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200 lines
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<title>Delegate FlyTextGui.OnFlyTextCreatedDelegate
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<article class="content wrap" id="_content" data-uid="Dalamud.Game.Gui.FlyText.FlyTextGui.OnFlyTextCreatedDelegate">
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<h1 id="Dalamud_Game_Gui_FlyText_FlyTextGui_OnFlyTextCreatedDelegate" data-uid="Dalamud.Game.Gui.FlyText.FlyTextGui.OnFlyTextCreatedDelegate" class="text-break">Delegate FlyTextGui.OnFlyTextCreatedDelegate
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</h1>
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<div class="markdown level0 summary"><p>The delegate defining the type for the FlyText event.</p>
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</div>
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<div class="markdown level0 conceptual"></div>
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<h6><strong>Namespace</strong>: <a class="xref" href="Dalamud.Game.Gui.FlyText.html">Dalamud.Game.Gui.FlyText</a></h6>
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<h6><strong>Assembly</strong>: Dalamud.dll</h6>
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<h5 id="Dalamud_Game_Gui_FlyText_FlyTextGui_OnFlyTextCreatedDelegate_syntax">Syntax</h5>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">public delegate void OnFlyTextCreatedDelegate(ref FlyTextKind kind, ref int val1, ref int val2, ref SeString text1, ref SeString text2, ref uint color, ref uint icon, ref uint damageTypeIcon, ref float yOffset, ref bool handled);</code></pre>
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</div>
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<h5 class="parameters">Parameters</h5>
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<table class="table table-bordered table-striped table-condensed">
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<thead>
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<tr>
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<th>Type</th>
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<th>Name</th>
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<th>Description</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td><a class="xref" href="Dalamud.Game.Gui.FlyText.FlyTextKind.html">FlyTextKind</a></td>
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<td><span class="parametername">kind</span></td>
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<td><p>The FlyTextKind. See <a class="xref" href="Dalamud.Game.Gui.FlyText.FlyTextKind.html">FlyTextKind</a>.</p>
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</td>
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</tr>
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<tr>
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<td><span class="xref">System.Int32</span></td>
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<td><span class="parametername">val1</span></td>
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<td><p>Value1 passed to the native flytext function.</p>
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</td>
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</tr>
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<tr>
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<td><span class="xref">System.Int32</span></td>
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<td><span class="parametername">val2</span></td>
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<td><p>Value2 passed to the native flytext function. Seems unused.</p>
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</td>
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</tr>
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<tr>
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<td><a class="xref" href="Dalamud.Game.Text.SeStringHandling.SeString.html">SeString</a></td>
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<td><span class="parametername">text1</span></td>
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<td><p>Text1 passed to the native flytext function.</p>
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</td>
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</tr>
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<tr>
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<td><a class="xref" href="Dalamud.Game.Text.SeStringHandling.SeString.html">SeString</a></td>
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<td><span class="parametername">text2</span></td>
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<td><p>Text2 passed to the native flytext function.</p>
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</td>
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</tr>
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<tr>
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<td><span class="xref">System.UInt32</span></td>
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<td><span class="parametername">color</span></td>
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<td><p>Color passed to the native flytext function. Changes flytext color.</p>
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</td>
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</tr>
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<tr>
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<td><span class="xref">System.UInt32</span></td>
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<td><span class="parametername">icon</span></td>
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<td><p>Icon ID passed to the native flytext function. Only displays with select FlyTextKind.</p>
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</td>
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</tr>
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<tr>
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<td><span class="xref">System.UInt32</span></td>
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<td><span class="parametername">damageTypeIcon</span></td>
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<td><p>Damage Type Icon ID passed to the native flytext function. Displayed next to damage values to denote damage type.</p>
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</td>
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</tr>
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<tr>
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<td><span class="xref">System.Single</span></td>
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<td><span class="parametername">yOffset</span></td>
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<td><p>The vertical offset to place the flytext at. 0 is default. Negative values result
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in text appearing higher on the screen. This does not change where the element begins to fade.</p>
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</td>
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</tr>
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<tr>
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<td><span class="xref">System.Boolean</span></td>
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<td><span class="parametername">handled</span></td>
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<td><p>Whether this flytext has been handled. If a subscriber sets this to true, the FlyText will not appear.</p>
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</td>
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</tr>
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</tbody>
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</table>
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</article>
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<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Gui_FlyText_FlyTextGui_OnFlyTextCreatedDelegate.md&value=---%0Auid%3A%20Dalamud.Game.Gui.FlyText.FlyTextGui.OnFlyTextCreatedDelegate%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A" class="contribution-link">Improve this Doc</a>
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</li>
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<li>
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<a href="https://github.com/goatcorp/Dalamud/blob/master/Dalamud/Game/Gui/FlyText/FlyTextGui.cs/#L56" class="contribution-link">View Source</a>
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