.EndMenu();
|
|
}
|
|
|
|
var antiDebug = Service<AntiDebug>.Get();
|
|
if (ImGui.MenuItem("Enable AntiDebug", null, antiDebug.IsEnabled))
|
|
{
|
|
var newEnabled = !antiDebug.IsEnabled;
|
|
if (newEnabled)
|
|
antiDebug.Enable();
|
|
else
|
|
antiDebug.Disable();
|
|
|
|
configuration.IsAntiAntiDebugEnabled = newEnabled;
|
|
configuration.Save();
|
|
}
|
|
|
|
ImGui.Separator();
|
|
|
|
if (ImGui.MenuItem("Open Data window"))
|
|
{
|
|
this.OpenDataWindow();
|
|
}
|
|
|
|
if (ImGui.MenuItem("Open Credits window"))
|
|
{
|
|
this.OpenCreditsWindow();
|
|
}
|
|
|
|
if (ImGui.MenuItem("Open Settings window"))
|
|
{
|
|
this.OpenSettings();
|
|
}
|
|
|
|
if (ImGui.MenuItem("Open Changelog window"))
|
|
{
|
|
this.OpenChangelogWindow();
|
|
}
|
|
|
|
if (ImGui.MenuItem("Open Components Demo"))
|
|
{
|
|
this.OpenComponentDemoWindow();
|
|
}
|
|
|
|
if (ImGui.MenuItem("Open Colors Demo"))
|
|
{
|
|
this.OpenColorsDemoWindow();
|
|
}
|
|
|
|
if (ImGui.MenuItem("Open Self-Test"))
|
|
{
|
|
this.OpenSelfTest();
|
|
}
|
|
|
|
if (ImGui.MenuItem("Open Style Editor"))
|
|
{
|
|
this.OpenStyleEditor();
|
|
}
|
|
|
|
if (ImGui.MenuItem("Open Profiler"))
|
|
{
|
|
this.OpenProfiler();
|
|
}
|
|
|
|
ImGui.Separator();
|
|
|
|
if (ImGui.MenuItem("Unload Dalamud"))
|
|
{
|
|
Service<Dalamud>.Get().Unload();
|
|
}
|
|
|
|
if (ImGui.MenuItem("Kill game"))
|
|
{
|
|
Process.GetCurrentProcess().Kill();
|
|
}
|
|
|
|
ImGui.Separator();
|
|
|
|
if (ImGui.MenuItem("Access Violation"))
|
|
{
|
|
Marshal.ReadByte(IntPtr.Zero);
|
|
}
|
|
|
|
if (ImGui.MenuItem("Crash game"))
|
|
{
|
|
unsafe
|
|
{
|
|
var framework = Framework.Instance();
|
|
framework->UIModule = (UIModule*)0;
|
|
}
|
|
}
|
|
|
|
ImGui.Separator();
|
|
|
|
var isBeta = configuration.DalamudBetaKey == DalamudConfiguration.DalamudCurrentBetaKey;
|
|
if (ImGui.MenuItem("Enable Dalamud testing", string.Empty, isBeta))
|
|
{
|
|
configuration.DalamudBetaKey = isBeta ? null : DalamudConfiguration.DalamudCurrentBetaKey;
|
|
configuration.Save();
|
|
}
|
|
|
|
var startInfo = Service<DalamudStartInfo>.Get();
|
|
ImGui.MenuItem(Util.AssemblyVersion, false);
|
|
ImGui.MenuItem(startInfo.GameVersion.ToString(), false);
|
|
ImGui.MenuItem($"CS: {Util.GetGitHashClientStructs()}", false);
|
|
|
|
ImGui.EndMenu();
|
|
}
|
|
|
|
if (ImGui.BeginMenu("GUI"))
|
|
{
|
|
ImGui.MenuItem("Use Monospace font for following windows", string.Empty, ref this.isImGuiTestWindowsInMonospace);
|
|
ImGui.MenuItem("Draw ImGui demo", string.Empty, ref this.isImGuiDrawDemoWindow);
|
|
ImGui.MenuItem("Draw metrics", string.Empty, ref this.isImGuiDrawMetricsWindow);
|
|
|
|
ImGui.Separator();
|
|
|
|
var val = ImGuiManagedAsserts.AssertsEnabled;
|
|
if (ImGui.MenuItem("Enable Asserts", string.Empty, ref val))
|
|
{
|
|
ImGuiManagedAsserts.AssertsEnabled = val;
|
|
}
|
|
|
|
if (ImGui.MenuItem("Enable asserts at startup", null, configuration.AssertsEnabledAtStartup))
|
|
{
|
|
configuration.AssertsEnabledAtStartup = !configuration.AssertsEnabledAtStartup;
|
|
configuration.Save();
|
|
}
|
|
|
|
if (ImGui.MenuItem("Clear focus"))
|
|
{
|
|
ImGui.SetWindowFocus(null);
|
|
}
|
|
|
|
if (ImGui.MenuItem("Dump style"))
|
|
{
|
|
var info = string.Empty;
|
|
var style = StyleModelV1.Get();
|
|
var enCulture = new CultureInfo("en-US");
|
|
|
|
foreach (var propertyInfo in typeof(StyleModel).GetProperties(BindingFlags.Public | BindingFlags.Instance))
|
|
{
|
|
if (propertyInfo.PropertyType == typeof(Vector2))
|
|
{
|
|
var vec2 = (Vector2)propertyInfo.GetValue(style);
|
|
info += $"{propertyInfo.Name} = new Vector2({vec2.X.ToString(enCulture)}f, {vec2.Y.ToString(enCulture)}f),\n";
|
|
}
|
|
else
|
|
{
|
|
info += $"{propertyInfo.Name} = {propertyInfo.GetValue(style)},\n";
|
|
}
|
|
}
|
|
|
|
info += "Colors = new Dictionary<string, Vector4>()\n";
|
|
info += "{\n";
|
|
|
|
foreach (var color in style.Colors)
|
|
{
|
|
info +=
|
|
$"{{\"{color.Key}\", new Vector4({color.Value.X.ToString(enCulture)}f, {color.Value.Y.ToString(enCulture)}f, {color.Value.Z.ToString(enCulture)}f, {color.Value.W.ToString(enCulture)}f)}},\n";
|
|
}
|
|
|
|
info += "},";
|
|
|
|
Log.Information(info);
|
|
}
|
|
|
|
if (ImGui.MenuItem("Show dev bar info", null, configuration.ShowDevBarInfo))
|
|
{
|
|
configuration.ShowDevBarInfo = !configuration.ShowDevBarInfo;
|
|
}
|
|
|
|
ImGui.EndMenu();
|
|
}
|
|
|
|
if (ImGui.BeginMenu("Game"))
|
|
{
|
|
if (ImGui.MenuItem("Replace ExceptionHandler"))
|
|
{
|
|
dalamud.ReplaceExceptionHandler();
|
|
}
|
|
|
|
ImGui.EndMenu();
|
|
}
|
|
|
|
if (ImGui.BeginMenu("Plugins"))
|
|
{
|
|
if (ImGui.MenuItem("Open Plugin installer"))
|
|
{
|
|
this.OpenPluginInstaller();
|
|
}
|
|
|
|
if (ImGui.MenuItem("Clear cached images/icons"))
|
|
{
|
|
this.pluginWindow?.ClearIconCache();
|
|
}
|
|
|
|
ImGui.Separator();
|
|
|
|
if (ImGui.MenuItem("Open Plugin Stats"))
|
|
{
|
|
this.OpenPluginStats();
|
|
}
|
|
|
|
if (ImGui.MenuItem("Print plugin info"))
|
|
{
|
|
foreach (var plugin in pluginManager.InstalledPlugins)
|
|
{
|
|
// TODO: some more here, state maybe?
|
|
PluginLog.Information($"{plugin.Name}");
|
|
}
|
|
}
|
|
|
|
if (ImGui.MenuItem("Reload plugins"))
|
|
{
|
|
try
|
|
{
|
|
pluginManager.ReloadAllPlugins();
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
Service<ChatGui>.Get().PrintError("Reload failed.");
|
|
PluginLog.Error(ex, "Plugin reload failed.");
|
|
}
|
|
}
|
|
|
|
if (ImGui.MenuItem("Scan dev plugins"))
|
|
{
|
|
pluginManager.ScanDevPlugins();
|
|
}
|
|
|
|
ImGui.Separator();
|
|
|
|
if (ImGui.MenuItem("Load all API levels (ONLY FOR DEVELOPERS!!!)", null, configuration.LoadAllApiLevels))
|
|
{
|
|
configuration.LoadAllApiLevels = !configuration.LoadAllApiLevels;
|
|
configuration.Save();
|
|
}
|
|
|
|
if (ImGui.MenuItem("Load blacklisted plugins", null, configuration.LoadBannedPlugins))
|
|
{
|
|
configuration.LoadBannedPlugins = !configuration.LoadBannedPlugins;
|
|
configuration.Save();
|
|
}
|
|
|
|
ImGui.Separator();
|
|
ImGui.MenuItem("API Level:" + PluginManager.DalamudApiLevel, false);
|
|
ImGui.MenuItem("Loaded plugins:" + pluginManager.InstalledPlugins.Count, false);
|
|
ImGui.EndMenu();
|
|
}
|
|
|
|
if (ImGui.BeginMenu("Localization"))
|
|
{
|
|
var localization = Service<Localization>.Get();
|
|
|
|
if (ImGui.MenuItem("Export localizable"))
|
|
{
|
|
localization.ExportLocalizable();
|
|
}
|
|
|
|
if (ImGui.BeginMenu("Load language..."))
|
|
{
|
|
if (ImGui.MenuItem("From Fallbacks"))
|
|
{
|
|
localization.SetupWithFallbacks();
|
|
}
|
|
|
|
if (ImGui.MenuItem("From UICulture"))
|
|
{
|
|
localization.SetupWithUiCulture();
|
|
}
|
|
|
|
foreach (var applicableLangCode in Localization.ApplicableLangCodes)
|
|
{
|
|
if (ImGui.MenuItem($"Applicable: {applicableLangCode}"))
|
|
{
|
|
localization.SetupWithLangCode(applicableLangCode);
|
|
}
|
|
}
|
|
|
|
ImGui.EndMenu();
|
|
}
|
|
|
|
ImGui.EndMenu();
|
|
}
|
|
|
|
if (Service<GameGui>.Get().GameUiHidden)
|
|
ImGui.BeginMenu("UI is hidden...", false);
|
|
|
|
if (configuration.ShowDevBarInfo)
|
|
{
|
|
ImGui.PushFont(InterfaceManager.MonoFont);
|
|
|
|
ImGui.BeginMenu(Util.GetGitHash(), false);
|
|
ImGui.BeginMenu(this.frameCount.ToString("000000"), false);
|
|
ImGui.BeginMenu(ImGui.GetIO().Framerate.ToString("000"), false);
|
|
ImGui.BeginMenu($"{Util.FormatBytes(GC.GetTotalMemory(false))}", false);
|
|
|
|
ImGui.PopFont();
|
|
}
|
|
|
|
ImGui.EndMainMenuBar();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|