Dalamud/docs/api/Dalamud.Logging.Internal.ModuleLog.html
2022-10-29 15:34:04 +02:00

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<h1 id="Dalamud_Logging_Internal_ModuleLog" data-uid="Dalamud.Logging.Internal.ModuleLog" class="text-break">Class ModuleLog
</h1>
<div class="markdown level0 summary"><p>Class offering various methods to allow for logging in Dalamud modules.</p>
</div>
<div class="markdown level0 conceptual"></div>
<div class="inheritance">
<h5>Inheritance</h5>
<div class="level0"><span class="xref">System.Object</span></div>
<div class="level1"><span class="xref">ModuleLog</span></div>
</div>
<div class="inheritedMembers">
<h5>Inherited Members</h5>
<div>
<span class="xref">System.Object.Equals(System.Object)</span>
</div>
<div>
<span class="xref">System.Object.Equals(System.Object, System.Object)</span>
</div>
<div>
<span class="xref">System.Object.GetHashCode()</span>
</div>
<div>
<span class="xref">System.Object.GetType()</span>
</div>
<div>
<span class="xref">System.Object.MemberwiseClone()</span>
</div>
<div>
<span class="xref">System.Object.ReferenceEquals(System.Object, System.Object)</span>
</div>
<div>
<span class="xref">System.Object.ToString()</span>
</div>
</div>
<h6><strong>Namespace</strong>: <a class="xref" href="Dalamud.Logging.Internal.html">Dalamud.Logging.Internal</a></h6>
<h6><strong>Assembly</strong>: Dalamud.dll</h6>
<h5 id="Dalamud_Logging_Internal_ModuleLog_syntax">Syntax</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public class ModuleLog</code></pre>
</div>
<h3 id="constructors">Constructors
</h3>
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<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Logging_Internal_ModuleLog__ctor_System_String_.md&amp;value=---%0Auid%3A%20Dalamud.Logging.Internal.ModuleLog.%23ctor(System.String)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Dalamud_Logging_Internal_ModuleLog__ctor_" data-uid="Dalamud.Logging.Internal.ModuleLog.#ctor*"></a>
<h4 id="Dalamud_Logging_Internal_ModuleLog__ctor_System_String_" data-uid="Dalamud.Logging.Internal.ModuleLog.#ctor(System.String)">ModuleLog(String)</h4>
<div class="markdown level1 summary"><p>Initializes a new instance of the <a class="xref" href="Dalamud.Logging.Internal.ModuleLog.html">ModuleLog</a> class.
This class can be used to prefix logging messages with a Dalamud module name prefix. For example, &quot;[PLUGINR] ...&quot;.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public ModuleLog(string moduleName)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.String</span></td>
<td><span class="parametername">moduleName</span></td>
<td><p>The module name.</p>
</td>
</tr>
</tbody>
</table>
<h3 id="methods">Methods
</h3>
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<a id="Dalamud_Logging_Internal_ModuleLog_Debug_" data-uid="Dalamud.Logging.Internal.ModuleLog.Debug*"></a>
<h4 id="Dalamud_Logging_Internal_ModuleLog_Debug_System_Exception_System_String_System_Object___" data-uid="Dalamud.Logging.Internal.ModuleLog.Debug(System.Exception,System.String,System.Object[])">Debug(Exception, String, Object[])</h4>
<div class="markdown level1 summary"><p>Log a templated debug message to the in-game debug log.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public void Debug(Exception exception, string messageTemplate, params object[] values)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Exception</span></td>
<td><span class="parametername">exception</span></td>
<td><p>The exception that caused the error.</p>
</td>
</tr>
<tr>
<td><span class="xref">System.String</span></td>
<td><span class="parametername">messageTemplate</span></td>
<td><p>The message template.</p>
</td>
</tr>
<tr>
<td><span class="xref">System.Object</span>[]</td>
<td><span class="parametername">values</span></td>
<td><p>Values to log.</p>
</td>
</tr>
</tbody>
</table>
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<a id="Dalamud_Logging_Internal_ModuleLog_Debug_" data-uid="Dalamud.Logging.Internal.ModuleLog.Debug*"></a>
<h4 id="Dalamud_Logging_Internal_ModuleLog_Debug_System_String_System_Object___" data-uid="Dalamud.Logging.Internal.ModuleLog.Debug(System.String,System.Object[])">Debug(String, Object[])</h4>
<div class="markdown level1 summary"><p>Log a templated debug message to the in-game debug log.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public void Debug(string messageTemplate, params object[] values)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.String</span></td>
<td><span class="parametername">messageTemplate</span></td>
<td><p>The message template.</p>
</td>
</tr>
<tr>
<td><span class="xref">System.Object</span>[]</td>
<td><span class="parametername">values</span></td>
<td><p>Values to log.</p>
</td>
</tr>
</tbody>
</table>
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<a id="Dalamud_Logging_Internal_ModuleLog_Error_" data-uid="Dalamud.Logging.Internal.ModuleLog.Error*"></a>
<h4 id="Dalamud_Logging_Internal_ModuleLog_Error_System_Exception_System_String_System_Object___" data-uid="Dalamud.Logging.Internal.ModuleLog.Error(System.Exception,System.String,System.Object[])">Error(Exception, String, Object[])</h4>
<div class="markdown level1 summary"><p>Log a templated error message to the in-game debug log.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public void Error(Exception exception, string messageTemplate, params object[] values)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Exception</span></td>
<td><span class="parametername">exception</span></td>
<td><p>The exception that caused the error.</p>
</td>
</tr>
<tr>
<td><span class="xref">System.String</span></td>
<td><span class="parametername">messageTemplate</span></td>
<td><p>The message template.</p>
</td>
</tr>
<tr>
<td><span class="xref">System.Object</span>[]</td>
<td><span class="parametername">values</span></td>
<td><p>Values to log.</p>
</td>
</tr>
</tbody>
</table>
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<a id="Dalamud_Logging_Internal_ModuleLog_Error_" data-uid="Dalamud.Logging.Internal.ModuleLog.Error*"></a>
<h4 id="Dalamud_Logging_Internal_ModuleLog_Error_System_String_System_Object___" data-uid="Dalamud.Logging.Internal.ModuleLog.Error(System.String,System.Object[])">Error(String, Object[])</h4>
<div class="markdown level1 summary"><p>Log a templated error message to the in-game debug log.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public void Error(string messageTemplate, params object[] values)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.String</span></td>
<td><span class="parametername">messageTemplate</span></td>
<td><p>The message template.</p>
</td>
</tr>
<tr>
<td><span class="xref">System.Object</span>[]</td>
<td><span class="parametername">values</span></td>
<td><p>Values to log.</p>
</td>
</tr>
</tbody>
</table>
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<a id="Dalamud_Logging_Internal_ModuleLog_Fatal_" data-uid="Dalamud.Logging.Internal.ModuleLog.Fatal*"></a>
<h4 id="Dalamud_Logging_Internal_ModuleLog_Fatal_System_Exception_System_String_System_Object___" data-uid="Dalamud.Logging.Internal.ModuleLog.Fatal(System.Exception,System.String,System.Object[])">Fatal(Exception, String, Object[])</h4>
<div class="markdown level1 summary"><p>Log a templated fatal message to the in-game debug log.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public void Fatal(Exception exception, string messageTemplate, params object[] values)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Exception</span></td>
<td><span class="parametername">exception</span></td>
<td><p>The exception that caused the error.</p>
</td>
</tr>
<tr>
<td><span class="xref">System.String</span></td>
<td><span class="parametername">messageTemplate</span></td>
<td><p>The message template.</p>
</td>
</tr>
<tr>
<td><span class="xref">System.Object</span>[]</td>
<td><span class="parametername">values</span></td>
<td><p>Values to log.</p>
</td>
</tr>
</tbody>
</table>
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<a id="Dalamud_Logging_Internal_ModuleLog_Fatal_" data-uid="Dalamud.Logging.Internal.ModuleLog.Fatal*"></a>
<h4 id="Dalamud_Logging_Internal_ModuleLog_Fatal_System_String_System_Object___" data-uid="Dalamud.Logging.Internal.ModuleLog.Fatal(System.String,System.Object[])">Fatal(String, Object[])</h4>
<div class="markdown level1 summary"><p>Log a templated fatal message to the in-game debug log.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public void Fatal(string messageTemplate, params object[] values)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.String</span></td>
<td><span class="parametername">messageTemplate</span></td>
<td><p>The message template.</p>
</td>
</tr>
<tr>
<td><span class="xref">System.Object</span>[]</td>
<td><span class="parametername">values</span></td>
<td><p>Values to log.</p>
</td>
</tr>
</tbody>
</table>
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<a id="Dalamud_Logging_Internal_ModuleLog_Information_" data-uid="Dalamud.Logging.Internal.ModuleLog.Information*"></a>
<h4 id="Dalamud_Logging_Internal_ModuleLog_Information_System_Exception_System_String_System_Object___" data-uid="Dalamud.Logging.Internal.ModuleLog.Information(System.Exception,System.String,System.Object[])">Information(Exception, String, Object[])</h4>
<div class="markdown level1 summary"><p>Log a templated information message to the in-game debug log.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public void Information(Exception exception, string messageTemplate, params object[] values)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Exception</span></td>
<td><span class="parametername">exception</span></td>
<td><p>The exception that caused the error.</p>
</td>
</tr>
<tr>
<td><span class="xref">System.String</span></td>
<td><span class="parametername">messageTemplate</span></td>
<td><p>The message template.</p>
</td>
</tr>
<tr>
<td><span class="xref">System.Object</span>[]</td>
<td><span class="parametername">values</span></td>
<td><p>Values to log.</p>
</td>
</tr>
</tbody>
</table>
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<a id="Dalamud_Logging_Internal_ModuleLog_Information_" data-uid="Dalamud.Logging.Internal.ModuleLog.Information*"></a>
<h4 id="Dalamud_Logging_Internal_ModuleLog_Information_System_String_System_Object___" data-uid="Dalamud.Logging.Internal.ModuleLog.Information(System.String,System.Object[])">Information(String, Object[])</h4>
<div class="markdown level1 summary"><p>Log a templated information message to the in-game debug log.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public void Information(string messageTemplate, params object[] values)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.String</span></td>
<td><span class="parametername">messageTemplate</span></td>
<td><p>The message template.</p>
</td>
</tr>
<tr>
<td><span class="xref">System.Object</span>[]</td>
<td><span class="parametername">values</span></td>
<td><p>Values to log.</p>
</td>
</tr>
</tbody>
</table>
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<a id="Dalamud_Logging_Internal_ModuleLog_Verbose_" data-uid="Dalamud.Logging.Internal.ModuleLog.Verbose*"></a>
<h4 id="Dalamud_Logging_Internal_ModuleLog_Verbose_System_Exception_System_String_System_Object___" data-uid="Dalamud.Logging.Internal.ModuleLog.Verbose(System.Exception,System.String,System.Object[])">Verbose(Exception, String, Object[])</h4>
<div class="markdown level1 summary"><p>Log a templated verbose message to the in-game debug log.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public void Verbose(Exception exception, string messageTemplate, params object[] values)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Exception</span></td>
<td><span class="parametername">exception</span></td>
<td><p>The exception that caused the error.</p>
</td>
</tr>
<tr>
<td><span class="xref">System.String</span></td>
<td><span class="parametername">messageTemplate</span></td>
<td><p>The message template.</p>
</td>
</tr>
<tr>
<td><span class="xref">System.Object</span>[]</td>
<td><span class="parametername">values</span></td>
<td><p>Values to log.</p>
</td>
</tr>
</tbody>
</table>
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<a id="Dalamud_Logging_Internal_ModuleLog_Verbose_" data-uid="Dalamud.Logging.Internal.ModuleLog.Verbose*"></a>
<h4 id="Dalamud_Logging_Internal_ModuleLog_Verbose_System_String_System_Object___" data-uid="Dalamud.Logging.Internal.ModuleLog.Verbose(System.String,System.Object[])">Verbose(String, Object[])</h4>
<div class="markdown level1 summary"><p>Log a templated verbose message to the in-game debug log.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public void Verbose(string messageTemplate, params object[] values)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.String</span></td>
<td><span class="parametername">messageTemplate</span></td>
<td><p>The message template.</p>
</td>
</tr>
<tr>
<td><span class="xref">System.Object</span>[]</td>
<td><span class="parametername">values</span></td>
<td><p>Values to log.</p>
</td>
</tr>
</tbody>
</table>
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<a id="Dalamud_Logging_Internal_ModuleLog_Warning_" data-uid="Dalamud.Logging.Internal.ModuleLog.Warning*"></a>
<h4 id="Dalamud_Logging_Internal_ModuleLog_Warning_System_Exception_System_String_System_Object___" data-uid="Dalamud.Logging.Internal.ModuleLog.Warning(System.Exception,System.String,System.Object[])">Warning(Exception, String, Object[])</h4>
<div class="markdown level1 summary"><p>Log a templated warning message to the in-game debug log.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public void Warning(Exception exception, string messageTemplate, params object[] values)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Exception</span></td>
<td><span class="parametername">exception</span></td>
<td><p>The exception that caused the error.</p>
</td>
</tr>
<tr>
<td><span class="xref">System.String</span></td>
<td><span class="parametername">messageTemplate</span></td>
<td><p>The message template.</p>
</td>
</tr>
<tr>
<td><span class="xref">System.Object</span>[]</td>
<td><span class="parametername">values</span></td>
<td><p>Values to log.</p>
</td>
</tr>
</tbody>
</table>
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<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Logging_Internal_ModuleLog_Warning_System_String_System_Object___.md&amp;value=---%0Auid%3A%20Dalamud.Logging.Internal.ModuleLog.Warning(System.String%2CSystem.Object%5B%5D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Dalamud_Logging_Internal_ModuleLog_Warning_" data-uid="Dalamud.Logging.Internal.ModuleLog.Warning*"></a>
<h4 id="Dalamud_Logging_Internal_ModuleLog_Warning_System_String_System_Object___" data-uid="Dalamud.Logging.Internal.ModuleLog.Warning(System.String,System.Object[])">Warning(String, Object[])</h4>
<div class="markdown level1 summary"><p>Log a templated warning message to the in-game debug log.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public void Warning(string messageTemplate, params object[] values)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.String</span></td>
<td><span class="parametername">messageTemplate</span></td>
<td><p>The message template.</p>
</td>
</tr>
<tr>
<td><span class="xref">System.Object</span>[]</td>
<td><span class="parametername">values</span></td>
<td><p>Values to log.</p>
</td>
</tr>
</tbody>
</table>
</article>
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