mirror of
https://github.com/goatcorp/Dalamud.git
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47 lines
1.8 KiB
C#
47 lines
1.8 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using Dalamud.Configuration;
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using Dalamud.Plugin;
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using Newtonsoft.Json;
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using Serilog;
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using Encoding = System.Text.Encoding;
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namespace Dalamud
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{
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internal static class Troubleshooting
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{
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private class TroubleshootingPayload {
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public PluginDefinition[] LoadedPlugins { get; set; }
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public string DalamudVersion { get; set; }
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public string GameVersion { get; set; }
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public string Language { get; set; }
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public bool DoDalamudTest { get; set; }
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public bool DoPluginTest { get; set; }
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public bool InterfaceLoaded { get; set; }
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public List<ThirdRepoSetting> ThirdRepo { get; set; }
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}
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public static void LogTroubleshooting(Dalamud dalamud, bool isInterfaceLoaded) {
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try {
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var payload = new TroubleshootingPayload {
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LoadedPlugins = dalamud.PluginManager.Plugins.Select(x => x.Definition).ToArray(),
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DalamudVersion = Util.AssemblyVersion,
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GameVersion = dalamud.StartInfo.GameVersion,
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Language = dalamud.StartInfo.Language.ToString(),
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DoDalamudTest = dalamud.Configuration.DoDalamudTest,
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DoPluginTest = dalamud.Configuration.DoPluginTest,
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InterfaceLoaded = isInterfaceLoaded,
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ThirdRepo = dalamud.Configuration.ThirdRepoList
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};
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Log.Information("TROUBLESHOOTING:" +
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System.Convert.ToBase64String(
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Encoding.UTF8.GetBytes(JsonConvert.SerializeObject(payload))));
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} catch (Exception ex) {
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Log.Error(ex, "Could not print troubleshooting.");
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}
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}
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}
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}
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