Dalamud/Dalamud/Networking/Rpc/RpcConnection.cs
Kaz Wolfe 71927a8bf6
feat: Add unix sockets
- Unix sockets run parallel to Named Pipes
  - Named Pipes will only run on non-Wine
  - If the game crashes, the next run will clean up an orphaned socket.
- Restructure RPC to be a bit tidier
2025-11-18 15:20:22 -08:00

95 lines
2.5 KiB
C#

using System.IO;
using System.Threading;
using System.Threading.Tasks;
using Dalamud.Networking.Rpc.Service;
using Serilog;
using StreamJsonRpc;
namespace Dalamud.Networking.Rpc;
/// <summary>
/// A single RPC client session connected via a stream (named pipe or Unix socket).
/// </summary>
internal class RpcConnection : IDisposable
{
private readonly Stream stream;
private readonly RpcServiceRegistry registry;
private readonly CancellationTokenSource cts = new();
/// <summary>
/// Initializes a new instance of the <see cref="RpcConnection"/> class.
/// </summary>
/// <param name="stream">The stream that this connection will handle.</param>
/// <param name="registry">A registry of RPC services.</param>
public RpcConnection(Stream stream, RpcServiceRegistry registry)
{
this.Id = Guid.CreateVersion7();
this.stream = stream;
this.registry = registry;
var formatter = new JsonMessageFormatter();
var handler = new HeaderDelimitedMessageHandler(stream, stream, formatter);
this.Rpc = new JsonRpc(handler);
this.Rpc.AllowModificationWhileListening = true;
this.Rpc.Disconnected += this.OnDisconnected;
this.registry.Attach(this.Rpc);
this.Rpc.StartListening();
}
/// <summary>
/// Gets the GUID for this connection.
/// </summary>
public Guid Id { get; }
/// <summary>
/// Gets the JsonRpc instance for this connection.
/// </summary>
public JsonRpc Rpc { get; }
/// <summary>
/// Gets a task that's called on RPC completion.
/// </summary>
public Task Completion => this.Rpc.Completion;
/// <inheritdoc/>
public void Dispose()
{
if (!this.cts.IsCancellationRequested)
{
this.cts.Cancel();
}
try
{
this.Rpc.Dispose();
}
catch (Exception ex)
{
Log.Debug(ex, "Error disposing JsonRpc for client {Id}", this.Id);
}
try
{
this.stream.Dispose();
}
catch (Exception ex)
{
Log.Debug(ex, "Error disposing stream for client {Id}", this.Id);
}
this.cts.Dispose();
GC.SuppressFinalize(this);
}
private void OnDisconnected(object? sender, JsonRpcDisconnectedEventArgs e)
{
Log.Debug("RPC client {Id} disconnected: {Reason}", this.Id, e.Description);
this.registry.Detach(this.Rpc);
this.Dispose();
}
}