Dalamud/Dalamud/Interface/Internal/Windows/Data/Widgets/ToastWidget.cs
Haselnussbomber c93f04f0e4
Code cleanup (#2439)
* Use new Lock objects

* Fix CA1513: Use ObjectDisposedException.ThrowIf

* Fix CA1860: Avoid using 'Enumerable.Any()' extension method

* Fix IDE0028: Use collection initializers or expressions

* Fix CA2263: Prefer generic overload when type is known

* Fix CA1862: Use the 'StringComparison' method overloads to perform case-insensitive string comparisons

* Fix IDE0270: Null check can be simplified

* Fix IDE0280: Use 'nameof'

* Fix IDE0009: Add '.this'

* Fix IDE0007: Use 'var' instead of explicit type

* Fix IDE0062: Make local function static

* Fix CA1859: Use concrete types when possible for improved performance

* Fix IDE0066: Use switch expression

Only applied to where it doesn't look horrendous.

* Use is over switch

* Fix CA1847: Use String.Contains(char) instead of String.Contains(string) with single characters

* Fix SYSLIB1045: Use 'GeneratedRegexAttribute' to generate the regular expression implementation at compile-time.

* Fix CA1866: Use 'string.EndsWith(char)' instead of 'string.EndsWith(string)' when you have a string with a single char

* Fix IDE0057: Substring can be simplified

* Fix IDE0059: Remove unnecessary value assignment

* Fix CA1510: Use ArgumentNullException throw helper

* Fix IDE0300: Use collection expression for array

* Fix IDE0250: Struct can be made 'readonly'

* Fix IDE0018: Inline variable declaration

* Fix CA1850: Prefer static HashData method over ComputeHash

* Fi CA1872: Prefer 'Convert.ToHexString' and 'Convert.ToHexStringLower' over call chains based on 'BitConverter.ToString'

* Update ModuleLog instantiations

* Organize usings
2026-01-06 08:36:55 -08:00

78 lines
2.3 KiB
C#

using System.Numerics;
using Dalamud.Bindings.ImGui;
using Dalamud.Game.Gui.Toast;
using Dalamud.Interface.Utility;
namespace Dalamud.Interface.Internal.Windows.Data.Widgets;
/// <summary>
/// Widget for displaying toast test.
/// </summary>
internal class ToastWidget : IDataWindowWidget
{
private string inputTextToast = string.Empty;
private int toastPosition;
private int toastSpeed;
private int questToastPosition;
private bool questToastSound;
private int questToastIconId;
private bool questToastCheckmark;
/// <inheritdoc/>
public string[]? CommandShortcuts { get; init; } = ["toast"];
/// <inheritdoc/>
public string DisplayName { get; init; } = "Toast";
/// <inheritdoc/>
public bool Ready { get; set; }
/// <inheritdoc/>
public void Load()
{
this.Ready = true;
}
/// <inheritdoc/>
public void Draw()
{
var toastGui = Service<ToastGui>.Get();
ImGui.InputText("Toast text"u8, ref this.inputTextToast, 200);
ImGui.Combo("Toast Position", ref this.toastPosition, ["Bottom", "Top",], 2);
ImGui.Combo("Toast Speed", ref this.toastSpeed, ["Slow", "Fast",], 2);
ImGui.Combo("Quest Toast Position", ref this.questToastPosition, ["Centre", "Right", "Left"], 3);
ImGui.Checkbox("Quest Checkmark"u8, ref this.questToastCheckmark);
ImGui.Checkbox("Quest Play Sound"u8, ref this.questToastSound);
ImGui.InputInt("Quest Icon ID"u8, ref this.questToastIconId);
ImGuiHelpers.ScaledDummy(new Vector2(10, 10));
if (ImGui.Button("Show toast"u8))
{
toastGui.ShowNormal(this.inputTextToast, new ToastOptions
{
Position = (ToastPosition)this.toastPosition,
Speed = (ToastSpeed)this.toastSpeed,
});
}
if (ImGui.Button("Show Quest toast"u8))
{
toastGui.ShowQuest(this.inputTextToast, new QuestToastOptions
{
Position = (QuestToastPosition)this.questToastPosition,
DisplayCheckmark = this.questToastCheckmark,
IconId = (uint)this.questToastIconId,
PlaySound = this.questToastSound,
});
}
if (ImGui.Button("Show Error toast"u8))
{
toastGui.ShowError(this.inputTextToast);
}
}
}