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Does not have contextual evaluation. Only styling payloads are handled for (relative) simplicity.
58 lines
1.9 KiB
C#
58 lines
1.9 KiB
C#
namespace Dalamud.Interface.Internal.ImGuiSeStringRenderer.TextProcessing;
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/// <summary>Flags on enumerating a unicode sequence.</summary>
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[Flags]
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internal enum UtfEnumeratorFlags
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{
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/// <summary>Use the default configuration of <see cref="Utf8"/> and <see cref="ReplaceErrors"/>.</summary>
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Default = default,
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/// <summary>Enumerate as UTF-8 (the default.)</summary>
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Utf8 = Default,
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/// <summary>Enumerate as UTF-8 in a SeString.</summary>
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Utf8SeString = 1 << 1,
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/// <summary>Enumerate as UTF-16.</summary>
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Utf16 = 1 << 2,
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/// <summary>Enumerate as UTF-32.</summary>
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Utf32 = 1 << 3,
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/// <summary>Bitmask for specifying the encoding.</summary>
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UtfMask = Utf8 | Utf8SeString | Utf16 | Utf32,
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/// <summary>On error, replace to U+FFFD (REPLACEMENT CHARACTER, the default.)</summary>
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ReplaceErrors = Default,
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/// <summary>On error, drop the invalid byte.</summary>
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IgnoreErrors = 1 << 4,
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/// <summary>On error, stop the handling.</summary>
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TerminateOnFirstError = 1 << 5,
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/// <summary>On error, throw an exception.</summary>
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ThrowOnFirstError = 1 << 6,
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/// <summary>Bitmask for specifying the error handling mode.</summary>
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ErrorHandlingMask = ReplaceErrors | IgnoreErrors | TerminateOnFirstError | ThrowOnFirstError,
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/// <summary>Use the current system native endianness from <see cref="BitConverter.IsLittleEndian"/>
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/// (the default.)</summary>
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NativeEndian = Default,
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/// <summary>Use little endianness.</summary>
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LittleEndian = 1 << 7,
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/// <summary>Use big endianness.</summary>
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BigEndian = 1 << 8,
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/// <summary>Bitmask for specifying endianness.</summary>
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EndiannessMask = NativeEndian | LittleEndian | BigEndian,
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/// <summary>Disrespect byte order mask.</summary>
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DisrespectByteOrderMask = 1 << 9,
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/// <summary>Yield byte order masks, if it shows up.</summary>
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YieldByteOrderMask = 1 << 10,
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}
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