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<title>Struct IslandState
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<article class="content wrap" id="_content" data-uid="FFXIVClientStructs.FFXIV.Client.Game.MJI.IslandState">
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<h1 id="FFXIVClientStructs_FFXIV_Client_Game_MJI_IslandState" data-uid="FFXIVClientStructs.FFXIV.Client.Game.MJI.IslandState" class="text-break">Struct IslandState
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</h1>
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<div class="markdown level0 summary"></div>
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<div class="markdown level0 conceptual"></div>
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<div class="inheritedMembers">
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<h5>Inherited Members</h5>
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<span class="xref">System.ValueType.Equals(System.Object)</span>
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<span class="xref">System.Object.ReferenceEquals(System.Object, System.Object)</span>
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<h6><strong>Namespace</strong>: <a class="xref" href="FFXIVClientStructs.FFXIV.Client.Game.MJI.html">FFXIVClientStructs.FFXIV.Client.Game.MJI</a></h6>
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<h6><strong>Assembly</strong>: FFXIVClientStructs.dll</h6>
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<h5 id="FFXIVClientStructs_FFXIV_Client_Game_MJI_IslandState_syntax">Syntax</h5>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">public struct IslandState</code></pre>
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</div>
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<h3 id="fields">Fields
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</h3>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_MJI_IslandState_CabinGlamour.md&value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.MJI.IslandState.CabinGlamour%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/blob/main/FFXIVClientStructs/FFXIV/Client/Game/MJI/IslandState.cs/#L136">View Source</a>
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</span>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_MJI_IslandState_CabinGlamour" data-uid="FFXIVClientStructs.FFXIV.Client.Game.MJI.IslandState.CabinGlamour">CabinGlamour</h4>
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<div class="markdown level1 summary"><p>The current glamour cast on the Cozy Cabin (if any). Relates to the appropriate sub-row in MJIBuilding.</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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<h5 class="decalaration">Declaration</h5>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">public byte CabinGlamour</code></pre>
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</div>
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<h5 class="fieldValue">Field Value</h5>
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<table class="table table-bordered table-striped table-condensed">
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<th>Type</th>
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<td><span class="xref">System.Byte</span></td>
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<td></td>
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</tbody>
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</table>
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<h5 id="FFXIVClientStructs_FFXIV_Client_Game_MJI_IslandState_CabinGlamour_remarks">Remarks</h5>
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<div class="markdown level1 remarks"><p>This field is <em>not</em> offset by one like CabinLevel; Cabin Level 3 will report here as 2.</p>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_MJI_IslandState_CabinLevel.md&value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.MJI.IslandState.CabinLevel%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/blob/main/FFXIVClientStructs/FFXIV/Client/Game/MJI/IslandState.cs/#L128">View Source</a>
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</span>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_MJI_IslandState_CabinLevel" data-uid="FFXIVClientStructs.FFXIV.Client.Game.MJI.IslandState.CabinLevel">CabinLevel</h4>
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<div class="markdown level1 summary"><p>The current level of the Cozy Cabin for the Island Sanctuary.</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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<h5 class="decalaration">Declaration</h5>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">public byte CabinLevel</code></pre>
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</div>
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<h5 class="fieldValue">Field Value</h5>
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<table class="table table-bordered table-striped table-condensed">
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<thead>
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<th>Type</th>
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<th>Description</th>
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</thead>
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<tbody>
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<td><span class="xref">System.Byte</span></td>
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<td></td>
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</tr>
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</tbody>
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</table>
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<h5 id="FFXIVClientStructs_FFXIV_Client_Game_MJI_IslandState_CabinLevel_remarks">Remarks</h5>
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<div class="markdown level1 remarks"><p>This field is offset by 1 compared to the level present in MJIBuildings. Cabin Level 3 will actually have
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a value of 3 in this field. This is <em>probably</em> because Cabin Level 0 is "nonexistent"..?</p>
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</div>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_MJI_IslandState_CurrentProgress.md&value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.MJI.IslandState.CurrentProgress%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/blob/main/FFXIVClientStructs/FFXIV/Client/Game/MJI/IslandState.cs/#L20">View Source</a>
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</span>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_MJI_IslandState_CurrentProgress" data-uid="FFXIVClientStructs.FFXIV.Client.Game.MJI.IslandState.CurrentProgress">CurrentProgress</h4>
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<div class="markdown level1 summary"><p>The current progress of the player, as represented by MJIProgress. Appears to be bound to the island
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sanctuary "tutorial" more than anything.</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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<h5 class="decalaration">Declaration</h5>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">public byte CurrentProgress</code></pre>
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</div>
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<h5 class="fieldValue">Field Value</h5>
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<table class="table table-bordered table-striped table-condensed">
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<thead>
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<th>Type</th>
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<th>Description</th>
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<td><span class="xref">System.Byte</span></td>
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<td></td>
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</tr>
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</tbody>
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</table>
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<span class="small pull-right mobile-hide">
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_MJI_IslandState_CurrentRank.md&value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.MJI.IslandState.CurrentRank%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/blob/main/FFXIVClientStructs/FFXIV/Client/Game/MJI/IslandState.cs/#L9">View Source</a>
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</span>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_MJI_IslandState_CurrentRank" data-uid="FFXIVClientStructs.FFXIV.Client.Game.MJI.IslandState.CurrentRank">CurrentRank</h4>
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<div class="markdown level1 summary"><p>The current Sanctuary Rank of the player's island. Controls what buildings/items/recipes are or aren't
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available to the player, and represented by MJIRank.</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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<h5 class="decalaration">Declaration</h5>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">public byte CurrentRank</code></pre>
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</div>
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<h5 class="fieldValue">Field Value</h5>
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<table class="table table-bordered table-striped table-condensed">
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<thead>
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<th>Type</th>
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<td><span class="xref">System.Byte</span></td>
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<td></td>
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</tr>
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</tbody>
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<span class="small pull-right mobile-hide">
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_MJI_IslandState_CurrentXP.md&value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.MJI.IslandState.CurrentXP%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/blob/main/FFXIVClientStructs/FFXIV/Client/Game/MJI/IslandState.cs/#L14">View Source</a>
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</span>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_MJI_IslandState_CurrentXP" data-uid="FFXIVClientStructs.FFXIV.Client.Game.MJI.IslandState.CurrentXP">CurrentXP</h4>
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<div class="markdown level1 summary"><p>The XP earned towards the next Island Sanctuary rank. Resets to 0 upon leveling up the Sanctuary.</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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<h5 class="decalaration">Declaration</h5>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">public uint CurrentXP</code></pre>
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</div>
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<h5 class="fieldValue">Field Value</h5>
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<table class="table table-bordered table-striped table-condensed">
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<thead>
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<th>Type</th>
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<tbody>
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<td><span class="xref">System.UInt32</span></td>
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<td></td>
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</tr>
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</tbody>
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</table>
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<span class="small pull-right mobile-hide">
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_MJI_IslandState_Farm.md&value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.MJI.IslandState.Farm%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/blob/main/FFXIVClientStructs/FFXIV/Client/Game/MJI/IslandState.cs/#L76">View Source</a>
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</span>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_MJI_IslandState_Farm" data-uid="FFXIVClientStructs.FFXIV.Client.Game.MJI.IslandState.Farm">Farm</h4>
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<div class="markdown level1 summary"><p>A sub-struct representing the Farm's (Cropland's) current state</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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<h5 class="decalaration">Declaration</h5>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">public MJIFarmPasture Farm</code></pre>
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</div>
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<h5 class="fieldValue">Field Value</h5>
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<table class="table table-bordered table-striped table-condensed">
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<thead>
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<th>Type</th>
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<th>Description</th>
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</thead>
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<tbody>
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<tr>
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<td><a class="xref" href="FFXIVClientStructs.FFXIV.Client.Game.MJI.MJIFarmPasture.html">MJIFarmPasture</a></td>
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<td></td>
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</tr>
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</tbody>
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</table>
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<span class="small pull-right mobile-hide">
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_MJI_IslandState_Granaries.md&value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.MJI.IslandState.Granaries%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/blob/main/FFXIVClientStructs/FFXIV/Client/Game/MJI/IslandState.cs/#L119">View Source</a>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_MJI_IslandState_Granaries" data-uid="FFXIVClientStructs.FFXIV.Client.Game.MJI.IslandState.Granaries">Granaries</h4>
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<div class="markdown level1 summary"><p>A struct representing the current state of granaries present on the island. See the struct documentation
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for more information on how to access this data.</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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<h5 class="decalaration">Declaration</h5>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">public MJIGranaries Granaries</code></pre>
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</div>
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<h5 class="fieldValue">Field Value</h5>
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<table class="table table-bordered table-striped table-condensed">
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<th>Type</th>
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<tr>
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<td><a class="xref" href="FFXIVClientStructs.FFXIV.Client.Game.MJI.MJIGranaries.html">MJIGranaries</a></td>
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<td></td>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_MJI_IslandState_GroundsGlamourId.md&value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.MJI.IslandState.GroundsGlamourId%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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</span>
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<span class="small pull-right mobile-hide">
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<a href="https://github.com/goatcorp/FFXIVClientStructs/blob/main/FFXIVClientStructs/FFXIV/Client/Game/MJI/IslandState.cs/#L42">View Source</a>
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</span>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_MJI_IslandState_GroundsGlamourId" data-uid="FFXIVClientStructs.FFXIV.Client.Game.MJI.IslandState.GroundsGlamourId">GroundsGlamourId</h4>
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<div class="markdown level1 summary"><p>The glamour ID applied to grounds around the Island Sanctuary.
|
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Correlates to a subrow in MJIVillageAppearanceUI, row 2.</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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<h5 class="decalaration">Declaration</h5>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">public byte GroundsGlamourId</code></pre>
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</div>
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<h5 class="fieldValue">Field Value</h5>
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<table class="table table-bordered table-striped table-condensed">
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<thead>
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<tr>
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<th>Type</th>
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<th>Description</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td><span class="xref">System.Byte</span></td>
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<td></td>
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</tr>
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</tbody>
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</table>
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<span class="small pull-right mobile-hide">
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<span class="divider">|</span>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_MJI_IslandState_LandmarkHoursToCompletion.md&value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.MJI.IslandState.LandmarkHoursToCompletion%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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</span>
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<span class="small pull-right mobile-hide">
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<a href="https://github.com/goatcorp/FFXIVClientStructs/blob/main/FFXIVClientStructs/FFXIV/Client/Game/MJI/IslandState.cs/#L91">View Source</a>
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</span>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_MJI_IslandState_LandmarkHoursToCompletion" data-uid="FFXIVClientStructs.FFXIV.Client.Game.MJI.IslandState.LandmarkHoursToCompletion">LandmarkHoursToCompletion</h4>
|
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<div class="markdown level1 summary"><p>The current number of hours remaining until a specific Landmark has finished construction.</p>
|
|
<p>This value may be zero when there is either no construction or if construction is finished and the landmark
|
|
needs to be "finalized" by the player.</p>
|
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<p>This array is indexed by the RowID of an MJILandmarkPlace.</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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<h5 class="decalaration">Declaration</h5>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">public byte *LandmarkHoursToCompletion</code></pre>
|
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</div>
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<h5 class="fieldValue">Field Value</h5>
|
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<table class="table table-bordered table-striped table-condensed">
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<thead>
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<tr>
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<th>Type</th>
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<th>Description</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td><span class="xref">System.Byte</span>*</td>
|
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<td></td>
|
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</tr>
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</tbody>
|
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</table>
|
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<span class="small pull-right mobile-hide">
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<span class="divider">|</span>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_MJI_IslandState_LandmarkIds.md&value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.MJI.IslandState.LandmarkIds%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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</span>
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<span class="small pull-right mobile-hide">
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<a href="https://github.com/goatcorp/FFXIVClientStructs/blob/main/FFXIVClientStructs/FFXIV/Client/Game/MJI/IslandState.cs/#L98">View Source</a>
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</span>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_MJI_IslandState_LandmarkIds" data-uid="FFXIVClientStructs.FFXIV.Client.Game.MJI.IslandState.LandmarkIds">LandmarkIds</h4>
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<div class="markdown level1 summary"><p>The RowID of the MJILandmark present at a specific MJILandmarkPlace.</p>
|
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<p>This array is indexed by the RowID of an MJILandmarkPlace.</p>
|
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</div>
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<div class="markdown level1 conceptual"></div>
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<h5 class="decalaration">Declaration</h5>
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<div class="codewrapper">
|
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<pre><code class="lang-csharp hljs">public byte *LandmarkIds</code></pre>
|
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</div>
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<h5 class="fieldValue">Field Value</h5>
|
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<table class="table table-bordered table-striped table-condensed">
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<thead>
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<tr>
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<th>Type</th>
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<th>Description</th>
|
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</tr>
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</thead>
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<tbody>
|
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<tr>
|
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<td><span class="xref">System.Byte</span>*</td>
|
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<td></td>
|
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</tr>
|
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</tbody>
|
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</table>
|
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<span class="small pull-right mobile-hide">
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<span class="divider">|</span>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_MJI_IslandState_LandmarkUnderConstruction.md&value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.MJI.IslandState.LandmarkUnderConstruction%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<span class="small pull-right mobile-hide">
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<a href="https://github.com/goatcorp/FFXIVClientStructs/blob/main/FFXIVClientStructs/FFXIV/Client/Game/MJI/IslandState.cs/#L105">View Source</a>
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</span>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_MJI_IslandState_LandmarkUnderConstruction" data-uid="FFXIVClientStructs.FFXIV.Client.Game.MJI.IslandState.LandmarkUnderConstruction">LandmarkUnderConstruction</h4>
|
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<div class="markdown level1 summary"><p>The current construction status of a landmark at a specific MJILandmarkPlace.</p>
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<p>This array is indexed by the RowID of an MJILandmarkPlace.</p>
|
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</div>
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<div class="markdown level1 conceptual"></div>
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<h5 class="decalaration">Declaration</h5>
|
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<div class="codewrapper">
|
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<pre><code class="lang-csharp hljs">public byte *LandmarkUnderConstruction</code></pre>
|
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</div>
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<h5 class="fieldValue">Field Value</h5>
|
|
<table class="table table-bordered table-striped table-condensed">
|
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<thead>
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<tr>
|
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<th>Type</th>
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<th>Description</th>
|
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</tr>
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</thead>
|
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<tbody>
|
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<tr>
|
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<td><span class="xref">System.Byte</span>*</td>
|
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<td></td>
|
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</tr>
|
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</tbody>
|
|
</table>
|
|
<span class="small pull-right mobile-hide">
|
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<span class="divider">|</span>
|
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_MJI_IslandState_LockedPouchItems.md&value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.MJI.IslandState.LockedPouchItems%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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</span>
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<span class="small pull-right mobile-hide">
|
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<a href="https://github.com/goatcorp/FFXIVClientStructs/blob/main/FFXIVClientStructs/FFXIV/Client/Game/MJI/IslandState.cs/#L71">View Source</a>
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</span>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_MJI_IslandState_LockedPouchItems" data-uid="FFXIVClientStructs.FFXIV.Client.Game.MJI.IslandState.LockedPouchItems">LockedPouchItems</h4>
|
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<div class="markdown level1 summary"><p>An array of booleans representing if a specific item is (un)locked. Locked/unavailable items are set to true,
|
|
while those that are unlocked are false. This array is indexed by RowID from the MJIItemPouch table.
|
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An item appears to be unlocked upon being gathered or crafted for the first time.
|
|
<a class="xref" href="FFXIVClientStructs.FFXIV.Client.Game.MJI.MJIManager.html#FFXIVClientStructs_FFXIV_Client_Game_MJI_MJIManager_IsPouchItemLocked_System_UInt16_">IsPouchItemLocked(UInt16)</a></p>
|
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</div>
|
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<div class="markdown level1 conceptual"></div>
|
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<h5 class="decalaration">Declaration</h5>
|
|
<div class="codewrapper">
|
|
<pre><code class="lang-csharp hljs">public byte *LockedPouchItems</code></pre>
|
|
</div>
|
|
<h5 class="fieldValue">Field Value</h5>
|
|
<table class="table table-bordered table-striped table-condensed">
|
|
<thead>
|
|
<tr>
|
|
<th>Type</th>
|
|
<th>Description</th>
|
|
</tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr>
|
|
<td><span class="xref">System.Byte</span>*</td>
|
|
<td></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<span class="small pull-right mobile-hide">
|
|
<span class="divider">|</span>
|
|
<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_MJI_IslandState_Pasture.md&value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.MJI.IslandState.Pasture%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/blob/main/FFXIVClientStructs/FFXIV/Client/Game/MJI/IslandState.cs/#L81">View Source</a>
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</span>
|
|
<h4 id="FFXIVClientStructs_FFXIV_Client_Game_MJI_IslandState_Pasture" data-uid="FFXIVClientStructs.FFXIV.Client.Game.MJI.IslandState.Pasture">Pasture</h4>
|
|
<div class="markdown level1 summary"><p>A sub-struct representing the Pasture's current state.</p>
|
|
</div>
|
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<div class="markdown level1 conceptual"></div>
|
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<h5 class="decalaration">Declaration</h5>
|
|
<div class="codewrapper">
|
|
<pre><code class="lang-csharp hljs">public MJIFarmPasture Pasture</code></pre>
|
|
</div>
|
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<h5 class="fieldValue">Field Value</h5>
|
|
<table class="table table-bordered table-striped table-condensed">
|
|
<thead>
|
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<tr>
|
|
<th>Type</th>
|
|
<th>Description</th>
|
|
</tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr>
|
|
<td><a class="xref" href="FFXIVClientStructs.FFXIV.Client.Game.MJI.MJIFarmPasture.html">MJIFarmPasture</a></td>
|
|
<td></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<span class="small pull-right mobile-hide">
|
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<span class="divider">|</span>
|
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_MJI_IslandState_PathsGlamourId.md&value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.MJI.IslandState.PathsGlamourId%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<span class="small pull-right mobile-hide">
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<a href="https://github.com/goatcorp/FFXIVClientStructs/blob/main/FFXIVClientStructs/FFXIV/Client/Game/MJI/IslandState.cs/#L36">View Source</a>
|
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</span>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_MJI_IslandState_PathsGlamourId" data-uid="FFXIVClientStructs.FFXIV.Client.Game.MJI.IslandState.PathsGlamourId">PathsGlamourId</h4>
|
|
<div class="markdown level1 summary"><p>The glamour ID applied to paths around the Island Sanctuary.
|
|
Correlates to a subrow in MJIVillageAppearanceUI, row 0.</p>
|
|
</div>
|
|
<div class="markdown level1 conceptual"></div>
|
|
<h5 class="decalaration">Declaration</h5>
|
|
<div class="codewrapper">
|
|
<pre><code class="lang-csharp hljs">public byte PathsGlamourId</code></pre>
|
|
</div>
|
|
<h5 class="fieldValue">Field Value</h5>
|
|
<table class="table table-bordered table-striped table-condensed">
|
|
<thead>
|
|
<tr>
|
|
<th>Type</th>
|
|
<th>Description</th>
|
|
</tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr>
|
|
<td><span class="xref">System.Byte</span></td>
|
|
<td></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<span class="small pull-right mobile-hide">
|
|
<span class="divider">|</span>
|
|
<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_MJI_IslandState_SlopesGlamourId.md&value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.MJI.IslandState.SlopesGlamourId%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<span class="small pull-right mobile-hide">
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<a href="https://github.com/goatcorp/FFXIVClientStructs/blob/main/FFXIVClientStructs/FFXIV/Client/Game/MJI/IslandState.cs/#L48">View Source</a>
|
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</span>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_MJI_IslandState_SlopesGlamourId" data-uid="FFXIVClientStructs.FFXIV.Client.Game.MJI.IslandState.SlopesGlamourId">SlopesGlamourId</h4>
|
|
<div class="markdown level1 summary"><p>The glamour ID applied to slopes around the Island Sanctuary.
|
|
Correlates to a subrow in MJIVillageAppeareanceUI, row 1.</p>
|
|
</div>
|
|
<div class="markdown level1 conceptual"></div>
|
|
<h5 class="decalaration">Declaration</h5>
|
|
<div class="codewrapper">
|
|
<pre><code class="lang-csharp hljs">public byte SlopesGlamourId</code></pre>
|
|
</div>
|
|
<h5 class="fieldValue">Field Value</h5>
|
|
<table class="table table-bordered table-striped table-condensed">
|
|
<thead>
|
|
<tr>
|
|
<th>Type</th>
|
|
<th>Description</th>
|
|
</tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr>
|
|
<td><span class="xref">System.Byte</span></td>
|
|
<td></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<span class="small pull-right mobile-hide">
|
|
<span class="divider">|</span>
|
|
<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_MJI_IslandState_UnlockedKeyItems.md&value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.MJI.IslandState.UnlockedKeyItems%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<span class="small pull-right mobile-hide">
|
|
<a href="https://github.com/goatcorp/FFXIVClientStructs/blob/main/FFXIVClientStructs/FFXIV/Client/Game/MJI/IslandState.cs/#L57">View Source</a>
|
|
</span>
|
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_MJI_IslandState_UnlockedKeyItems" data-uid="FFXIVClientStructs.FFXIV.Client.Game.MJI.IslandState.UnlockedKeyItems">UnlockedKeyItems</h4>
|
|
<div class="markdown level1 summary"><p>A bitfield representing all unlocked key items (MJIKeyItem) for the player. Backing field for
|
|
<a class="xref" href="FFXIVClientStructs.FFXIV.Client.Game.MJI.MJIManager.html#FFXIVClientStructs_FFXIV_Client_Game_MJI_MJIManager_IsKeyItemUnlocked_System_UInt16_">IsKeyItemUnlocked(UInt16)</a>, which should be used where possible.</p>
|
|
</div>
|
|
<div class="markdown level1 conceptual"></div>
|
|
<h5 class="decalaration">Declaration</h5>
|
|
<div class="codewrapper">
|
|
<pre><code class="lang-csharp hljs">public ushort UnlockedKeyItems</code></pre>
|
|
</div>
|
|
<h5 class="fieldValue">Field Value</h5>
|
|
<table class="table table-bordered table-striped table-condensed">
|
|
<thead>
|
|
<tr>
|
|
<th>Type</th>
|
|
<th>Description</th>
|
|
</tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr>
|
|
<td><span class="xref">System.UInt16</span></td>
|
|
<td></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<h5 id="FFXIVClientStructs_FFXIV_Client_Game_MJI_IslandState_UnlockedKeyItems_remarks">Remarks</h5>
|
|
<div class="markdown level1 remarks"><p>The index of this field will be (RowID - 1), so "Islekeep's Stone Hatchet" appears at position 0.</p>
|
|
</div>
|
|
<span class="small pull-right mobile-hide">
|
|
<span class="divider">|</span>
|
|
<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_MJI_IslandState_UnlockedRecipes.md&value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.MJI.IslandState.UnlockedRecipes%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/blob/main/FFXIVClientStructs/FFXIV/Client/Game/MJI/IslandState.cs/#L63">View Source</a>
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</span>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_MJI_IslandState_UnlockedRecipes" data-uid="FFXIVClientStructs.FFXIV.Client.Game.MJI.IslandState.UnlockedRecipes">UnlockedRecipes</h4>
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<div class="markdown level1 summary"><p>A bitfield representing if a specific recipe (MJIRecipe) is unlocked. Backing field for
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<a class="xref" href="FFXIVClientStructs.FFXIV.Client.Game.MJI.MJIManager.html#FFXIVClientStructs_FFXIV_Client_Game_MJI_MJIManager_IsRecipeUnlocked_System_UInt16_">IsRecipeUnlocked(UInt16)</a>, which should be used where possible.</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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<h5 class="decalaration">Declaration</h5>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">public byte *UnlockedRecipes</code></pre>
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</div>
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<h5 class="fieldValue">Field Value</h5>
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<table class="table table-bordered table-striped table-condensed">
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<thead>
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<tr>
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<th>Type</th>
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<th>Description</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td><span class="xref">System.Byte</span>*</td>
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<td></td>
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</tr>
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</tbody>
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</table>
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<span class="small pull-right mobile-hide">
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<span class="divider">|</span>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_MJI_IslandState_VillageDevelopmentLevel.md&value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.MJI.IslandState.VillageDevelopmentLevel%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<span class="small pull-right mobile-hide">
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<a href="https://github.com/goatcorp/FFXIVClientStructs/blob/main/FFXIVClientStructs/FFXIV/Client/Game/MJI/IslandState.cs/#L30">View Source</a>
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</span>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_MJI_IslandState_VillageDevelopmentLevel" data-uid="FFXIVClientStructs.FFXIV.Client.Game.MJI.IslandState.VillageDevelopmentLevel">VillageDevelopmentLevel</h4>
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<div class="markdown level1 summary"><p>The current development level of the player's village on their island. Controls what building zones are
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available.</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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<h5 class="decalaration">Declaration</h5>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">public byte VillageDevelopmentLevel</code></pre>
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</div>
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<h5 class="fieldValue">Field Value</h5>
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<table class="table table-bordered table-striped table-condensed">
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<thead>
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<tr>
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<th>Type</th>
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<th>Description</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td><span class="xref">System.Byte</span></td>
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<td></td>
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</tr>
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</tbody>
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</table>
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<h5 id="FFXIVClientStructs_FFXIV_Client_Game_MJI_IslandState_VillageDevelopmentLevel_remarks">Remarks</h5>
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<div class="markdown level1 remarks"><p>Allowed building locations are part of the MJIBuildingPlace (+0x10) and MJILandmarkPlace (+0x10) Lumina
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sheets.</p>
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</div>
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<span class="small pull-right mobile-hide">
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<span class="divider">|</span>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_MJI_IslandState_Workshops.md&value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.MJI.IslandState.Workshops%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<span class="small pull-right mobile-hide">
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<a href="https://github.com/goatcorp/FFXIVClientStructs/blob/main/FFXIVClientStructs/FFXIV/Client/Game/MJI/IslandState.cs/#L113">View Source</a>
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</span>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_MJI_IslandState_Workshops" data-uid="FFXIVClientStructs.FFXIV.Client.Game.MJI.IslandState.Workshops">Workshops</h4>
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<div class="markdown level1 summary"><p>A struct representing the current state of workshops present on the island. See the struct documentation
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for more information on how to access this data.</p>
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<p>Note that this struct only provides mapping from a workshop ID to other data.</p>
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</div>
|
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<div class="markdown level1 conceptual"></div>
|
|
<h5 class="decalaration">Declaration</h5>
|
|
<div class="codewrapper">
|
|
<pre><code class="lang-csharp hljs">public MJIWorkshops Workshops</code></pre>
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</div>
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<h5 class="fieldValue">Field Value</h5>
|
|
<table class="table table-bordered table-striped table-condensed">
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<thead>
|
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<tr>
|
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<th>Type</th>
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|
<th>Description</th>
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</tr>
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|
</thead>
|
|
<tbody>
|
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<tr>
|
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<td><a class="xref" href="FFXIVClientStructs.FFXIV.Client.Game.MJI.MJIWorkshops.html">MJIWorkshops</a></td>
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<td></td>
|
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</tr>
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</tbody>
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</table>
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</article>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_MJI_IslandState.md&value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.MJI.IslandState%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A" class="contribution-link">Improve this Doc</a>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/blob/main/FFXIVClientStructs/FFXIV/Client/Game/MJI/IslandState.cs/#L3" class="contribution-link">View Source</a>
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