Dalamud/Dalamud.Test/Game/Text/Sanitizer/SanitizerTests.cs

32 lines
1.9 KiB
C#

// ReSharper disable StringLiteralTypo
using System.Collections.Generic;
using System.Linq;
using Xunit;
namespace Dalamud.Test.Game.Text.Sanitizer {
public class SanitizerTests {
private global::Dalamud.Game.Text.Sanitizer.Sanitizer sanitizer;
[Theory]
[InlineData( ClientLanguage.English, "Pixie Cotton Hood of Healing", "Pixie Cotton Hood of Healing" )]
[InlineData( ClientLanguage.Japanese, "アラガントームストーン:真理", "アラガントームストーン:真理" )]
[InlineData( ClientLanguage.German, "Anemos-Pan\x02\x16\x01\x03zer\x02\x16\x01\x03hand\x02\x16\x01\x03schu\x02\x16\x01\x03he des Drachenbluts", "Anemos-Panzerhandschuhe des Drachenbluts" )]
[InlineData( ClientLanguage.German, "Bienen-Spatha †", "Bienen-Spatha" )]
[InlineData( ClientLanguage.French, "Le Diademe\x02\x1D\x01\x03: terrains de chasse|Le Diademe\x02\x1D\x01\x03: terrains de chasse", "Le Diademe: terrains de chasse|Le Diademe: terrains de chasse" )]
[InlineData( ClientLanguage.French, "Cuir de bœuf", "Cuir de boeuf" )]
public void StringsAreSanitizedCorrectly(
ClientLanguage clientLanguage, string unsanitizedString, string sanitizedString)
{
var sanitizedStrings = new List<string> {unsanitizedString};
sanitizer = new global::Dalamud.Game.Text.Sanitizer.Sanitizer(clientLanguage);
Assert.Equal(sanitizedString, sanitizer.Sanitize(unsanitizedString));
Assert.Equal(sanitizedString, sanitizer.Sanitize(sanitizedStrings).First());
sanitizer = new global::Dalamud.Game.Text.Sanitizer.Sanitizer(ClientLanguage.English);
Assert.Equal(sanitizedString, sanitizer.Sanitize(unsanitizedString, clientLanguage));
Assert.Equal(sanitizedString, sanitizer.Sanitize(sanitizedStrings, clientLanguage).First());
}
}
}